[新聞] HoTS Beta Patch 新的說明

看板StarCraft (星海爭霸2 - SC2)作者 (1 2 3 4 疾風炭)時間14年前 (2012/10/06 08:07), 編輯推噓17(17029)
留言46則, 22人參與, 最新討論串1/1
來源: http://us.battle.net/sc2/en/forum/topic/6794730574 As we mentioned last week, our main focus this week was redesigning the Widow Mine and replacing the Oracle’s Phase Shield ability. We made quite a few changes to these units that we’ll get to in the paragraphs below, but first we wanted to talk about a few Mothership Core changes. We heard your concerns regarding last week’s changes and have made a few additional Mothership Core tuning passes to help make it a stronger defensive option while using Purify but slightly weaker offensively. Thanks again for all the feedback on the Mothership Core; now let’s dig into the Phase Shield and Widow Mine changes. 如同我們上個禮拜所提到的 這個禮拜我們所針對的目標是重新設計寡婦雷,把先知的 相位護盾技能取代掉。我們已經在這些單位上面做了些在接下來的段落會說的變更, 不過我們想先來講講母艦核心的變化。我們聽到你們針對上個禮拜變更的抱怨, 所以在這個禮拜做了些讓他更有防守性效果但是沒那麼侵略性的變更。感謝所有人 針對母艦核心的回應 現在我們來看相為護盾跟寡婦雷的變更。 The Phase Shield ability is great against Fungal Growth, but because it’s used in such limited circumstances, it’s not all that appealing in most games. As it stands, the Oracle is a harassment caster that only goes for the enemy mineral line, but we thought it would be fun to add a secondary harassment ability that’s not aimed at the mineral line which harasses opponents in a brand new way. The Oracle’s new ability, Void Siphon, allows it to harvest minerals by attacking enemy structures. We’re hoping that this change will open the door for some new harassment options to complement those already in Starcraft II. 相位護盾技能對 耐斯方狗(X) 真菌增生(O) 技能是個良好的反制技能,但是因為可以 使用的情況太少,這不是個可以在多數遊戲使用的技能。就如同定位,先知是一個 騷擾型的施法單位,目標是對方的礦區,但是我們認為讓他有第二個騷擾技能很酷。 先知的新技能,虛空塞風管,讓他可以在攻擊敵方建築物的同時 獲取晶礦。我們希望這個變更可以開啟SC2裡面新的騷擾方向。 (......你們真的很想在先知艦上面裝一支塞風管就直說) For the Widow Mine, we wanted to make a few updates to achieve the following goals: Make the Widow Mine into an actual cloaked threat. Make the Widow Mine into a powerful piece that players can revolve strategies around. Make the Widow Mine into a unit opponents fear, forcing them to react accordingly when Terran players bring them out. In order to go further in this direction, we’re trying a version of the Widow Mine that doesn’t self-destruct to attack. The updated Widow Mine will be used much in the same way as it is now, but the main difference is that instead of blowing up it shoots a missile, remains cloaked, and rebuilds another missile for later use. Because Widow Mines no longer self-destruct, opponents will have to react accordingly when they’re in play. After the changes, this unit is very different from any unit we’ve had in the past, so we fully anticipate that it will need a lot of testing. 至於寡婦雷,我們希望讓他可以有以下的這些效果: 讓寡婦雷可以真正成為一個遁地威脅 讓寡婦雷可以成為玩家戰略的核心單位 讓寡婦雷是一個對手必須害怕 強迫對手必須針對他做反制 針對這個方向 我們正在實驗一個不會自殺攻擊的寡婦雷版本。昇級版的寡婦雷 將會跟現在的使用方法一樣,但主要的差別是不是用神風特攻自爆而是在遁地型態 發射飛彈,維持隱形並且裝填下顆飛彈以俾使用。因為寡婦雷不再自爆了, 對手就必須要針對寡婦雷做出反應。在這個變更之後,這個單位將會跟我們之前測試過的 任何版本都不一樣,所以我們殷切期盼大家認真去玩他 Please remember that the numbers are not final and may require multiple tuning passes. While we want to try to push these new designs as much as we can, the new roles are not set in stone, so we encourage you to spend as much time as you can testing out the new changes and give us your feedback. We hope to work towards creating exciting new units and abilities for every race in Heart of the Swarm! 請記住這並不是最終的版本,還可能有更多變更。當我們希望做更多的變化的同時, 所有的變化都不是確定的,所以我們鼓勵你們花更多的時間測試這些變更並且給予 我們回應。我們希望可以讓所有種族在 HoTS 有更多刺激的新單位跟新技能! ---- ....... 現在的P明明每個都被耐斯方狗 -- ψDeathDeath 這是我的鋼彈 這是我的意志 啊幹 有什麼武器可以用 ┌────┐ 我最了解它! 我非去不可! 別死啊 ...... ┌─(0w0 )┐ ┌───┐┌────┐ ┌───┐┌────┐ ┌─ V) )┐ 不准去 => ╞ ( ) │ (0wξ )│ => ╞ ("0w0) │ (-wξ )│ ┌─ < │┐ 你會死的! │ (﹀Υ﹀Υ ㄏへ )│ │ (﹀Υ﹀Υ ㄏへ )│ ┌───│┐ \(wQ ) │| ̄ ̄ ̄ ̄ ̄|───┘ │| ̄ ̄ ̄ ̄ ̄|───┘ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.113.49.86 追加目前TL的變更投票吧 地雷: 55% 贊同 27%反對 無意見18% 塞風管: 28% 贊同 49%否定 無意見14% 母艦核心: 28% 贊同 23% 否定 無意見 49% ※ 編輯: kira925 來自: 140.113.49.86 (10/06 08:24)

