[SkyL] Snowfall 開發日誌 #3
摘要:
1. 剷雪車會將雪堆在囤放場,囤放場內的雪隨時間融化,
剷雪車數量取決於道路預算
2. 新的政策:防滑釘(Anti-Slip Studs)
3. 暖氣有兩種:地熱和鍋爐。似乎可以用政策分配暖氣種類?
4. 暖氣由暖氣管(與水管一起)送到房屋,
可以把水管升級成:水管+暖氣管
5. 沒暖氣沒關係,房屋都有電暖氣,只是很吃電。
6. 暖氣是全地圖適用,下雨也將影響氣溫
ps. 將rain 看成snow ...抱歉了orz
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https://goo.gl/bH1YUt
https://forum.paradoxplaza.com/forum/index.php?threads/cities-skylines-snowfall-dev-diary-3-snow-and-heating.906071/
Even more new things that come with winter: snow plows and heating.
與冬天一同來到的更多新事物:剷雪車與暖氣。
When it’s snowing, snow will cover roads and affect the maximum speed vehicles can travel on them. Roads fully covered with snow make traveling slower. To keep roads clear of snow, your city needs snow plows that drive around to collect the snow and store it at snow dumps. At snow dumps, the snow melts away with time. When there’s no snow to be plowed, snow plows stay in the snow dumps to receive maintenance, but head out as soon as snow begins to fall. Roads cannot be completely blocked, even when
they are covered with snow, vehicles make their way slowly but with determination to their destinations. The amount of snow plows clearing the snow is controlled with the road budget.
下雪所導致的路面積雪,將會影響該路段車輛的最高車速。而當路
面滿是積雪時,將只能緩慢行駛。為了清除路面積雪,你的城市將
需要剷雪車,它將會沿路剷除積雪,搜集後堆放在積雪囤放場(
snow dump)。在囤放場內堆雪,隨著時間逐漸融化。而當不需
要除雪時,剷雪車將停放在囤放場內保養,並在初雪乍現時,即刻
出發。然而即使路段滿是積雪,仍不會封閉該條路段,行進車輛仍
然將沿著他們的路線朝著目的地緩慢前進。而剷雪車的執勤數量則
取決於道路預算。
New policies allow you to demand elderly people to wear anti-slipping studs on their shoes to increase their health, or make sure cars can resist low snow levels' ill effects by using studded tires.
新的政策選擇「防滑釘」,此政策將要求年長居民穿著防滑釘的鞋
子,用來改善他們的健康狀況;或者要求車輛加裝釘胎,來減緩輕
度降雪情況所導致的不良影響。
Temperature is also a factor. The lower the temperature, the more electricity or heating is needed by your city. By default, housing uses electricity for heat. This is completely fine, but when temperatures drop, the electricity usage can soar. For a more budget-friendly option, you can supply the city with special heating service. Heat can be produced either with a Geothermal Heating Plant, or with a Boiler Station. Boiler station produces more electricity but need oil and create pollution. Geothermal
Heating Plants are not as effective, but are a safe, green option.
溫度也將是影響因素之一。你的城市將隨著溫度降低,而需要供應
更多的電能或暖氣。在通常情形時,住宅區將使用電暖器。在一般
狀況中是還可以,不過用電量也將隨著溫度下而飆升。不過你也可
以為城市供應暖氣服務,這是一個較為經濟實惠選項。暖氣將可以
藉由地熱站(Geothermal Heating Plant)或者鍋爐站(
Boiler Station)產出。鍋爐站比起地熱站較有效率,不過它需要
石油供給以及將會產生污染。而地熱站雖然效能較低,但卻是一個
安全以及環保的選擇。
To distribute heat to housing, you need pipes. The pipes run alongside with water pipes. Existing pipes can be upgraded, or new water + heating pipes constructed. Upgrading can be done by clicking and dragging, so there’s no need to click every single piece of pipe separately. When a house is connected to heating pipes, it tries to use heating instead of electricity when temperature drops. Be sure to produce enough heat for the connected housing, or they will revert back to using electricity. To allow
housing to use electricity again, no extra effort is needed. If they do not receive heating, they can automatically use electricity. The only downside is that you don’t get the most out of the pipes you built, and electricity for heat is a bit more expensive than using heating. You can also set policies to dictate what sort of heating can be used at certain areas.
接著你將需要管線將暖氣輸送到住宅區。暖氣管將並存於水管線路
。你可以選擇升級既有的管線,或者新鋪設有著水路與暖氣的管線
。管線將可以點擊後拖曳升級,所以並不需要點擊每段獨立管線來
升級。而當溫度下降時,連結暖氣管的房屋將試著改用暖氣來取代
電暖器。所以確保這些房屋供應足夠的暖氣,否則他們將回去重新
使用電暖器。住房重新使用電暖器,是不需要額外的動作。因為當
無法獲取暖氣供應時,他們將自動地使用電暖器。唯一的缺點是,
浪費所鋪設的管線,以及使用電暖器將比起暖氣更加昂貴一些。你
也將可以發布政策來分配特定區域的暖氣供給種類。
For non-winter maps, heating is also present. Rain lowers temperatures, so housing will need heating on all maps. It’s up to you to decide what kind of options to present to your citizens. Just keep them warm!
還有在非冬季地圖中,也將出現暖氣系統。下雨將導致溫度降低
,所以所有地圖的住宅都需要暖氣。而呈現什麼東西給你市民,全
部取決於你。為他們保持溫暖吧!
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