[戰術] HotS的新虛空 實測結果

看板StarCraft (星海爭霸2 - SC2)作者 (1 2 3 4 疾風炭)時間13年前 (2012/12/08 17:56), 編輯推噓64(65198)
留言164則, 41人參與, 最新討論串1/1
http://www.teamliquid.net/forum/viewmessage.php?topic_id=386801 沒有影片 不過我會把裡面的內容簡短縮在下面 提示:現在這個主動充能技能會改變很多事情 以下的測試應該是無攻防無操作下的結果 Void Ray vs Stalker: This is a huge difference. If they use their charge power, Void Rays now kill Stalkers in 5.5 seconds, and only take 42 damage in response. In fact, Voids can easily take on and kill 2 Stalkers at once now. Previously, killing a Stalker took a Void Ray 10.2 seconds, and it would take 98 damage in return—and 2 Stalkers could kill a Void Ray in a direct fight. I repeat: this is huge. New Void Rays kill Stalkers almost twice as quickly. If the Void doesn’t use charge, it will take 8.5 seconds to kill the Stalker and will take 84 damage in return—not as dominant as with charge, but still a step up from the pre-patch Void. VR vs Stalker:現在,虛空在技能時間內可以在5.5秒內殺掉一隻追獵,並且只 受到42傷害。實際上,現在虛空可以輕鬆的單P兩隻追獵,跟之前需要10.2秒, 並且會受到98傷害-也就是兩隻追獵會輕鬆打贏虛空-來比,這是非常巨大的進步。 重述一次:這是非常巨大的變更,新的虛空將可以有將近兩倍的效率反制追獵, 如果不使用充能的情況下,虛空需要8.5秒並受到84傷害來解決一隻追獵:沒有 充能時期威武,但還是比現在好很多。 Void Ray vs. Viking: With their new power, Void Rays kill Vikings in about 4 seconds, in which time they’ll take 40 return damage. Voids can actually take on 3 Vikings at once and win now. Compared to before, where they took 7.8 seconds to kill Vikings and would take 60-80 return damage. Void Rays now kill Vikings about twice as quickly. If they don’t use charge, Voids instead take 6.5 seconds to kill Vikings, so still a decent step up from pre-patch. VR vs Viking: 現在有了新的技能加持,虛空可以在四秒內打下一台維京,並只受到 40傷害。實際上現在不操作下虛空可以打贏三支維京。跟過去相比需要7.8秒才能打下 一架維京,並且受到60~80傷害相比虛空現在的輸出也大概是兩倍有效。不使用充能 下,虛空需要6.5秒才能打下維京,也還是有進步。 Void Ray vs Corruptor: Using their charge power, Void Rays can now kill Corruptors in 7.5 seconds, during which the Void Ray will take 42 damage in return fire. In fact, Void Rays can now take on a couple Corruptors at once and win pretty comfortably. Previously unless they were somehow precharged, Void Rays took 12 seconds to kill Corruptors and would take 84 damage over that time—yes, with their new ability and cooldown, Void Rays now kill Corruptors in nearly half the time. If they don’t use charge, it will take them 12.5 seconds to kill Corruptors, which is about the same as pre-patch VR vs Corruptor:利用虛空的充能威力,虛空現在可以在7.5秒內殺死一隻腐飛, 並且在過程中遭受42點傷害。實際上現在虛空可以很輕鬆地跟腐飛比拚火力輸出 並且獲勝了。之前他們如果沒有處於充能狀態,虛空需要12秒才能打下腐飛並且 受到84點傷害:沒錯,現在虛空只用了將近一半的時間就能打下腐飛。如果沒有充 能的話,虛空就還是需要12.5秒才能打下腐飛,跟原版差不多。 Void Ray vs Queen: Void Rays will now kill Queens in 17.5 seconds, during which the Queen will deal about 162 damage to the Void and leave them with just under 90 health. 2 Queens at once, or a Queen using transfuse, can still take on a Void Ray. Previously, Void Ray vs. Queen was something Void Rays would win just barely, so comfortably beating queens is a big bump in effectiveness. VR vs Queen:虛空現在需要17.5才能打下一隻媽媽,同時媽媽會造成162點的傷害, 讓虛空只剩下大概90點的血。換句話說:雙媽媽守家或者是用一隻媽媽純加血就能 把虛空打下來。之前的情況下,虛空vs后蟲是虛空很驚險的獲勝,所以新的虛空 可以讓你比較舒服地去狙殺后蟲(不過還是很明顯無效率) Void Ray vs. Static Defense: VR vs 靜態防禦 A Void Ray can now kill a Photon Cannon in 10 seconds if it triggers charge before engaging--in that time, the Photon Cannon will knock off about 160 hp from the Void Ray, leaving it with 90 health. Previously, a Void Ray facing a Cannon would take 15 seconds to kill it, and would deal 240 damage to the Void leaving it with just 10 health (and since Cannons outrange Voids and generally strike first, they often simply killed the Void outright) 虛空啟動充能下可以在十秒內解決一顆光炮,不過虛空也會受到160的傷害。 