Re: [情報] Season one patchnote

看板LoL (英雄聯盟)作者 (凡事互相效力)時間14年前 (2010/07/13 15:12), 編輯推噓7(13629)
留言48則, 20人參與, 最新討論串1/1
※ 引述《LiouKen (小龜)》之銘言: : http://www.leagueoflegends.com/board/showthread.php?p=1933170 : 恭請翻譯姬翻譯<(_ _)> : Ranked Games : 5v5 Premade : 5v5 Solo : 3v3 Premade 天梯遊戲睽違半年多終於出現 : Ladders 天梯 : Draft Mode 輪抽模式 : Improved Visual Style for PVP.net and the Community Site 改善過的外觀 : Story Tab in PVP.net and Issue 1 of the Journal of Justice 一些遊戲故事介面的增加 : All Random Mode in Practice Games 耶 終於有這個for fun的ar mode了 : We will be updating League of Legends and PVP.net during Season 1 Maintenance : New Skins in the Store 新的外觀 : Commando Xin Zhao : Imperial Xin Zhao : Unmasked Kayle 無面罩kayle : Tempest Janna 暴風女珍娜(有新外觀也沒用拉 你是first ban大熱門 : League of Legends v1.0.0.96 : Xin Zhao, the Seneschal of Demacia 心照 新英雄大家心照不宣先不翻 : Akali 胸部 : Shadow Dance will now gain an Essence of Shadow charge on Champion kills and : assists in addition to her standard accumulation over time method. 現在只要殺到人/助攻 akali就會送暗影精華(他的大的消耗性token : Amumu 哭哭 : Fixed an issue where Amumu's attack timing was too slow. 修正用頭撞人速度太慢的問題 : Alistar : Fixed an issue where Alistar's attack timing was too fast. 修正他打太快的問題(- -) : Cho'Gath 版友人手一隻的異形 : Vorpal Spikes will no longer trigger cast effects like Lich Bane : Vorpal Spikes will now fire even if the target is missed : Cho'Gath can now more easily Feast on any unit, including Dragon, Lizard : Elder, or other very large Cho'Gaths. 現在e不會觸發lich bane了 現在e不會因為miss而不射 現在cho可以更方便的吃任何東西了 包括龍、蜥蜴跟更大隻的cho (singed表示 我還是抓不住他的心Q_Q) : Garen : Fixed a bug with Decisive Strike that would cause the icon cooldown to : display improperly. 蓋輪 修正有時候Q的CD顯示不正確的BUG : Gragas : Fixed a bug where Body Slam slowed targets that were immune to slows : Fixed a bug where Body Slam would not display a hit particle or play a sound : if it hit any target that blocked the slow 酒桶 修正會緩到一些對緩免疫的英雄的BUG 修正有時候撞到人不會有特效跟聲音的BUG : Heimerdinger : H-28G Evolution Turret tooltip has been updated to show that turrets do magic : damage. : CH-1 Concussion Grenade now deals 50% damage to turrets, from 100%. : CH-1 Concussion Grenade cooldown increased to 13/12/11/10/9 from 12/11/10/9/8 泡麵頭(這個人該NERF了 現在塔會說是造成法傷了 手榴彈現在傷害降低到50%而不是411 並且有CD增長的NERF : Kassadin 卡薩丁改動 : Netherblade has been redesigned: : Passive: the mana drain component removed and replaced with a flat : 4/8/12/16/20 mana restore on hit. This effect returns triple the mana against : champions. : Active: Kassadin gains 7/15/25/38/50 Armor Penetration for 5 seconds. 15 : second cooldown. 30/40/50/60/70 mana cost. Activating this ability counts as : a spell cast for the purposes of Force Pulse. 現在被動會讓你回魔,作用在英雄的身上會有三倍效果(WTF) 主動效果:送你幾秒的物穿 這個主動也會觸發你的沖擊波 : Null Sphere projectile speed increased to 1150 from 900 球球飛行速度提升到1150 : Void Stone (Passive) : The attack speed effect from Void Stone has been changed so that it stacks : and renews instead of replaces on spell impact. This change will result in : Kassadin gaining significantly more attack speed, and keeping it for a longer : duration on average. : Duration lowered to 4 seconds from 5 seconds. 