[AOD ] 1.04 釋出!
http://www.bl-logic.dk/Games/AOD/Patches/104%20Release.rar
稍微看了一下,改了蠻多東西....
比如說米妖會造核子反應爐....= =
1.04 is right now in beta testing as stated in previus posts.
The beta process will take some weeks ,
but its time to disclose what is in 1.04 and what new features it brings.
Highlights:
Balancing - quite a bit of change and also a new stack of misc.txt
values for players/modders to tweak.
Front AI optimization - AI will now retreat if faced with impossible odds,
and not be quite so easy to encircle
(it detects encirclements in progress if its a very small one)
New ESE calculations - quite a bit faster than 1.02 / no comparison to 1.03
New Feature: New Allied Convoy System - you now pay for what you use ->
this is done automatically when autoconvoys, but can be made manually too.
This should help keeping large formations supplied in allied countries
that cannot supply them.
(previus issue was for ecample when USA defending gilbatrar after UK collapse)
New Feature: Loading language files now is done dynamically in Additional
directory - easier for mods! No more adding lines to boostertext.csv,
and getting worked up because of a new patch overwriting te file -
just use your own csv and place it in the correct directory.
Steam vs Rest of the world checksum diff should now be resolved.
A bunch of smaller Bugfixes
More detailed list:
Support #853 - AI convoys/escorts, AI rare/oil plants usage,
fixed nuclear reactor building issues
Lower suprise modifier.
Radar in province or adjancent provinces now lowers suprise chance considerably
Runway cratering - damage against planes now scaled to target planes STR.
Fortress losses now only applied once, and this time correctly with scaling
of combat damage and remaining forts.
Shortcut key for "goto" made 'G'
Convoy combat lowered a bit for surface fleet
Convoy: cannot sink more transports than are currently in province
Upgrade fuel / supply consumtion now also upgrades max stocks
Fixed a bug where unit production line couldn't be upgraded if unit
was 2 or more models obsolete.
USA now should build nuclear reactors.
Balanced Canada - now should build less IC
Translation consmetic changes.
Fixed MP checksum issue
Peace modifier now Proportional in stead of absolute.
BUG 847: "kmh" and "knt" are defined in the exe file, also "we estimate
that we can arrive here:" is defined in th exe file
Bug 767: Victory Point tooltip broken
Bug 782: Message Boxes for new brigades do not update if production line
upgraded
Bug 810: Military control causes foreign units to appear as the wrong models
Fixed Sleep loader CTD
Bug 834: releasing Vichy France cause you to lost units
Fixed Armor comment enumeration
Bug 781: Repair Provinces slider locks after being on auto control.
Toned down Strategic and air attack on airport strike
Submarine now doesnt get bonus to its positioning value when targetting.
Submarine now cant targetting the same target when attacked - needs to do
another targetting check.
Balesirs latest balancing proposal
Land Fort damage modifier now in misc.txt
Feature 842: added version info in game window title in windowed mode.
Bug 825: AI is building IC in provinces that IC can not be built in
Bug #846: Spy mission coup does not work
New Values in misc.txt
New balance tests by balesir
Added forced 4KB buffer on file IO
Bug #743 (Closed): Admiral AI : Random Naval Mission Assignment
Bug #735 (Closed): Unlimited synthetic materials conversion for countries
lacking synthetics techs
Bug #792 (Closed): CTD on Feb 20 1942
AI Front now detects and reacts much more active to on small attempted
encirclements.
Bug #820 (Closed): Nuclear submarines act like they are out of fuel
Valkyrienet removed.
Compare army now reports units by orgin, not controller (so germany doesnt
show 400+ divisions just because they have a lot of allies that give
expeditionary forces)
Fix for battlescenarios speedup
Logistic now again once / 24H
Multiple Leader ID now give warning instead of crash
After Historical Date Tech Modifier now works as intended.
Bug #831: Can not add escorts to convoys
Bug #783: Dug in bonus remains in peacetime.
Fixed Tech Tooltip
Techteams now same speed no matter which slot they have.
New Feature: New Allied Convoy System
--
某冬天的夜晚,站在樹下的兩人....
伊達楓:下雪了耶。
貂蟬:飄在空中的雪,好美的舞姿.....
伊達楓:現在只有我們兩個.....
貂蟬:........(繼續看著前方,似乎沒在聽)
這個沒有結局(超核爆)
--
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