[戰術] HotS的新虛空 實測結果
看板StarCraft (星海爭霸2 - SC2)作者kira925 (1 2 3 4 疾風炭)時間13年前 (2012/12/08 17:56)推噓64(65推 1噓 98→)留言164則, 41人參與討論串1/1
http://www.teamliquid.net/forum/viewmessage.php?topic_id=386801
沒有影片 不過我會把裡面的內容簡短縮在下面
提示:現在這個主動充能技能會改變很多事情 以下的測試應該是無攻防無操作下的結果
Void Ray vs Stalker: This is a huge difference. If they use their charge
power, Void Rays now kill Stalkers in 5.5 seconds, and only take 42 damage in
response. In fact, Voids can easily take on and kill 2 Stalkers at once now.
Previously, killing a Stalker took a Void Ray 10.2 seconds, and it would take
98 damage in return—and 2 Stalkers could kill a Void Ray in a direct fight.
I repeat: this is huge. New Void Rays kill Stalkers almost twice as quickly.
If the Void doesn’t use charge, it will take 8.5 seconds to kill the Stalker
and will take 84 damage in return—not as dominant as with charge, but still
a step up from the pre-patch Void.
VR vs Stalker:現在,虛空在技能時間內可以在5.5秒內殺掉一隻追獵,並且只
受到42傷害。實際上,現在虛空可以輕鬆的單P兩隻追獵,跟之前需要10.2秒,
並且會受到98傷害-也就是兩隻追獵會輕鬆打贏虛空-來比,這是非常巨大的進步。
重述一次:這是非常巨大的變更,新的虛空將可以有將近兩倍的效率反制追獵,
如果不使用充能的情況下,虛空需要8.5秒並受到84傷害來解決一隻追獵:沒有
充能時期威武,但還是比現在好很多。
Void Ray vs. Viking: With their new power, Void Rays kill Vikings in about 4
seconds, in which time they’ll take 40 return damage. Voids can actually
take on 3 Vikings at once and win now. Compared to before, where they took
7.8 seconds to kill Vikings and would take 60-80 return damage. Void Rays now
kill Vikings about twice as quickly. If they don’t use charge, Voids instead
take 6.5 seconds to kill Vikings, so still a decent step up from pre-patch.
VR vs Viking: 現在有了新的技能加持,虛空可以在四秒內打下一台維京,並只受到
40傷害。實際上現在不操作下虛空可以打贏三支維京。跟過去相比需要7.8秒才能打下
一架維京,並且受到60~80傷害相比虛空現在的輸出也大概是兩倍有效。不使用充能
下,虛空需要6.5秒才能打下維京,也還是有進步。
Void Ray vs Corruptor: Using their charge power, Void Rays can now kill
Corruptors in 7.5 seconds, during which the Void Ray will take 42 damage in
return fire. In fact, Void Rays can now take on a couple Corruptors at once
and win pretty comfortably. Previously unless they were somehow precharged,
Void Rays took 12 seconds to kill Corruptors and would take 84 damage over
that time—yes, with their new ability and cooldown, Void Rays now kill
Corruptors in nearly half the time. If they don’t use charge, it will take
them 12.5 seconds to kill Corruptors, which is about the same as pre-patch
VR vs Corruptor:利用虛空的充能威力,虛空現在可以在7.5秒內殺死一隻腐飛,
並且在過程中遭受42點傷害。實際上現在虛空可以很輕鬆地跟腐飛比拚火力輸出
並且獲勝了。之前他們如果沒有處於充能狀態,虛空需要12秒才能打下腐飛並且
受到84點傷害:沒錯,現在虛空只用了將近一半的時間就能打下腐飛。如果沒有充
能的話,虛空就還是需要12.5秒才能打下腐飛,跟原版差不多。
Void Ray vs Queen: Void Rays will now kill Queens in 17.5 seconds, during
which the Queen will deal about 162 damage to the Void and leave them with
just under 90 health. 2 Queens at once, or a Queen using transfuse, can still
take on a Void Ray. Previously, Void Ray vs. Queen was something Void Rays
would win just barely, so comfortably beating queens is a big bump in
effectiveness.