10/06 08:24, , 1F
核心飛得這麼快應該是更具侵略性吧
10/06 08:24, 1F
※ 編輯: kira925 來自: 140.113.49.86 (10/06 08:25)

10/06 08:25, , 2F
會守不住 應該是核心搞到對方不爽 爆兵來打你嘛~
10/06 08:25, 2F

10/06 08:31, , 3F
核心3bg追獵前壓就能壓到T痛不欲生
10/06 08:31, 3F

10/06 08:51, , 4F
地雷不錯 這樣就不會和星海1重疊
10/06 08:51, 4F

10/06 09:00, , 5F
老實說先前還比星海1弱 以前是生禿鷹+雷 現在只剩雷...
10/06 09:00, 5F

10/06 09:15, , 6F
以前是生雷送雷車...
10/06 09:15, 6F

10/06 10:55, , 7F
地雷弄成這樣是在整人嗎...0rz
10/06 10:55, 7F

10/06 11:16, , 8F
雷都不雷了
10/06 11:16, 8F

10/06 11:33, , 9F
現實中確實有這種武器阿 只是能反隱又空地通吃太IMBA
10/06 11:33, 9F

10/06 11:36, , 10F
應該是指愛國者飛彈吧
10/06 11:36, 10F

10/06 11:43, , 11F
不是....實際上只是些實驗性的裝置
10/06 11:43, 11F

10/06 11:44, , 12F
雷都不像雷了…就變成可移動的防禦砲台啊
10/06 11:44, 12F

10/06 11:44, , 13F
可以自動偵測車輛之類的並且進行攻擊
10/06 11:44, 13F

10/06 12:43, , 14F
雷像SC1說沒創意 不像SC1說不靠譜啊XD
10/06 12:43, 14F

10/06 12:48, , 15F
概念上跟地雷是類似的 但是是更先進的裝置
10/06 12:48, 15F

10/06 12:58, , 16F
速地雷打Z 歐....Z打毛阿= =
10/06 12:58, 16F

10/06 13:04, , 17F
地雷改成這樣應該要加高生產的科技需求才對...
10/06 13:04, 17F

10/06 13:14, , 18F
這已經不像雷了..為了平衡改成四不像..
10/06 13:14, 18F

10/06 13:15, , 19F
既然是飛彈..那埋在地面是如何發射的.這合理嗎?
10/06 13:15, 19F

10/06 13:16, , 20F
人類並非外星種族,科技還是帶有現實感比較好
10/06 13:16, 20F

10/06 13:17, , 21F
並不會太奇怪 有個東西叫做迫擊砲...
10/06 13:17, 21F

10/06 13:17, , 22F
迫擊砲不能對空吧...= =
10/06 13:17, 22F

10/06 13:18, , 23F
船艦上也有垂直發射系統 問題是size而已
10/06 13:18, 23F

10/06 13:18, , 24F
要舉也是類似天弓二這種窖射式防空飛彈...
10/06 13:18, 24F

10/06 13:20, , 25F
歷史上也有可以對空的迫砲歐...
10/06 13:20, 25F


10/06 13:21, , 27F
這種東西可以自動反隱嗎...= =
10/06 13:21, 27F

10/06 13:22, , 28F
炮射飛彈....
10/06 13:22, 28F

10/06 13:22, , 29F
看看就好啦 認真過度也是怪怪的
10/06 13:22, 29F

10/06 13:23, , 30F
那也不算飛彈~比較像是把迫擊砲當高炮用~
10/06 13:23, 30F

10/06 13:25, , 31F
我覺得對空地兩用就算了~這種東西騷擾、反騷擾、反偵查
10/06 13:25, 31F

10/06 13:26, , 32F
幾乎都能用...這樣別族還打個毛啊?0rz
10/06 13:26, 32F

10/06 13:27, , 33F
一定會再被Nerf掉的 我猜大概又是反隱被拔掉
10/06 13:27, 33F

10/06 13:30, , 34F
對寡婦雷的說明根本是人族版遁地獸吧XD
10/06 13:30, 34F

10/06 13:36, , 35F
遁地獸對空對地反隱版本
10/06 13:36, 35F

10/06 13:38, , 36F
它應該用新單位來發佈 把雷字改掉叫黑寡婦也好 這跟雷有關?
10/06 13:38, 36F

10/06 15:15, , 37F
寡婦雷的定位真的越來越怪...
10/06 15:15, 37F

10/06 15:20, , 38F
"讓寡婦雷可以成為玩家戰略的核心單位"
10/06 15:20, 38F

10/06 15:20, , 39F
核心單位這麼好出也夠歡樂了
10/06 15:20, 39F

10/06 15:23, , 40F
看完上面的影片 寡婦雷變的真恐怖....
10/06 15:23, 40F

10/06 16:47, , 41F
寡婦雷變得跟之前的粉碎者很像 只是變成慢速飛彈
10/06 16:47, 41F

10/06 16:48, , 42F
我已經想不出形容詞來形容光頭了
10/06 16:48, 42F

10/06 16:48, , 43F
各種想要秀自己智商多高 結果感覺越秀越低
10/06 16:48, 43F

10/06 18:47, , 44F
這樣搞寡婦雷最後又被拔掉就好笑了,可不可以認真點設定啊BZ
10/06 18:47, 44F

10/06 21:32, , 45F
就是挖東牆補西牆,看來今年推出是不可能囉
10/06 21:32, 45F

10/07 00:47, , 46F
槍坦以後可以用雷取代防空塔來推進?
10/07 00:47, 46F
文章代碼(AID): #1GRtOr5t (StarCraft)
文章代碼(AID): #1GRtOr5t (StarCraft)