天生被動也改了 被動的攻速效果會堆疊而不是只有更新效果 這個改動會讓KASS得到相當大的攻速 並且可以讓效果持續得更長(簡單來說就是被動更快更持久了) : Kayle 天使 : Divine Blessing movement speed reduced to 10/12/14/16/18 from 12/14/16/18/20. : Righteous Fury splash damage no longer affects turrets. 補血送的跑速下降 E的擴散效果再也不會影響塔(這是BUFF阿!!!) : Kog'Maw : Fixed a bug where Zilean’s Chronoshift would not prevent Kog’Maw from dying 修正時鐘的大不會讓嘴嘴復活(嘴嘴表示:愛自爆錯了嗎) : Malzahar : Nether Grasp range increased to 575 from 450 : Fixed a bug where the stun component of Nether Grasp would not break even if : the channel was broken. 大的距離提高 修正大的暈眩效果不會因為大被斷而跟著中斷 : Nunu : Nunu can now more easily Consume any unit, including Dragon and Lizard Elder. NUNU現在更好吃東西了,包括龍 蜥蜴,原本不能吃得CHO還是不能吃 : Olaf : Ragnarok now displays "Cannot be Disabled!" when it blocks a debuff 現在仙境傳說在歐拉夫擋到控場的時候會顯示"我不會被控場" : Pantheon 潘三有改動 : Spear Shot mana cost increased to 45 at all ranks from 30/35/40/45/50 : Aegis of Zeonia : Cooldown modified to 12 seconds at all ranks from 20/17.5/15/12.5/10 : Stun duration changed to 1/1.25/1.5/1.75/2 from 1.5 : Aegis of Zeonia now properly interacts with spell shields : Heartseeker Spear : Base damage reduced to 4/6/8/10/12 from 6/9/12/15/18 : Scaling damage reduced to 18/22/26/30/34% from 20/25/30/35/40% : Cooldown reduced to 20/19/18/17/16 from 26/24/22/20/18 : Grand Skyfall will now apply smoother damage especially against large targets : Grand Skyfall will now properly interact with spell shields 丟槍的MANA消耗提高 還蠻高 暈的CD統一改到12秒 持續時間統一從1.5秒改到最多暈2秒 現在暈會跟咒語盾有互動了(大概是我暈你可以用BANSHEE吃掉之類的 戳戳 基礎傷害降低 傷害增幅也降低 隨之而來的是CD減少(暈有改 戳沒改 好吧還算有用) 偉大的跳插不會因為你比較大隻而比較痛 偉大的跳插現在會跟咒語盾互動 : General : Base health increased to 520 from 505 : Base armor increased to 21 from 20.1 : Health per level increased to 87 from 85 此外 身體變健康了 發育也變好了 身子骨也硬朗起來了呢 : Poppy : Devastating Blow mana cost reduced to 55 from 65. : Paragon of Demacia mana cost modified to 70/75/80/85/90 from 60/70/80/90/100. : Heroic Charge mana cost modified to 60/65/70/75/80 from 50/60/70/80/90. 趴皮 鎚人的魔力消耗下降 W的魔力消耗改動 前期變多 後期變少 撞人的MANA COST有一樣改動(還不是只會點1 而且還有撞牆飛出去的BUG : Singed : Fling can now be more easily cast on any unit, including Dragon, Lizard : Elder, or a well-fed Cho'Gath 現在可以更方便的丟龍 蜥蜴 跟很大隻的CHO了(RIOT果然有在關注他們兩個的戀情) : Sion : Fixed a bug with Death's Caress that was causing the cooldown on the tooltip : to not be affected by cooldown reduction : Fixed a bug where Death Caress's buff tooltip would display the absorption : amount as 0.00 instead of the correct amount 第一句不太懂 是修正W不受CDR影響的意思嗎(吃CDR也太強) 修正W吸收傷害的TOOLTIP顯示錯誤 : Soraka : Consecration Aura will no longer persist in the area around Soraka after she : is killed. 現在他的靈氣在他死掉之後不會在他的周圍發生效果 (反正也是FIRST BAN沒差) : Taric 寶石奶騎塔利克 : Fixed a bug where Dazzle could stun for longer than 2 seconds 修正E會暈超過兩秒的BUG (我曾經看到有人傳回去瞬間被丟暈,在水池暈了十秒XDDDDD : Twisted Fate 廢到掉渣的TF : Pick a Card attacks are no longer subject to dodge or miss chances : Fixed a bug where Blue cards would restore mana even if the target died : before the card hit 現在抽牌不會被DODGE了 修正藍牌在對方死掉之後丟出去仍然會回魔的BUG (AP係數跟攻速不修得的話這英雄依舊無用) : Veigar 小黑 : Fixed a bug where Baleful Strike would grant Veigar AP even if the target : died before the spell hit. : Dark Matter ability power ratio increased to 1.0 from 0.8. : Primordial Burst damage modified to 250/375/500 from 