[新聞] Mednafen-PS3 SVN r157

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2010/12/27 13:14), 編輯推噓0(000)
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http://www.logic-sunrise.com/news-195821-mednafen-r157-emulateur-multi-console s.html Mednafen-PS3 SVN r157 is released. Mednafen-PS3 is a port of Mednafen Multi-system Emulator to PS3. Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color), NES(both NTSC and PAL), PC Engine/TurboGrafx 16 (CD) and SuperGrafx, PC-FX, WonderSwan (Color). Features: Emulates NES GB GBC GBA SMS GG. Load uncompressed or zipped images. Save and load save ram and save states. File browser, place your games on a USB drive, or FTP them to the internal drive. Fast forward. Mednafen-PS3 SVN Changelog: Revision 157: - Fix rebuild all switch, add note about vbam in BUILDING_NOTES.TXT Revision 151-156: - Begin finalizing new browser - Bookmarks can point to ftp now - Basic error handling in file browser, Force disable of filesys.samedir settings, sorry (if you had them enabled you need to move all saves to the folders in /dev_hdd0/game/MDFN90002/USRDIR/mednafen/) - Bug fixes - Some bug fixes - Updated build scheme Revision 146-150: - Circle now exits IconGrid - Tune down optimizations in system-l1ght, begin to refactor file browser - Fix FTP credentials - Quick FTP fix (OSX FTP sharing works now) - Even more FTP fixes Revision 145: - Add Browser.cpp Revision 135-144: - Make command menu a grid of icons instead of a list - Add some software filters, poor perfomance and crashy still, but it's a start - Improve IconGrid some - Add GridItem source - Start adding FTP support - More FTP work, reduce usage of std::string - More FTP work - FTP works but needs polish, decided to fix std::string instead of ditching it - Read full directory list in FTP, Allow choosing between FTP and Local files in browser - Clean up, Update Readme.txt Revision 131-134: - Readd gambatte with savestate support. Rewind is painfully slow - Handle under and overruns in sound buffer - Change std::string returns to const references - Fix nestopia clipping too much on right side Revision 124-130: - Forgot to remove some sound debug code - Change icon to a transparent one - Building mednafen no longer requires every source file to have a uniqe name - Compile SNES, doesn't work yet however - Re-enable nestopia with fixed rewind - Add clipping to nestopia Revision 117-123: - Utility::GetExtension returns everything after the LAST period in the filename. - Fix mednafen message position - Split off a Blit function in MednafenEmu. Fix drawing screen when XMB open. - Some cleanup in mednafen_help - Don't throw std::string - Pass const string references for arguments - New sound strategy: Slightly adjust samplerate until emu gives about 800 samples per frame. Not perfect but at least more consistent. Need to do comparison tests against mednafen running on a PC -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1D62353v (Emulator)
文章代碼(AID): #1D62353v (Emulator)