[新聞] GomTV對死亡之組遊戲速度被改道歉聲明

看板StarCraft (星海爭霸2 - SC2)作者 (不懈)時間13年前 (2013/05/22 23:28), 編輯推噓39(41228)
留言71則, 31人參與, 最新討論串1/1
來源:http://www.gomtv.net/forum/view.gom?topicid=301167&cid=0&kind=8 I’m sure that all of you remember one of the most anticipated groups in Starcraft 2 history, 2013 WCS KR S1 GSL Ro16 Group B, which was played out on May 2nd. We had a fantastic audience that night that joined us to cheer for their favorite players (PartinG, Life, INnoVation, flash) as they pushed themselves to the limit to advance to the next round. Today, we would like to make an announcement regarding the game speed of the Ro16 Group B Final Match Set 1 (PartinG vs Life). 很肯定地你們都記得這場《星海爭霸2》史上最受期待的小組賽——於5月2日結束的2013 WCS韓國區第一賽季GSL 16強B組。當晚收看這場比賽的人數眾多,我們一同見證了四位最 受歡迎的選手(PartinG,Life,INnoVation和Flash)為爭奪進入下一輪比賽出線權而戰。 今天,我們想要對16強B組最後決勝局中第一場(PartinG vs Life)的遊戲速度做出澄清。 We have confirmed that the game speed had been changed from “Fastest” to “ Faster” at 1 min 4 sec during the 1st set of the PartinG vs Life match and the game speed remained at “Faster” for the rest of the set. In StarCraft II, one participant of the game who is designated as a “Referee” in the lobby can adjust the game speed while the game is ongoing. 我們確認第一場PartinG對Life的比賽中,遊戲速度自1分4秒被從“較快”調整為了“快” ,並以這個速度進行到了比賽結束。在《星海爭霸 2》裡,當一名加入遊戲的玩家被設 定為“裁判”權限時,是可以在遊戲中對遊戲速度做出調整。 There are two default hotkeys for changing the game speed, which is the – key and the + key. We were not able to clarify the situation, but we assume that most likely, one of the game directors who was designated as a “Referee” may have pressed the – key while introducing StarTale_Life. We found that the game speed had changed at the “1 min 4 sec” of the game time by checking the replay and resume feature, and you can find this via our VODs. (http://www.gomtv.net/2013wcs1/vod/80085/?set=13 : 2 min 40 sec. You will find that the speed of the drones had been slowed down a bit after 2 min 40 sec.) 遊戲有兩個默認的按鍵調整遊戲速度,那就是- 鍵和+ 鍵。雖然我們無法澄清具體情況 ,但我們認為,其中一名“裁判”在介紹StarTale_Life時可能碰到了- 鍵。我們在通過 錄像回放和恢復遊戲功能發現遊戲速度在“1分4秒”時被改變了,你們也可以在VOD裡看到 變化(你們可以看到工蟲在2分40秒左右移動速度發生了變化)。 This is definitely our mistake and a huge factor that affected the match on that night. Therefore, we would like to apologize to PartinG, Life, SK Telecom T1, StarTale, and all other parties who were affected by this unfortunate issue. 這是屬於我們的失誤所致並可能極大地影響了當天的比賽。因此,我們想對PartinG, Life,SK Telecom T1戰隊,StarTale戰隊和所有其他受此影響的團體表示誠摯的歉意。 Furthermore, we sincerely apologize to all the fans who visited Gangnam GOMTV Studio that night and also everyone who joined us during the live broadcast. GOMTV has informed SK Telecom T1 and StarTale about this matter and notified them of the details of this incident. This is something that will not happen again in the future.Since both players played under the same conditions, the match results will not be changed and a re-match will not be held in the future. (Both players did not request the re-match.) 同時,我們對所有到訪江南區GomTV演播室的粉絲們以及所有在家收看線上直播的觀眾 們道歉。GomTV 已經就此事對SK Telecom T1戰隊和StarTale戰隊就此事做出通知。我們將 確保以後這種事情不會再次發生。由於雙方選手都在公平的環境下進行了比賽,所以比賽結 果將不會改變而且也不會進行重賽。(雙方選手也沒有要求重賽) In order to prevent the same mistake, we have changed the hotkeys which adjust the game speed. From now on, one game director will be in charge of the Loser’ s map pick, creating a game, and inviting both the players and the 2nd game director to the game lobby. This 2nd game director will be in charge of checking the map version, game speed, and any other final checks for the participants of the game. 為了避免重蹈覆轍,我們改變了調整遊戲速度的快捷鍵。從現在開始,第一名導播將會 根據敗者的地圖選擇創建遊戲,並邀請兩位玩家和另外一名導播加入。第二名導播將會對遊 戲的地圖版本,遊戲速度以及對出賽者做最後檢查。 Again, we apologize for this incident and we will do our best to make sure this will not happen again in the future. 再一次,我們對此事件進行誠摯的道歉,並會在以後做到最好和避免類似的問題。 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 101.12.24.184

