[情報] Rimworld 更新至0.15版(0.14存檔教學)

看板SLG (模擬遊戲)作者 (Pham)時間8年前 (2016/08/29 14:14), 8年前編輯推噓3(304)
留言7則, 4人參與, 最新討論串1/1
今早Steam上己更新為0.15版, 新增(ㄊㄨㄟ)(ㄎㄥ)(ㄌ一\ )(ㄑ一\) 和(ㄉㄨ/)(ㄔㄨㄥ/)系統 http://store.steampowered.com/news/externalpost/steam_community_announcements/250335145791327019 steam使用者可在 收藏庫>右鍵點選內容>測試 中切換版本 0.14存檔載入後會跳出警示,且進入遊戲後會無法進行操作 作者Tynan推薦的解法在此,需要自行編緝0.14的存檔(XML文件),我測試過後可正常執行。 https://www.reddit.com/r/RimWorld/comments/4zrotj/guide_how_to_update_an_a14_save_to_a15/ 以下為教學: ============================================================================ Step 1) Using RimWorld Alpha 15, generate a copy of your Alpha 14 map (same world seed, world size, landing location, and map size) and save it, we'll need a few bits of data from there later. 先執行0.15版本,依據world seed、世界大小、降落地點及地圖大小 生成相同的世界並存檔 (world seed 及降落地點可在世界選單中確認) ============== Step 2) Open your Alpha 14 save in N++, find </outfitDatabase> and paste this directly below it. 在C:\Users\[User Name]\AppData\LocalLow\Ludeon Studios\RimWorld\Saves中 找到你的存檔並開始編輯,將以下文字: http://pastebin.com/8nL0hG4E 貼到標籤</outfitDatabase>下方 ============== Step 3) Find <researchManager> and replace the <progress> section with this -- Note, however, that this will clear most of your research progress. Change the 0's in the <values> section to however much research they take to complete, to mirror the <keys> section for what you want to have researched. 將標籤<researchManager><progress>的內容換成以下文字: http://pastebin.com/ynvnAm8T 此篇內容會清空你目前的研究進度,請自行調整對應的value值 ============== Step 4) Go to line 1, Ctrl+H (Replace) All <outfits IsNull="True" /> with <outfits IsNull="True" />\n<drugs IsNull="True" />, make sure "Wrap around" is unchecked and search mode is "Extended". This should ensure that (most) pawns don't break anything when they show up. 將文件中,全部內容為 <outfits IsNull="True" /> 的部分, 換為 <outfits IsNull="True" />\n<drugs IsNull="True" /> ============== Step 5) Find all instances of </outfits> that have </overrideHandler> directly above them, and paste this directly below </outfits>. This should ensure the rest of the pawns don't break things. 將文件中,上方有</overrideHandler></outfits>標籤,在下方加入以下文字: http://pastebin.com/FVKCXRBs ============== Step 6) Open the Alpha 15 save you made and find <deepResourceGrid> and copy the entirety of that, then paste it directly below </attackTargetReservationManager> in your Alpha 14 save. This makes your save able to deep mine, as well as of course even load. 打開剛剛生成的0.15版本存檔,將<deepResourceGrid>標籤的所有內容(行數不少), 貼到0.14存檔中的</attackTargetReservationManager>標籤下方,至此完成修改。 大家來嗑藥啦!! -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 112.104.151.140 ※ 文章網址: https://www.ptt.cc/bbs/SLG/M.1472451241.A.36D.html ※ 編輯: Typebrook (112.104.151.140), 08/29/2016 15:38:41

09/01 09:57, , 1F
有些mod以更新到A15 但也有留在A14的 而且兩者不相容
09/01 09:57, 1F

09/01 09:57, , 2F
實在挺囧
09/01 09:57, 2F
我是還沒開始裝MOD的新玩家所以不太清楚災情,不過看情況所有MOD遲早都會更新到A15 順便問一下,有哪些MOD適合剛入門的新手啊? Rimworld實在是了不起的電子毒品

09/01 18:34, , 3F
電子毒品?請去試矮人或CDDA
09/01 18:34, 3F

09/01 18:38, , 4F
以及Factorio!
09/01 18:38, 4F
人家吃大麻蛋糕爽爽的,樓上兩位藥頭不要一下子拿出古柯鹼啦! ※ 編輯: Typebrook (112.104.162.192), 09/01/2016 19:43:00

10/12 19:39, , 5F
我是從A15直接用殭屍模式A14版本幫他升版本到A15
10/12 19:39, 5F

10/12 19:40, , 6F
沒想到所有MOD都關閉只留下殭屍模式也沒有殭屍
10/12 19:40, 6F

10/12 19:40, , 7F
還發現了 黑暗深淵 跟生化人 會承襲生物倒下再爬起來打人
10/12 19:40, 7F
文章代碼(AID): #1NmzAfDj (SLG)
文章代碼(AID): #1NmzAfDj (SLG)