[情報] Ben brod在twitter上的開發者閒聊

看板Hearthstone (爐石戰記)作者 (little_cheese)時間10年前 (2016/06/29 17:46), 編輯推噓31(40921)
留言70則, 51人參與, 最新討論串1/2 (看更多)
/* 情報請記得加上來源網址或出處喔! */ http://www.hearthpwn.com/ Arena They're currently looking into ways of celebrating arena players more. Iksar is doing a lot of work on figuring out ways to show top arena players without incentives. They want to be careful with incentives, they don't want players to burnout. It could be cool to change the arena drafting pool periodically. 競技場: 開發組正在想辦法讓玩家在競技場通關後的獎勵更多一些。 Iksar正著手於讓厲害的競技場玩家與眾不同,而不是透過傳統的高額獎勵。 對於獎勵必須很小心,獎勵太豐厚的話,遊戲內容很快就玩完了。 每隔一段時間改變競技場可以三選一的牌庫是很酷的想法。 Priest Priest may be the worst class now, but there could be cards that bring it back up. 牧師: 牧師現在是最弱的職業,新資料片將有新卡讓他重返榮耀。 Shaman Shamans received very powerful cards with Old Gods because they had a lot of room for improvement. 薩滿: 薩滿在WOG得到了很多強力卡片是因為他們之前有很多可增進的空間。 Warrior Mech Warrior caught Ben and the team off guard. The cards were available for a while but no one had picked it up. Mech Warrior was one of the top winrate decks. 戰士: 機械戰讓開發團隊有點錯手不及,那些卡一直都可以用,但有一段時間都沒人開發出來。 機械戰曾經是超高勝率的牌組之一。 Game Balance Hearthstone gets compared to Overwatch, Heroes, and StarCraft quite a bit with respect to game balance when that isn't a fair comparison to make. It's easier to nerf and buff in other games as you can do so at a much smaller level - micro changes. Changing any number on a card is a major change and is more noticable. They'd rather players come up with solutions to problems as they arise then changing cards all the time. Creating cards that counter other cards is stuff that they should support more in the card pool. One class will always be the worst, even if its by a small percentage. 這段大意就是說,因為爐石是卡牌遊戲,所以遊戲平衡並不需要像其他遊戲的平衡一樣 那麼快,縱使有個職業明顯過強或過弱,也應該讓玩家試著能不能開發出跌破眾人眼鏡 的逆天牌組,這才是卡牌遊戲的特色。 Card Sets New cards added to sets aren't always for high level play. 新卡的設計並不只是為了最高階的玩家(合理化設計廢卡讓新手見識)。 Tons of players have fun with Majordomo Executus, but he isn't necessarily competitive. 很多玩家很喜歡「會讓你變拉格的那張傳說」,不過他在競賽上沒什麼用。 Adding more cards to the reward set is tricky, since it's a wild only set. They don't want to push new players towards wild. 增加新卡在獎勵區(例如老瞎眼)上不好,因為那些卡遲早進入狂野,他們不希望把越來越 多人送進狂野區。 The way they choose what will be the next card set is by setting up a whiteboard and shouting out ideas. 開發組設計新卡的方式是把點子寫在白板上,然後大聲咆嘯出IDEA。 Then they talk about possible mechanics and flavor with each idea. Ben pitched 4 different adventures with card ideas before they had done Naxxramas. He won't talk about them though because we may see them one day. New Features Being able to choose random card backs is a cool idea but isn't on the top of their list of things to do. 隨機選卡背是個滿酷的想法,不過這不是開發組的首要任務。 Ben is hesitant to say yes to a tournament mode built into Hearthstone, it's a complicated issue with many different implementations. Ben正在猶豫增加錦標賽模式到爐石裡,因為這是個複雜的議題。 Golden hero borders at 500 wins for the paid heroes aren't technically possible at this time due to the single image the entire hero backdrop uses. Ben doesn't think that adding more classes is needed. Ben不認為需要增加新的職業(DK,武僧,惡魔獵人,再見了。) -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.163.199.177 ※ 文章網址: https://www.ptt.cc/bbs/Hearthstone/M.1467193575.A.77F.html