05/22 23:29, , 1F
1分4秒進入了零的領域
05/22 23:29, 1F

05/22 23:30, , 2F
處理的很有氣度 TeSL的話不知道會怎麼處理
05/22 23:30, 2F

05/22 23:31, , 3F
還以為是我的動態視力超神了 才會感覺狗跑得這麼慢
05/22 23:31, 3F

05/22 23:31, , 4F
TeSL? 當然是個資法開局阿
05/22 23:31, 4F

05/22 23:31, , 5F
諸位 歡迎進入零的領域!
05/22 23:31, 5F

05/22 23:32, , 6F
頗呵
05/22 23:32, 6F

05/22 23:34, , 7F
比較奇怪的是跳跳和來福不可能沒感覺啊= ="
05/22 23:34, 7F

05/22 23:36, , 8F
這公平個鬼啦 最好這是公平...
05/22 23:36, 8F

05/22 23:36, , 9F
是遊戲中途才改的 這覺察難度比較高
05/22 23:36, 9F

05/22 23:37, , 10F
一定覺得怪怪的 但是要看提出抗議/疑問的規則是怎樣
05/22 23:37, 10F

05/22 23:37, , 11F
如果說提出疑問但是實際上是自己搞錯就判輸 那大概不敢賭
05/22 23:37, 11F

05/22 23:37, , 12F
來福在之後訪問說他狀況很差,跳跳有點忘記,要看一下
05/22 23:37, 12F

05/22 23:38, , 13F
我記得之前某次看過tesl的卡丁車比賽 好像就是提出疑問
05/22 23:38, 13F

05/22 23:38, , 14F
但是實際上設定沒問題的話 展元說要直接判輸
05/22 23:38, 14F

05/22 23:38, , 15F
搞錯就會判輸喔這麼嚴格@@
05/22 23:38, 15F

05/22 23:39, , 16F
兩邊都進去零的領域 要說公平是很公平啊
05/22 23:39, 16F

05/22 23:39, , 17F
對,sk和kr都會會直接送分
05/22 23:39, 17F

05/22 23:39, , 18F
又不是風見虐新條
05/22 23:39, 18F

05/22 23:39, , 19F
SEN之前不也說感冒時感覺打星海時單位都動很慢...
05/22 23:39, 19F

05/22 23:39, , 20F
Unlimited Burst!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
05/22 23:39, 20F

