[Sim5] 6.0來了(不小心包含了7.0)
這個才是真正的6.0,官方臉書說重點在RCI
‧ New: Granite Lake Region - New 10 city lake region:
http://www.simcity.com/en_US/blog/article/building-granite-lake
新玩意:大理石湖-擁有十座城市的新區域
While creating Granite Lake, we had a few key goals:
在創造大理石湖的同時,我們也有幾個關鍵的目標:
- Provide a region with a new visual style that is highlighted by vistas from
each city.
提供區域視角一個新的視覺風格,可以回顧每個城市的精華片段。
- Two clusters of five cities that are connected by boats traveling across
the lake.
十座城市被分為兩組(各五座),並以湖中的船隻(或渡輪)連結。
- Create a scenic central lake around which the city sites will be placed.
Includes shipping lanes to keep that gameplay option for cities on the
shoreline.
創造一個被都市環繞,風景秀麗的中央湖泊,同時湖岸都市也能自由建造航道。
- A region with unique and challenging terrain to provide a different
experience than the previously released Edgewater Bay.
一個擁有獨特性與挑戰地形的區域,能提供與之前釋出的Edgewater Bay不同的體驗。
‧ New: RCI Tuning - Tuning to make Industrial needed more. Commercial
buildings will now lose profit if they don’t receive enough freight from
industry. The demand bars will respond more accurately to which zones are
needed. This change will impact existing cities:
新玩意:RCI調整功能 - 調整使工業的需求上升,一旦商業建築不能從工業收到足
夠的貨物,就會損失收益,需求表將會更即時而準確地反映需要哪種區劃
,這個改變將衝擊現存的都市。
‧ New: RCI height variations for Density 3 Buildings. This will add more
variety to the look of your cities: http://on.fb.me/14fcVSZ
新玩意:擴大高密度建物的高度差異。
‧ New: Borderless windowed mode setting.
新玩意:無框視窗模式的設定
‧ Fixes for some issues of the “out of money” problem or unexplained
abandonment that some players have experienced.
修復一些關於「缺錢」,以及部分玩家所碰到「無法解釋的荒廢」問題
‧ Clarity around unfilled jobs and workers to make sure players are messaged
that there may be an issue where workers cannot get to unfilled jobs.
釐清職缺與工人的關係,確保玩家能瞭解其中或許有工人無法抵達職缺處的問題。
‧ Residential and Commercial buildings are now more consistently in the same
wealth in an area of a particular land value. Improves visual consistency.
同一區域內,相同財富的住宅與商業建物現在在視覺上會更緊密。
‧ Help Wanted, no Shoppers, and No Jobs alerts have been added to the Zoning
info panel as alerts.
缺工、無消費者、沒有工作的警報將納入區域資訊面板中。
‧ Data Layer: Greater map accuracy on the land value map. Residential and
Commercial wealth colors added. Abandoned buildings show up red.
資料層:在土地價值地圖中提供更高的精準度,加入住宅與商業的財富顏色
,廢棄建物則呈現紅色。
‧ Data Layer: Land Value map shows when placing parks.
資料層:放置公園時顯示土地價值地圖。
‧ Fixed issue where RCI sometimes builds on roads.
修復RCI區劃有時會蓋在道路上的問題。
‧ Fix performance slowdown in cities with more than one million tourists.
修復超過百萬觀光客後所造成的減速問題。
‧ UI Clarity: Show which city hall modules are already placed in the region
on the palette UI.
界面釐清:在界面中展示市政府模組裡已有哪些在區域內被建造了。
‧ Garbage UI: fixed issue where garbage UI sometimes showed bins that had
already been picked up.
垃圾界面:修復垃圾界面有時候會顯示已被刪除空間的問題。
根據更正的消息呢,下面這個應該是所謂的 "Update 7",還在測試中。
官方臉書說重點會擺在交通。
New: Brand new tool to create bridges, overpasses, and tunnels when you
draw your roads.
新玩意:提供能於建造馬路時,畫出水陸橋樑、隧道的新工具。
When building your road, pressing the , key or . key will lower or raise the
road accordingly creating overpasses, bridges and tunnels.
Note: Existing road layouts cannot be raised or lowered
當你蓋馬路時,按下,鍵可以降低道路高度,按下.鍵可以抬高道路高度,如此就能
建造水陸橋樑和隧道。
註:已經存在的道路是不能調整高度的。
New: Improvements for Traffic behavior to make it smarter. This should
reduce the number of lines formed by all available vehicles converging on a
single spot. This affects all vehicles including Police, Fire Trucks, Moving
Trucks, Garbage Trucks, Recycling Trucks, Resource Trucks, Buses, Ambulances,
and Civilian vehicles going home, to work, or shopping.
新玩意:把交通AI弄得更聰明一點,應該可以減少各種交通工具同時於聚集一處,擺
出長蛇捲地陣的情況,所謂交通工具包含警車、消防車、搬運貨車、垃圾車、
資源回收車、公車、救護車,還有要回家、工作或消費的私家車。
New: Tree tools – Place individual trees around your city. These tools
are located at the end of the Nature Parks palette.
新玩意:植樹工具 - 在你的城市周圍放置單棵樹木,這些工具位於「自然」的最後。
Terrain: Fixes an issue some player’s see where terrain covers sections
of roads while the camera is zoomed out.
地形:修復部分玩家在拉遠視野時,看到道路因為地勢起伏產生的一個問題。
Fixed an issue where the fire animation would sometimes continue when
fire was extinguished.
修復火苗會死灰復燃的一個問題。
Parks: Sports parks are now accepting Sims 24 hours a day.
運動公園現在變成二十四小時營業了。
Airship: The number of Airship passenger trips should now be correct over
multiple days.
飛船:飛船之旅現在可以跨越數天。
Vehicles: Vehicles now accelerate and decelerate faster, allowing them to
leave buildings and go through intersections more efficiently.
交通工具:現在可以開得比較快了,能更有效率地離開建物和跨越不同區域。
Freight: Freight trucks now only leave factories if they have a valid
delivery destination.
貨車:貨車現在只會在有明確輸送目標時,才從工廠出發。
Gifting: Money gifting should be more reliable.
送禮:送錢的時候會更穩定些。
--
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