06/29 17:48, , 1F
機械戰勝率高?!
06/29 17:48, 1F

06/29 17:48, , 2F
大聲咆嘯是幹嘛XD
06/29 17:48, 2F

06/29 17:49, , 3F
重返農藥你信?
06/29 17:49, 3F

06/29 17:50, , 4F
wow 這算是大喇喇表示狂野是廢區嗎?
06/29 17:50, 4F

06/29 17:51, , 5F
機械猩猩:
06/29 17:51, 5F

06/29 17:52, , 6F
應該是怕到時候有一堆人嚷嚷著那東西要比照老瞎眼
06/29 17:52, 6F

06/29 17:53, , 7F
牧師只能等新副本才能重返農藥了,我說新SKIN呢?
06/29 17:53, 7F

06/29 17:54, , 8F
期待競技場牌池變化
06/29 17:54, 8F

06/29 17:55, , 9F
機械戰?
06/29 17:55, 9F

06/29 17:58, , 10F
要改版了嗎? 已經有點膩了
06/29 17:58, 10F

06/29 18:00, , 11F
機械戰其實有出來過啊 還有人打過#1
06/29 18:00, 11F

06/29 18:03, , 12F
玩家開發出很COOL的排組.. 戰歌奴隸戰:
06/29 18:03, 12F

06/29 18:03, , 13F
阿薩斯再見了,老陳再見了,伊利丹再見了...咦?
06/29 18:03, 13F

06/29 18:03, , 14F
倒是他們想到辦法讓競技場能比賽了沒..等好久了
06/29 18:03, 14F

06/29 18:04, , 15F
來個輪抽還是現開模式阿
06/29 18:04, 15F

06/29 18:10, , 16F
海盜戰我是知道 機械戰?
06/29 18:10, 16F

06/29 18:12, , 17F
牧師應該給個強力掃場就重返榮耀了吧?
06/29 18:12, 17F

06/29 18:13, , 18F
戰的機械卡有啥
06/29 18:13, 18F

06/29 18:13, , 19F
113 狂怒 那張
06/29 18:13, 19F

06/29 18:13, , 20F
還有個攻城車
06/29 18:13, 20F

06/29 18:14, , 21F
玩家開發的逆天牌組只有一個下場
06/29 18:14, 21F

06/29 18:15, , 22F
給玩家開發無敵牌組,那砍三小戰歌
06/29 18:15, 22F

06/29 18:19, , 23F
男盜賊重返農藥 所以我說什麼時候才要出牧師
06/29 18:19, 23F

06/29 18:20, , 24F
任何玩家自己開發出來的新玩法 ,在BZ遊戲裡最後的
06/29 18:20, 24F

06/29 18:20, , 25F
結果都是被砍成智障
06/29 18:20, 25F

06/29 18:22, , 26F
那句的意思不是說不會砍過強的牌組 只是說不會秒砍
06/29 18:22, 26F

06/29 18:23, , 27F
機械戰怎麼比賽沒看過
06/29 18:23, 27F

06/29 18:23, , 28F
機械戰的核心是425吧,組過和嘲諷混搭的玩法,好玩
06/29 18:23, 28F

06/29 18:29, , 29F
卡片就那幾張是要逆三小天,連剪刀石頭布都做不出來
06/29 18:29, 29F

06/29 18:31, , 30F
不出DK也出個阿薩斯當傳說好爆 人氣這麼高的腳色ㄟ
06/29 18:31, 30F

06/29 18:38, , 31F
阿薩斯的形象已經是巫妖王了 職業應該不好歸類吧
06/29 18:38, 31F

06/29 18:38, , 32F
什麼時候聖騎要來法傷技能啦 沒復仇之盾
06/29 18:38, 32F

06/29 18:38, , 33F
憤怒之錘被做成搞笑技能
06/29 18:38, 33F

06/29 18:38, , 34F
沒有新職業了,哭哭
06/29 18:38, 34F

06/29 18:39, , 35F
機械戰就是吃那些以為是控制戰的換牌啊
06/29 18:39, 35F

06/29 18:39, , 36F
所以只強一陣子 之後就會看換牌防了