跟之前比較下,虛空需要15才能解決一顆光炮,並且會受到240的傷害。而且 光炮其實射程比虛空長,所以過去虛空單挑光炮是會被光炮打下來的。 A Void Ray can now kill a Missile Turret in 8 seconds, and will take 216 damage in return . Previously it would take 12.6 seconds to kill a Turret...except Turret dps is high enough that it would win the fight outright before that ever happened. 現在虛空可以在8秒內燒掉一座BT,並且受到216的傷害。過去的虛空則是12.6秒 才能打掉一座BT,可是....基本上活不到那個時間就被BT揍下來了。 A Void Ray will now kill a Spore Crawler in 13.5 seconds, during which it will take 225 damage in return and end up with 35 health remaining. Previously it would have taken a Void 18.9 to kill a Spore...except Spores only needs 14.6 seconds to kill Voids. 現在虛空可以把BA用13.5秒解決掉,並且受到225的傷害。過去的情況則是18.9秒, 但是BA只用14.6秒就讓你的虛空感到空虛..... In a nutshell, prior to the patch, any static defense was capable of taking a Void Ray in a straight up fight, unless the Void was somehow precharged. Post patch, if you trigger the charge then engage, Void Rays can beat any static defense in a direct fight. 簡單的說,過去靜態防禦都可以把未充能的虛空揍下來,現在則是只要啟動技能 虛空就可以把任何靜態防禦撕開來一個缺口。 Void Ray vs. Worker: kills probes in 3.5 seconds (down from 4.2 before) and scvs and drones in 4 seconds (down from 4.8 before). A marginal bump, but you ’re still better off using the new Oracle if you want to kill workers. VR vs 工兵: 基本上稍有進步 不過你還是用先知吧 (3.5秒Probe跟4秒其他,不過先知則是兩秒全部送他們回蘇州賣鴨蛋) Void Ray vs Marine: Void Rays now take 4 seconds to kill marines, previously they took about 5. In that time, one Marine will deal 24 damage to the Void. This means that a Void can take on 3 marines at once and win pretty comfortable, and can almost win against 4 marines at once—honestly this isn’ t a gigantic shift (although when fighting 3 marines the new Void finishes with way more health than the old one). VR vs 槍兵:虛空現在一支槍兵只要4秒,過去則是5秒。在此同時則會受到24的傷害 這意味著現在虛空可以輕鬆面對三支槍兵,勉強贏過四支槍兵 (不過不太重要,因為槍兵一定是一次一大堆) Void Ray vs. Phoenix: Void Rays now take 15 seconds to kill Phoenixes, and will take about 130 damage in return. Previously, it took them 15.6 seconds. So a very slight bump, but basically negligible. VR vs Phoenix:現在需要15秒才能讓虛空打下一架鳳凰,並且受到130的傷害。 跟之前相比則是15.6秒 所以稍有進步,不過是可以忽略的程度。 Against massive units, the Void has actually been slightly nerfed when charged —the new version deals 32 dps, the old one dealt 31 dps vs massive, but the old version had slightly higher damage/longer cooldown, which made it better at punching through armor. The faster cooldown on the new Void Ray means armor makes a bigger impact, and most massive units have decent armor. However, this is only when charged, which could be tricky to get in engagements—the new Void can do its peak dps much more reliably. The net effect is that Voids are probably more or less as effective as they’ve always been against massive…which is to say, ok, but not as good as Tempests. 與巨型單位的對決則是稍微被Nerf:因為新的版本造成32的DPS,舊版則是大約31的DPS.. 不過舊版有更高的傷害/更長冷卻(新的技能是20秒充能 1分CD),這讓舊版拆裝甲單位的 速度更快。新版的虛空因為傷害計算周期比較短,所以受到裝甲的影響更大。(稍微跳過) 結論:新的虛空的傷害與舊版的DPS差不多,但是他們有比較可靠的最高DPS輸出, 不過...還是沒有暴風給力 -- 你這麼說過: * * 人與煙火都像美麗的花一樣 在一瞬間綻放 然後凋零 * * * 也許真是那樣子* * * * 但 就算只有一瞬間也好 想要你在我身邊綻放 希望到了凋零那天也在我身旁 相同地 不論幾次 我也會在你身旁如花朵般綻放 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.113.49.86 ※ 編輯: kira925 來自: 140.113.49.86 (12/08 17:57)

