[觀念] ELO是如何運作的?那是甚麼意思?我要ꔠ…

看板LoL (英雄聯盟)作者 (errard)時間14年前 (2010/04/16 10:45), 編輯推噓-11(7185)
留言30則, 10人參與, 最新討論串1/1
A: ELO is the ranking system used in LoL. The way is works is that when you get matched up against a team, your team will be expected to win or expected to lose, depending on your ELO. A:ELO是LoL所使用的排名系統。它的作用就是在配對時,根據你的ELO預測你會輸或 贏。 Ex: Team A - 1250 ELO Ranking Team B - 1350 ELO Ranking In this scenario, Team B is expected to win. If they win, they will gain less ELO because they were the stronger team going in. 在這個情況,B對被預測會獲勝。假使他們獲勝了,他們會得到較少的ELO,因為他們是這 兩隊中較強的。 戰後: Team A - 1250 -> 1242 Team B - 1350 -> 1358 However, should Team A win, they will gain more points than usual because it was an upset. 然而要是A隊獲勝,他們會得到較平常多的ELO,因為他們翻盤了! 戰後: Team A - 1250 -> 1263 Team B - 1350 -> 1337 Note that this is acting as if the entire team has their own ELO, what actually happens is that a team's ELO is considered depending upon the players inside and other factors. As an example: 要知道,並不是一個隊伍會有他們自己的ELO,事實上,一個隊伍的ELO取決於隊伍的 成員以及其他的因素。例如: A pre-made comes in with these players: 一個AT團包含以下成員 Noob - 1000 N0ob - 1000 Noobie - 1000 Newbie - 1000 Newskis - 1000 Now, this team doesn't have a 1000 point rating when it gets put into the pool. What happens is that they get a slight modification (between 25 and 200 points, I think) because they are a premade, and are expected to be stronger than simple pubs. So, even though all the players are 1000 ranked, the actual team would probably be ranked 1100-1150. 這個隊伍不會是ELO 1000。他們會被些微的調整(介於25到200間,我想)因為他們是 AT,所以被預期要比其他Solo的隊伍要強一些。所以即使其中所有的成員都是1000的等級 這個團隊(的ELO)實際上會是1100-1150 There isn't any way to see your ELO ranking from Normal games. The idea there is that the matchmaking is for fun, and that you shouldn't be worried about losing. When Ranked games come in, those are where the ladders and competitive play will be shown. 遊戲中並沒有任何的方法可以知道你的ELO。理由是,配對系統只是為了增添遊戲的樂 趣,所以你不需要擔心會輸。當排名賽加入後,天梯和更競爭的比賽就會出現。 轉錄於 https://www.leagueoflegends.com/board/showthread.php?t=3287&highlight=mastery -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.172.251.75

04/16 10:46, , 1F
感謝分享 想了解好久了
04/16 10:46, 1F

04/16 10:47, , 2F
請問等12的問題呢?
04/16 10:47, 2F

04/16 10:48, , 3F
很明顯組隊分等1-12,與13+兩個族群
04/16 10:48, 3F

04/16 10:48, , 4F
不過好像一直沒有被實證,很多人也說根本沒這回事
04/16 10:48, 4F
ELO系統被用在很多地方,職業比賽和各種網路遊戲等。不同的遊戲可能會有不同的評價 ELO的方式和一些組隊上的調整,可以/a errard看matching system。不過這些調整的要 素和方法是Riot自己的商業機密,等級12也許是其中一個有影響配對的因素。 也有可能是LoL newbie land的設計。

04/16 10:54, , 5F
謝謝errard解答,看來還是要等將來Riot釋出資訊了
04/16 10:54, 5F

04/16 10:58, , 6F
感謝分享
04/16 10:58, 6F
※ 編輯: errard 來自: 218.172.251.75 (04/16 11:01)

04/16 11:40, , 7F
我想補充一個超無用生活小知識 ELO是人名不是縮寫..
04/16 11:40, 7F

04/16 11:49, , 8F
haha 真的,這就是所謂的替代法~
04/16 11:49, 8F

04/16 11:52, , 9F
感謝分享
04/16 11:52, 9F

04/16 14:16, , 10F
那我一定是elo太高了才會這樣!!
04/16 14:16, 10F

09/25 19:07, , 11F
09/25 19:07, 11F

09/25 19:07, , 12F
09/25 19:07, 12F

09/25 19:07, , 13F
09/25 19:07, 13F

09/27 02:45, , 14F
09/27 02:45, 14F

09/27 02:52, , 15F
09/27 02:52, 15F

09/27 03:08, , 16F
09/27 03:08, 16F

09/27 18:23, , 17F
09/27 18:23, 17F

09/27 18:23, , 18F
09/27 18:23, 18F

09/27 18:23, , 19F
09/27 18:23, 19F

09/27 19:21, , 20F
09/27 19:21, 20F

09/27 19:21, , 21F
09/27 19:21, 21F

09/27 19:21, , 22F
09/27 19:21, 22F

11/11 18:32, , 23F
11/11 18:32, 23F

11/11 18:32, , 24F
11/11 18:32, 24F

11/11 18:32, , 25F
11/11 18:32, 25F

11/12 00:13, , 26F
11/12 00:13, 26F

11/12 00:13, , 27F
11/12 00:13, 27F

11/12 00:13, , 28F
11/12 00:13, 28F

06/20 12:46, , 29F
馬上解決我的疑惑 我竟然沒爬到這篇
06/20 12:46, 29F

02/03 18:01, , 30F
+
02/03 18:01, 30F
文章代碼(AID): #1Bnyyyc5 (LoL)
文章代碼(AID): #1Bnyyyc5 (LoL)