200/350/500. : Primordial Burst ability power ratios increased to 1.0 from 0.8 (both from : Veigar and the target) 修正Q在英雄死掉後丟出來還是送AP的BUG 隕石的AP提高到1 大的傷害前期提高 現在大的AP係數提升到1(無論敵我雙方) : Zilean 時鐘老伯 : Fixed a bug where replacing an enemy Time Bomb wouldn't cause the : deactivation explosion 修正把敵人的炸彈換掉不會造成拆炸彈效果 : Fixed a bug where replacing your own Time Bomb caused more damage than : intended from ability power 修正重複放炸彈會造成更多傷害的BUG : Fixed a bug where the Time Bomb explosion particle occasionally showed over : fog of war 修正炸彈效果會在戰爭迷霧當中SHOW出來 : Fixed a bug where Time Bomb would occasionally remain on dead units 修正炸彈常常會還在死掉的單位上 : Items 新道具 : New Item: Wriggle's Lantern 燈籠好像是用CP爪合上去的 : +35 Damage, +30 Armor, +14% Lifesteal : UNIQUE Passive: 20% chance on attack to deal 500 damage to a minion. : UNIQUE Active: Places an invisible ward with 1100 range sight and lasts for 3 : minutes. 3 minute cooldown. 一樣有CP爪的效果(當時放出來的時候沒有這效果就覺得廢物) 主動效果:有一個CD三分鐘 持續三分鐘 視野1100的眼睛(還蠻大的) : Fixed a bug where Aegis of the Legion was not affecting minions 修正軍團盾不會影響小兵的BUG : Fixed a bug with Elixir of Agility’s tooltip to correctly show that it : grants 15% Critical strike 修正綠水的顯示錯誤 : Fixed a bug where Warden's Mail and Raduin's Omen were not slowing attack : speeds 修正Warden's Mail跟Omen不會緩速的bug : Summoner Spells : Revive now increases your movement speed by 225%, diminishing to normal over : 12 seconds. 重生現在會增加你的跑速225% 在十二秒內會縮減到原來的速度 : Cleanse now only removes crowd controlling effects, silences and blinds. It : no longer removes effects such as damaging debuffs or armor/stat debuffs Cleanse現在只會移除cc效果沉默跟瞎掉 現在不會移除掉傷害debuff(ignite)或者裝甲/狀態debuff(例如扣補?) : Ignite damage per level reduced to 20 from 25. 點燃的傷害成長下降 : General : Champion kill experience decreased by 5% 殺英雄的經驗調降5% : Turret damage scaling now begins at 90% instead of 85% : Turret damage scaling per hit increased to 20% from 15% 塔的傷害提昇(一開始痛 每一擊的傷害提昇也提昇(後來要變痛的時候也會變痛) : Removed global gold and experience rewards from Grez on Twisted Treeline 把三三的蜥蜴哥的錢與經驗bonus拿掉 : The Nexus and Nexus Turrets now become invulnerable if all of your team's : inhibitors respawn 現在主堡跟主堡塔在你三個兵營都回來的時候會再次無敵 : Inhibitors no longer remain destroyed for successively longer periods - they : are always destroyed for 5 minutes now. 現在兵營壞掉只會壞五分鐘 : Normalized the jungle spawns on Summoner's Rift - the Wolf camp now always : spawns in the same quadrant as the Ancient Golem, and the smaller golem camp : will always spawn in the quadrant with Lizard Elder. 正規化將狗的設計,現在郎一定會在藍胖那區 小胖子一定會在蜥蜴那區 : Team Kills and Enemy Team Kills are now shown underneath the Kill Count bar : Added tooltips to the Summoner Spells in the scoreboard : Fixed a bug where Champions could path through walls or appear on the other : side when attempting to move 修正有時候英雄可以穿牆的bug : Fixed several bugs where some passive abilities were not showing up properly : in Death Recap : Fixed a bug where certain particles would appear to drop to the ground before : impact : Fixed several server crashes : Fixed several client crashes 英雄的更動感言 Shaco再不改就看他被first ban 此外S1來了 YAHOOOO 說好得EVE也還是沒動 說好得NUNU也還是沒動 說好得TEEMO也還是沒動 說好得CORKI也還是沒動 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.43.206.251