12/08 17:57, , 1F
IMBA!!
12/08 17:57, 1F

12/08 17:59, , 2F
追獵感到無所適從 我到底能幹嘛 lol
12/08 17:59, 2F

12/08 17:59, , 3F
不過就威個20秒。 就沒力了
12/08 17:59, 3F

12/08 17:59, , 4F
感覺可以改變PVP生態喔
12/08 17:59, 4F

12/08 17:59, , 5F
本來我也想轉這篇的 XDD PvP用起來真的挺猛
12/08 17:59, 5F

12/08 18:01, , 6F
VS線正式起飛
12/08 18:01, 6F

12/08 18:01, , 7F
爆雪現在硬要讓P可以弄出宇宙天空流來
12/08 18:01, 7F
※ 編輯: kira925 來自: 140.113.49.86 (12/08 18:17)

12/08 18:04, , 8F
追獵快吐血而死了
12/08 18:04, 8F

12/08 18:05, , 9F
按照內文說法 虛空面對重甲確實提高他的效益
12/08 18:05, 9F

12/08 18:05, , 10F
主要是因為少去集氣時間和些許的DPS提高
12/08 18:05, 10F

12/08 18:05, , 11F
追獵打正面,真的不行。
12/08 18:05, 11F

12/08 18:05, , 12F
但是當面對原本就很難以對付的非重甲部隊時就還是不好
12/08 18:05, 12F

12/08 18:06, , 13F
整體上來說算是比較對得起他的造價了 但是面對腐飛...
12/08 18:06, 13F

12/08 18:06, , 14F
儘管效益變好了 數量的成長性卻還是難以追上
12/08 18:06, 14F

12/08 18:07, , 15F
只能說變好 實戰中好多少還是需要等選手發揮
12/08 18:07, 15F

12/08 18:07, , 16F
身為一位資深虛空愛好者 我表示十分愉悅
12/08 18:07, 16F

12/08 18:08, , 17F
樓上明明沒在玩了
12/08 18:08, 17F

12/08 18:08, , 18F
沒玩還是有看吼 手退化腦子還沒退化
12/08 18:08, 18F

12/08 18:13, , 19F
樓上鍵盤宗師無誤XDDDDDD
12/08 18:13, 19F

12/08 18:16, , 20F
我? 我承擔不起鍵盤宗師的稱號 不過是在啃我的老星星
12/08 18:16, 20F

12/08 18:17, , 21F
yobi副總才是真宗師 有事找他(嚼
12/08 18:17, 21F

12/08 18:26, , 22F
看了這篇 反觀現在的虛空- -
12/08 18:26, 22F

12/08 18:29, , 23F
追獵:我正面扛不贏不朽 頭哥 小狗 蟑螂 防空打不掉妹子
12/08 18:29, 23F

12/08 18:29, , 24F
連虛空都可以欺負我了
12/08 18:29, 24F

12/08 18:31, , 25F
追獵:那我不就只能去死了嗎!
12/08 18:31, 25F

12/08 18:32, , 26F
先鋸雙腿就能霸輔了優
12/08 18:32, 26F

12/08 18:33, , 27F
維京降落還打得贏我
12/08 18:33, 27F

12/08 18:33, , 28F
追獵哥,快別這麼說,我們神族就屬您舞跳得最好呢
12/08 18:33, 28F

12/08 18:34, , 29F
虛空之遺應該就是buff虛空以外的遺珠單位吧
12/08 18:34, 29F

12/08 18:34, , 30F
你可以閃爍勞跑
12/08 18:34, 30F

12/08 18:34, , 31F
追獵還打得贏農民!
12/08 18:34, 31F

12/08 18:35, , 32F
SCV: 你為什麼要逃?
12/08 18:35, 32F

12/08 18:36, , 33F
以後3bg1vs又要流行了嗎
12/08 18:36, 33F

12/08 18:41, , 34F
沒喔 追獵遇到工兵包上來其實滿慘的...
12/08 18:41, 34F

12/08 19:03, , 35F
追獵:X!打地上的不行 打天空的也不行
12/08 19:03, 35F

12/08 19:11, , 36F
追獵:......
12/08 19:11, 36F

12/08 19:14, , 37F
這樣以後還要出追獵嗎0.0? 對空有虛空了
12/08 19:14, 37F

12/08 19:14, , 38F
追獵看到工兵抖得要死
12/08 19:14, 38F
還有 86 則推文
12/08 19:57, , 125F
有趣 不管是我眼前所見或是遊戲內容都是
12/08 19:57, 125F

