Re: [討論] XenobladeX官網 (推特再度更新11/20)
推特有更新了,來翻一下吧
[高橋]
久等了,接下來盡可能想以每周2~3次的幅度來跟各位聊些東西
想先從XenobladeX的計畫是怎樣開始的來開始談起(續)
[高橋]
在前作異域神劍完成之後,我向任天堂的山上先生小組提出想以異域神劍為基礎,
做一部更加偏向SF風格的作品,之後得到的回答是可以挑戰看看(續)
[高橋]
接著就開始研究如何在WiiU上做些怎麼樣的升級(例如無接縫地圖跟連線功能等)
然後有了似乎可以做出來的感覺之後,就正式進入開發
我一直以為異域神劍已經夠無接縫了,照高橋的意思是還可以更加的無接縫嗎...
另外SF是高橋的專長,期待XBX啊
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※ 編輯: dukemon (123.194.198.26), 11/17/2014 23:16:25
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[高橋]
今天要說的話題也跟上次一樣,本企畫雖然遭受到許多困難,
但就結果而言,我認為我們所製作的XenobladeX成功構築了當初訂定理想中的Sci-fi世界
並且也達成了如無接縫的開放世界及可連線等多種挑戰
雖說變成了在之前ND中岩田社長所幫忙介紹的相當廣大的世界,
但若是玩家們能夠好好探索的話,我就相當滿足了。
我翻得有點像是意譯,不過意思應該大致上正確
※ 編輯: dukemon (123.194.198.26), 11/20/2014 16:31:08
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