VR vs Queen:虛空現在需要17.5才能打下一隻媽媽,同時媽媽會造成162點的傷害,
讓虛空只剩下大概90點的血。換句話說:雙媽媽守家或者是用一隻媽媽純加血就能
把虛空打下來。之前的情況下,虛空vs后蟲是虛空很驚險的獲勝,所以新的虛空
可以讓你比較舒服地去狙殺后蟲(不過還是很明顯無效率)
Void Ray vs. Static Defense:
VR vs 靜態防禦
A Void Ray can now kill a Photon Cannon in 10 seconds if it triggers charge
before engaging--in that time, the Photon Cannon will knock off about 160 hp
from the Void Ray, leaving it with 90 health. Previously, a Void Ray facing a
Cannon would take 15 seconds to kill it, and would deal 240 damage to the
Void leaving it with just 10 health (and since Cannons outrange Voids and
generally strike first, they often simply killed the Void outright)
虛空啟動充能下可以在十秒內解決一顆光炮,不過虛空也會受到160的傷害。
跟之前比較下,虛空需要15才能解決一顆光炮,並且會受到240的傷害。而且
光炮其實射程比虛空長,所以過去虛空單挑光炮是會被光炮打下來的。
A Void Ray can now kill a Missile Turret in 8 seconds, and will take 216
damage in return . Previously it would take 12.6 seconds to kill a
Turret...except Turret dps is high enough that it would win the fight
outright before that ever happened.
現在虛空可以在8秒內燒掉一座BT,並且受到216的傷害。過去的虛空則是12.6秒
才能打掉一座BT,可是....基本上活不到那個時間就被BT揍下來了。
A Void Ray will now kill a Spore Crawler in 13.5 seconds, during which it
will take 225 damage in return and end up with 35 health remaining.
Previously it would have taken a Void 18.9 to kill a Spore...except Spores
only needs 14.6 seconds to kill Voids.
現在虛空可以把BA用13.5秒解決掉,並且受到225的傷害。過去的情況則是18.9秒,
但是BA只用14.6秒就讓你的虛空感到空虛.....
In a nutshell, prior to the patch, any static defense was capable of taking a
Void Ray in a straight up fight, unless the Void was somehow precharged. Post
patch, if you trigger the charge then engage, Void Rays can beat any static
defense in a direct fight.
簡單的說,過去靜態防禦都可以把未充能的虛空揍下來,現在則是只要啟動技能
虛空就可以把任何靜態防禦撕開來一個缺口。
Void Ray vs. Worker: kills probes in 3.5 seconds (down from 4.2 before) and
scvs and drones in 4 seconds (down from 4.8 before). A marginal bump, but you
’re still better off using the new Oracle if you want to kill workers.
VR vs 工兵: 基本上稍有進步 不過你還是用先知吧
(3.5秒Probe跟4秒其他,不過先知則是兩秒全部送他們回蘇州賣鴨蛋)
Void Ray vs Marine: Void Rays now take 4 seconds to kill marines, previously
they took about 5. In that time, one Marine will deal 24 damage to the Void.
This means that a Void can take on 3 marines at once and win pretty
comfortable, and can almost win against 4 marines at once—honestly this isn’
t a gigantic shift (although when fighting 3 marines the new Void finishes
with way more health than the old one).
VR vs 槍兵:虛空現在一支槍兵只要4秒,過去則是5秒。在此同時則會受到24的傷害
這意味著現在虛空可以輕鬆面對三支槍兵,勉強贏過四支槍兵
(不過不太重要,因為槍兵一定是一次一大堆)
Void Ray vs. Phoenix: Void Rays now take 15 seconds to kill Phoenixes, and
will take about 130 damage in return. Previously, it took them 15.6 seconds.
So a very slight bump, but basically negligible.
VR vs Phoenix:現在需要15秒才能讓虛空打下一架鳳凰,並且受到130的傷害。
跟之前相比則是15.6秒 所以稍有進步,不過是可以忽略的程度。
Against massive units, the Void has actually been slightly nerfed when charged
—the new version deals 32 dps, the old one dealt 31 dps vs massive, but the
old version had slightly higher damage/longer cooldown, which made it better
at punching through armor. The faster cooldown on the new Void Ray means
armor makes a bigger impact, and most massive units have decent armor.
However, this is only when charged, which could be tricky to get in
engagements—the new Void can do its peak dps much more reliably. The net
effect is that Voids are probably more or less as effective as they’ve
always been against massive…which is to say, ok, but not as good as Tempests.
與巨型單位的對決則是稍微被Nerf:因為新的版本造成32的DPS,舊版則是大約31的DPS..
不過舊版有更高的傷害/更長冷卻(新的技能是20秒充能 1分CD),這讓舊版拆裝甲單位的
速度更快。新版的虛空因為傷害計算周期比較短,所以受到裝甲的影響更大。(稍微跳過)
結論:新的虛空的傷害與舊版的DPS差不多,但是他們有比較可靠的最高DPS輸出,
不過...還是沒有暴風給力
--
你這麼說過: * *
人與煙火都像美麗的花一樣 在一瞬間綻放 然後凋零 *
* * 也許真是那樣子*
* * *
但 就算只有一瞬間也好 想要你在我身邊綻放 希望到了凋零那天也在我身旁
相同地 不論幾次 我也會在你身旁如花朵般綻放
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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※ 編輯: kira925 來自: 140.113.49.86 (12/08 17:57)
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