Re: [新聞] (Multi-System) Mednafen v1.22.1

看板Emulator (模擬器)作者 (我就是暴風雨)時間6年前 (2019/01/29 19:10), 編輯推噓0(000)
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2019.01.27 Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported. The following systems are supported(refer to the emulation module documentation for more details): Apple II/II+ Atari Lynx Neo Geo Pocket (Color) WonderSwan GameBoy (Color) GameBoy Advance Nintendo Entertainment System Super Nintendo Entertainment System/Super Famicom Virtual Boy PC Engine/TurboGrafx 16 (CD) SuperGrafx PC-FX Sega Game Gear Sega Genesis/Megadrive Sega Master System Sega Saturn (experimental, x86_64 only) Sony PlayStation Mednafen is distributed under the terms of the GNU GPLv2. Due to the threaded model of emulation used in Mednafen, and limitations of SDL, a joystick is preferred over a keyboard to play games, as the joystick will have slightly less latency, although the latency differences may not be perceptible to most people. -- 1.22.1: -- January 27, 2019: Changed the default sound device for the OpenBSD sound driver from "/dev/audio" to "/dev/audio0". January 26, 2019: Semaphores are now implemented with condition variables and mutexes when compiling against a POSIX threads implementation without sem_timedwait(). January 23, 2019: PC-FX: Replaced old RAINBOW IDCT code with newly-written code. January 20, 2019: Some hotkeys in the debugger's memory editor weren't being ignored properly when in text entry mode; fixed. (Regression introduced in 1.21.0-UNSTABLE) January 1, 2019: Apple2: Corrected minimum allowed value for the "apple2.video.mono_lumafilter" setting(was -2 when it should have been -3). SS: Corrected line-scroll handling in double-density interlaced mode with non-zero LSS; fixes broken background graphics effect in Dural's stage in "Virtua Fighter 2". SS: Added "Linkle Liver Story" to the internal database of games to use the data cache read bypass kludge with, to fix a crash/hang when going to the world map. https://mednafen.github.io/ -- ポーラステーション http://perry0517a.blogspot.tw/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 180.204.178.75 ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1548760218.A.3FA.html
文章代碼(AID): #1SK3IQFw (Emulator)
文章代碼(AID): #1SK3IQFw (Emulator)