06/29 18:39, 36F

06/29 18:52, , 37F
完蛋了 牧師是要有AOE還帶偷牌效果了嗎
06/29 18:52, 37F

06/29 18:55, , 38F
DK是個很好發揮的東西啊
06/29 18:55, 38F

06/29 18:56, , 39F
一堆屁話
06/29 18:56, 39F

06/29 19:00, , 40F
我還以為會有人吐槽大聲咆哮那點..
06/29 19:00, 40F

06/29 19:03, , 41F
小鰭魚人!
06/29 19:03, 41F

06/29 19:09, , 42F
重返榮耀!
06/29 19:09, 42F

06/29 19:13, , 43F
機械戰爛報
06/29 19:13, 43F

06/29 19:14, , 44F
之前不是說標準出來後會比較常平衡卡片嗎?
06/29 19:14, 44F

06/29 19:16, , 45F
牧師是我第2個60級的職業 期待重返農藥
06/29 19:16, 45F

06/29 19:31, , 46F
快出錦標賽 最期
06/29 19:31, 46F

06/29 19:31, , 47F
雙人模式呢
06/29 19:31, 47F

06/29 19:39, , 48F
以前機械戰就類似現在海賊戰 吃右手進排
06/29 19:39, 48F

06/29 20:27, , 49F
平行時空 跟之前風向一樣好笑 斬殺被噴
06/29 20:27, 49F

06/29 20:28, , 50F
跟斬殺機制 差不多的獵人 1滴血 沒事
06/29 20:28, 50F

06/29 21:09, , 51F
農奴跟飛行管理員呢?
06/29 21:09, 51F

06/29 21:29, , 52F
牧師大奶妹子頭像在哪
06/29 21:29, 52F

06/29 21:44, , 53F
機械戰是什麼 牧師不是上一篇說還沒被開發嗎
06/29 21:44, 53F

06/29 21:45, , 54F
怎摸這篇又說要靠新資料片
06/29 21:45, 54F

06/29 21:57, , 55F
多重人格的BB 八成被牧師打爆崩潰
06/29 21:57, 55F

06/29 21:58, , 56F
他們不希望把越來越多人送進狂野區->官方認證的垃圾
06/29 21:58, 56F

06/29 21:58, , 57F
場QQ
06/29 21:58, 57F

06/29 22:01, , 58F
????怎麼突然提到機械戰
06/29 22:01, 58F

06/29 22:12, , 59F
事實上原文也沒提到新資料片
06/29 22:12, 59F

06/29 22:32, , 60F
機械戰比現在的海盜戰還弱吧,進牌順超強,卡手就爆弱
06/29 22:32, 60F

06/29 22:36, , 61F
記得就強了一個禮拜,就當時的meta滿滿的控制戰
06/29 22:36, 61F

06/29 22:37, , 62F
殺了個措手不及而已,很快就被看破手腳了
06/29 22:37, 62F

06/29 23:03, , 63F
前面還說牧師有潛力 這篇宣布牧這版已經死亡了嗎
06/29 23:03, 63F

06/30 00:47, , 64F
牧師每次重返農藥都是有前期的強力生物啊
06/30 00:47, 64F

06/30 00:57, , 65F
牧師從沒榮耀過 何來重返? 應該是暗示牧師沒救了
06/30 00:57, 65F

06/30 01:14, , 66F
推輪抽現開
06/30 01:14, 66F

06/30 01:57, , 67F
覺得獵人應該設計的多元化一點
06/30 01:57, 67F

06/30 07:16, , 68F
牧師那段,原文的意思也可以指現有的卡片啊,跟他一
06/30 07:16, 68F

06/30 07:16, , 69F
開始講的還有玩法沒被發現不太衝突吧
06/30 07:16, 69F

08/10 17:56, , 70F
重返農藥吧
08/10 17:56, 70F
文章代碼(AID): #1NSvZdT_ (Hearthstone)
文章代碼(AID): #1NSvZdT_ (Hearthstone)