12/08 19:58, , 126F
雙噴讓巨像燒到爽嗎???
12/08 19:58, 126F

12/08 19:58, , 127F
樓上絕對沒看過被Abduct進蛇蛇陣的巨像有多悲催
12/08 19:58, 127F

12/08 19:59, , 128F
出巨像讓飛莽拉到爽嗎???
12/08 19:59, 128F

12/08 19:59, , 129F
如果我有帳號就可以試試看用雙噴打爆巨象了
12/08 19:59, 129F

12/08 19:59, , 130F
飛蟒一拉 巨像就瞬間被蛇蛇A死
12/08 19:59, 130F

12/08 19:59, , 131F
你說用飛莽鉤進來嗎??
12/08 19:59, 131F

12/08 19:59, , 132F
現在TvZ想打機械化都會苦於雙噴+飛莽不知怎破 超煩的
12/08 19:59, 132F

12/08 20:00, , 133F
所以關鍵在飛莽 不在刺蛇吧...
12/08 20:00, 133F

12/08 20:00, , 134F
應該說 本來想靠空軍攻防共用 打雷神女妖 被A成馬才對xd
12/08 20:00, 134F

12/08 20:00, , 135F
看來你不是很了解刺蛇和蟑螂的區別
12/08 20:00, 135F

12/08 20:00, , 136F
這篇說蟲心啊
12/08 20:00, 136F

12/08 20:01, , 137F
現在還有蓮子蟲...三噴?
12/08 20:01, 137F

12/08 20:01, , 138F
那倒有點難 加入SH的人口資源消耗過大了
12/08 20:01, 138F

12/08 20:01, , 139F
追獵: 我也是噴(台語) 請讓我加入
12/08 20:01, 139F

12/08 20:01, , 140F
不然就是蟑螂拿掉 用蛇搭配SH一波波的進攻
12/08 20:01, 140F

12/08 20:01, , 141F
加上百生感覺資源人口會很卡
12/08 20:01, 141F

12/08 20:02, , 142F
缺點就是有一波不夠強力就會被打穿 25秒很久
12/08 20:02, 142F

12/08 20:03, , 143F
sen之前直播HotS就說 不要看我百生+蛇很猛的樣子
12/08 20:03, 143F

12/08 20:03, , 144F
我只要這些兵被吃就沒後續了
12/08 20:03, 144F

12/08 20:05, , 145F
好像有人說蛇蛇有提速還是改變不了軟Q的事實
12/08 20:05, 145F

12/08 20:05, , 146F
軟Q還是軟Q阿 跑得掉的軟Q好多了
12/08 20:05, 146F

12/08 20:13, , 147F
馬林也是軟Q阿 搭上甩槍還不是很強
12/08 20:13, 147F

12/08 20:14, , 148F
蛇以後在蟲胎上或外的甩刺很令人期待
12/08 20:14, 148F

12/08 20:16, , 149F
可以讓蛇蛇甩嗎QQ
12/08 20:16, 149F

12/08 20:17, , 150F
甩槍那是另一回事了 有點扯遠
12/08 20:17, 150F

12/08 20:17, , 151F
槍兵能甩基本建立在幾乎不存在的攻擊動畫和高砲速
12/08 20:17, 151F

12/08 20:18, , 152F
蛇蛇的話自已去看就好
12/08 20:18, 152F

12/08 20:23, , 153F
蛇蛇沒提速在蟲苔上就跟打針馬林一樣快啦
12/08 20:23, 153F

12/08 20:23, , 154F
動畫比較是個問題
12/08 20:23, 154F

12/08 20:24, , 155F
主要是蛇蛇攻擊的時候會停頓吧
12/08 20:24, 155F

12/08 21:31, , 156F
蛇要等攻擊動畫結束才會有攻擊判定
12/08 21:31, 156F

12/08 21:31, , 157F
槍兵則是攻擊動畫還沒結束,就已經造成傷害了
12/08 21:31, 157F

12/08 21:31, , 158F
蛇蛇那個DPS 讓他能甩還得了
12/08 21:31, 158F

12/08 21:44, , 159F
追劣表示:我只剩下撞牆的的功能了 QQ
12/08 21:44, 159F

12/09 05:34, , 160F
「也就是兩隻追獵會輕鬆打贏虛空」這絕對翻錯了~~XD
12/09 05:34, 160F

12/09 05:34, , 161F
因為現在兩隻追獵是勉強打贏一隻虛空,有時候虛空還會贏
12/09 05:34, 161F

12/09 05:35, , 162F
大家可以測測看XD
12/09 05:35, 162F

12/09 07:34, , 163F
真的會維持現狀嗎 聽起來有點過強?
12/09 07:34, 163F

12/09 11:38, , 164F
在 vs腐飛例子中,腐飛有放增傷技能嗎?還是單純對A ?
12/09 11:38, 164F
文章代碼(AID): #1Gmmx8dV (StarCraft)
文章代碼(AID): #1Gmmx8dV (StarCraft)