07/13 15:14, , 1F
阿潘的大絕第一句應該也是和角色體型有關 因為它的傷
07/13 15:14, 1F

07/13 15:14, , 2F
Kassadin的球是改移動速度1150不是距離吧 @@
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07/13 15:14, , 3F
卡薩丁那個好像是飛的速度?
07/13 15:14, 3F

07/13 15:14, , 4F
害是看對方離落地點的距離 所以大隻角色會被判斷比實
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07/13 15:15, , 5F
際上近(?)
07/13 15:15, 5F
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:16)

07/13 15:16, , 6F
Akali另類katarina singed終於要改 前天還不能摔cho
07/13 15:16, 6F

07/13 15:16, , 7F
謝謝更正 會持續改
07/13 15:16, 7F

07/13 15:16, , 8F
補充一下 此次更新時間為 7/14 下午三點到凌晨一點
07/13 15:16, 8F

07/13 15:17, , 9F
(台灣時間)
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07/13 15:17, , 10F
阿 是7/13 也就是現在XDD 抱歉看錯
07/13 15:17, 10F
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:19)

07/13 15:22, , 11F
潘森的暈反了 是從1.5改成隨點高越久
07/13 15:22, 11F

07/13 15:25, , 12F
Cleanse被nerf的好慘...
07/13 15:25, 12F

07/13 15:40, , 13F
塔原本會越打越痛,現在痛上加痛每多打一次多二十趴
07/13 15:40, 13F
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:42)

07/13 15:41, , 14F
TF也滿需要remake的
07/13 15:41, 14F

07/13 15:42, , 15F
不過kassa改這樣的用義是......
07/13 15:42, 15F

07/13 15:42, , 16F
讓E變得比較可用
07/13 15:42, 16F

07/13 15:44, , 17F
以後是沉默放下去然後近身狂砍嗎 @@
07/13 15:44, 17F

07/13 15:47, , 18F
他跟EZ越來越像了
07/13 15:47, 18F

07/13 15:49, , 19F
所以Morgana的大決可以不用再怕Cleanse了嗎???
07/13 15:49, 19F

07/13 15:50, , 20F
應該是不怕了,一開始沒CC,Malt繼續爛下去...
07/13 15:50, 20F

07/13 15:52, , 21F
大絕距離575也只比遠程普攻還遠一點而已...
07/13 15:52, 21F

07/13 16:01, , 22F
穿牆的bug我看過..貼著牆壁突然就穿過去了...
07/13 16:01, 22F

07/13 16:09, , 23F
tf前一陣子才remake過阿
07/13 16:09, 23F

07/13 16:10, , 24F
發名巨子被改爛了我哭哭我只會玩他阿~我都叫他腦殘人
07/13 16:10, 24F

07/13 16:11, , 25F
我的腦殘人~我哭哭
07/13 16:11, 25F

07/13 16:12, , 26F
發名巨子是三小= =
07/13 16:12, 26F

07/13 16:15, , 27F
穿牆bug 昨天有看實況的就知道了XD 還意外打贏會戰..
07/13 16:15, 27F

07/13 16:17, , 28F
我意外的跑出去 然後意外的打贏了 我是好init XD
07/13 16:17, 28F

07/13 16:24, , 29F
話又說回來了 給kass物穿要幹麼?
07/13 16:24, 29F

07/13 16:32, , 30F
fighter啊,印象中官網上他是fighter不是mage 0.0
07/13 16:32, 30F

07/13 16:36, , 31F
卡薩丁衝去敲人 不想活拉~~
07/13 16:36, 31F

07/13 16:39, , 32F
可能下次要remake成有自爆功能吧,跟kogmaw一樣
07/13 16:39, 32F

07/13 16:49, , 33F
发明钜子Heimerdinger 大陸的翻譯~
07/13 16:49, 33F

07/13 19:22, , 34F
Kassadin 吸取魔力改為每下攻擊會回4/8/12/16/20的魔
07/13 19:22, 34F

07/13 19:22, , 35F
攻擊英雄角色回護量則是三倍
07/13 19:22, 35F

07/13 19:23, , 36F
有人翻了XD
07/13 19:23, 36F

07/13 20:24, , 37F
kassa衝防禦,靠疊r加攻擊力,靠普攻回魔,有搞頭嗎
07/13 20:24, 37F

07/13 21:48, , 38F
問題滿大的 靠疊R加攻擊力這點AP的也做得到
07/13 21:48, 38F

07/13 21:48, , 39F
衝AP的不管出眼淚或ROA都能加魔 提高R使用次數
07/13 21:48, 39F

07/13 22:37, , 40F
Kass是唯一一個同時有Fighter跟Mage性質的角色
07/13 22:37, 40F

07/13 22:38, , 41F
起碼商店的分類是這樣XD
07/13 22:38, 41F

07/13 23:08, , 42F
有pantheon誰要TF="=
07/13 23:08, 42F

11/12 11:45, , 43F
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11/13 23:21, , 46F
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11/13 23:21, , 48F
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文章代碼(AID): #1CF175ij (LoL)
文章代碼(AID): #1CF175ij (LoL)