05/22 23:40, , 21F
發燒之後就有特異功能了:時間操作
05/22 23:40, 21F

05/22 23:41, , 22F
Time alter
05/22 23:41, 22F

05/22 23:41, , 23F
推文是在中二什麼XD
05/22 23:41, 23F

05/22 23:43, , 24F
有它味
05/22 23:43, 24F

05/22 23:43, , 25F
臭酸的
05/22 23:43, 25F

05/22 23:43, , 26F
QB
05/22 23:43, 26F

05/22 23:44, , 27F
兩人:哦哦 今天怎麼這麼早就進入零的領域
05/22 23:44, 27F

05/22 23:46, , 28F
裁判:當你們感覺變慢的時候 你們將越來越快...
05/22 23:46, 28F

05/22 23:47, , 29F
Burst Link!!
05/22 23:47, 29F

05/22 23:49, , 30F
Killer Queen!!BITE THE DUST!!!!!!!!
05/22 23:49, 30F

05/22 23:50, , 31F
比賽不重賽很多人可以接受 但是要推責任說這樣是公平的
05/22 23:50, 31F

05/22 23:50, , 32F
真的太可笑...
05/22 23:50, 32F

05/22 23:52, , 33F
關於提出質疑,sase也是類似事件吧...質疑聯盟傳錯訊息
05/22 23:52, 33F

05/22 23:54, , 34F
tesl沒錯,那時聯盟整個大怒,師哥好像就說要把sase禁賽
05/22 23:54, 34F

05/22 23:55, , 35F
速度一樣的話,有對哪一方有利嗎?
05/22 23:55, 35F

05/22 23:56, , 36F
對雙方是公平 但同時 也是對雙方都不公平
05/22 23:56, 36F

05/22 23:57, , 37F
公平?
05/22 23:57, 37F

05/22 23:57, , 38F
有哪個職業選手會用慢一階的速度去練習...
05/22 23:57, 38F

05/22 23:57, , 39F
P要改速度才能贏Z Z imba
05/22 23:57, 39F

05/22 23:58, , 40F
節奏對職業選手來說很重要 不是說速度慢就好操作那麼簡單
05/22 23:58, 40F

05/22 23:59, , 41F
開錯速度對選手而言本身就是不公平的
05/22 23:59, 41F

05/22 23:59, , 42F
至少就我個人 速度慢一階我就幾乎不會打了 節奏大亂
05/22 23:59, 42F

05/23 00:00, , 43F
除了道歉 需要說這麼多自我辯解的理由嗎??
05/23 00:00, 43F

05/23 00:00, , 44F
不過既然沒要求重賽 GSL也提出未來的應對辦法 很不錯了
05/23 00:00, 44F

05/23 00:01, , 45F
我覺得不算辯解 那段文字應該只是GSL選擇不重賽的理由
05/23 00:01, 45F

05/23 00:02, , 46F
一大串文章的道歉 你就執著在那兩個字往死裡打
05/23 00:02, 46F

05/23 00:02, , 47F
然後呢?
05/23 00:02, 47F

05/23 00:02, , 48F
我認為即使要求也很難重賽 因為重賽的公平性更難平衡
05/23 00:02, 48F

05/23 00:05, , 49F
沒後續?
05/23 00:05, 49F

05/23 00:16, , 50F
有些時候不要往死裡打 結果不會比較好
05/23 00:16, 50F

05/23 00:16, , 51F
做人留一線 日後好相現
05/23 00:16, 51F

05/23 00:23, , 52F
05/23 00:23, 52F

05/23 00:25, , 53F
05/23 00:25, 53F

05/23 00:25, , 54F
05/23 00:25, 54F

05/23 00:28, , 55F
閃現
05/23 00:28, 55F

05/23 00:30, , 56F
不過竟然沒發現這太離奇了
05/23 00:30, 56F

05/23 00:34, , 57F
兩人:恩 我感覺速度越來越慢惹 看來我又更快了
05/23 00:34, 57F

05/23 00:46, , 58F
胖丁確定沒有說他狀況怎樣,life看這篇#1Hb5l0W6
05/23 00:46, 58F

05/23 00:48, , 59F
肯認錯給推
05/23 00:48, 59F

05/23 01:34, , 60F
日後好閃現是怎樣XDDDD
05/23 01:34, 60F

05/23 02:13, , 61F
奇怪 life沒說啥倒是一堆人覺得自己像life一樣
05/23 02:13, 61F

05/23 02:17, , 62F
三重LIFE在此
05/23 02:17, 62F

05/23 08:25, , 63F
羞黏 想達到更快的境界嗎
05/23 08:25, 63F

05/23 11:49, , 64F
史上最好看,卻留下汙點,觀眾才難接受
05/23 11:49, 64F

05/23 11:51, , 65F
只好在記憶裡畫一個叉~~~~
05/23 11:51, 65F

05/23 13:31, , 66F
處理的不錯了啦
05/23 13:31, 66F

05/23 13:50, , 67F
tesl就開錯圖當沒發生阿
05/23 13:50, 67F

05/23 14:07, , 68F
GSL如果淪落到要跟TESL比爛,那就真的看不下去了
05/23 14:07, 68F

05/23 14:07, , 69F
不過現在還有人記得開錯圖裝死那件事情,那我花時間找打
05/23 14:07, 69F

05/23 14:08, , 70F
臉影片也值得了
05/23 14:08, 70F

05/23 15:39, , 71F
原來裁判在比賽進行中可以調速度喔@@
05/23 15:39, 71F
文章代碼(AID): #1HdEGv-s (StarCraft)
文章代碼(AID): #1HdEGv-s (StarCraft)