[情報] Beta Patch 3/1
http://us.battle.net/forums/en/overwatch/topic/20742644653
一樣只翻重點
GENERAL:
Gameplay
The speed at which a payload moves has been increased for when one player is
escorting and when two players are escorting
Max speed (when 3+ players are escorting) remains unchanged
調高一/二人的推車速度,極速(三人以上)速度不變
Loot Boxes
All sprays and voice lines are now considered “Common”
All player icons and victory poses are now considered “Rare” (excluding
default icons and poses)
“Rare” and “Epic” quantities of credits will now appear more frequently
in Loot Boxes
“Legendary” quantities of credits will now appear less frequently in Loot
Boxes
(不重要,不翻)
Matchmaking
Several behind-the-scenes improvements have been made to the in-game
matchmaker, especially for groups and players at higher skill levels
Players from Australia, South America, and Southeast Asia should no longer
experience exceptionally long queue times
配對系統修正,主要修正組隊跟高端。
澳洲,南美,東南亞現在排隊時間(不是Onlywatch)應該會短得多。
Social Wheel
Removed the cooldown when using voice lines
Added a short global cooldown when using any option in the communications
wheel
Frequently spamming any option in the communications wheel within a short
period of time will now lock you out for a few seconds (HI THERE!)
不再限制罐頭語音的頻率
全頻語音限制
洗頻會禁止玩家使用罐頭語音一段時間
Bastion
Aim restrictions have been removed when transforming
Configuration: Sentry
Damaging Bastion’s core when in Sentry Mode will now cause double damage,
decreased from triple damage
Bastion
<Buff> 變形時不再鎖定滑鼠
<Buff> 炮台模式中,背後弱點的傷害加成由三倍降低至二倍
Genji
Health decreased from 200 to 150
Genji
<Nerf> 生命由200下修至150 (全遊戲最低)
Lúcio
Health decreased from 200 to 150
Lucio
<Nerf> 生命由200下修至150 (全遊戲最低)
Junkrat
RIP-Tire
Health increased to 150
If the tire is destroyed, it no longer detonates
Significantly decreased damage falloff within RIP-Tire’s detonation radius
Junkrat
<Buff> 大絕生命由50提升至150
<Nerf> 敵人打掉大絕不再爆炸
<Buff> 爆炸時邊緣的傷害遞減大幅降低
Mei
Endothermic Blaster
Primary Fire
Now has a minimum slow effect that’s applied instantly
The total time to freeze a target remains unchanged
Blizzard
Effective radius can no longer be blocked by barriers or payloads
Mei
<Buff> 左鍵只要擦到就友緩速,整體緩速時間不變
<Buff> 車子與敵方護盾不會擋住大絕
Mercy
Guardian Angel
Can once again target the souls of dead allies
Mercy
<Buff?> 飛飛(Shift)現在可以鎖定死隊友
Winston
Barrier Projection
Shield health decreased from 1000 to 600
Cooldown now activates after the barrier expires
Winston
<Nerf> 護盾(E)生命由1000降至600
<Nerf> 現有護盾被摧毀後才會開始轉CD
Zarya
Projected Barrier
Duration decreased from 4 seconds to 2 seconds
Zarya
<Nerf> 給盾(E)時間由4秒降至2秒
Zenyatta
Players will now receive a notification whenever Orb of Harmony or Orb of
Destruction are returned from a dead target
Zenyatta
<QoL> 補血球(Shift)跟增傷球(E)的目標死掉後。系統會給玩家提醒。
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※ 文章網址: https://www.ptt.cc/bbs/OverWatch/M.1456906484.A.B84.html
推
03/02 16:16, , 1F
03/02 16:16, 1F
黑人死好ㄎㄎ
看現在高端玩人手一隻
推
03/02 16:17, , 2F
03/02 16:17, 2F
推
03/02 16:18, , 3F
03/02 16:18, 3F
Bz: 我改啦,我又不改啦,打我啊笨蛋。
認真的說,Beta大改算頂正常的。
→
03/02 16:19, , 4F
03/02 16:19, 4F
150算是挺重要的分界,因為這是Widowmaker一槍的威力,Symmetra的50盾價值也就更高了...
推
03/02 16:24, , 5F
03/02 16:24, 5F
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03/02 16:30, , 6F
03/02 16:30, 6F
※ 編輯: doomleika (59.126.153.159), 03/02/2016 16:31:47
※ 編輯: doomleika (59.126.153.159), 03/02/2016 16:34:57
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