[新聞] ClientServerMAME/MESS v0.9b & MAMEHub v0.2a

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2010/12/15 23:34), 編輯推噓0(000)
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http://10ghost.blogspot.com/ Here's a change I should have made a long time ago: -Now when you finish a game on MAMEHub, the game log will automatically open up. This makes it easier to save logs if something goes wrong and also will inform you if you are missing roms. Got another change for CSMAME/CSMESS that's in MAMEHub: -Syncing is now on for all games, even games that don't claim to support save states. After playing more MAME games, I found that many games that don't have "official" save state support still save and load fine, and some games that claim to support save/load still are missing some registers and/or memory locations, so it's just on for everything now. Let me know if this change causes drama. Some more fixes: -Made sure that the server takes at least a few seconds to send resyncs. This fixes a bug where the client would get a server resync before the client was able to create a checkpoint. -The latency (the amount of game time that inputs are delayed) is now dynamic and based on ping. People with low ping will have quicker response times and people with high ping will not cause the entire game to slow down. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1D2E0N07 (Emulator)
文章代碼(AID): #1D2E0N07 (Emulator)