[新聞] ClientServerMAME/MESS 0.8c and MAMEHub updates

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2010/12/09 18:08), 編輯推噓0(000)
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http://10ghost.blogspot.com/ Fixed a couple of bugs in CSMAME/CSMESS, thanks to Lord Flux. Nothing major enough to make a new release, but you can get the fixes as part of running MAMEHub: -Fixed bug where games with a small memory footprint could crash -Fixed bug where server tried to immediately perform a resync at time 0, this fixes a crash in Tekken 3. A few MAMEHub updates today (you will get them as part of running MAMEHub). Thanks to Athelstone for these findings: -Changed 2nd "MAME Settings" button to "MESS Settings" -Added a ping/pong message so server connections don't time out while playing a game -Changed "Launch CSMAME" button to "Launch" -Timestamp on chat messages is now in the correct time zone. CSMAME/CSMESS 0.8c is released. Anyone who is running MAMEHub will automatically download the latest version as part of running MAMEHub. For everyone else, you can get it here: https://github.com/MisterTea/ClientServerMAME/downloads . Here's a list of changes: -Based on feedback, reduced the latency on inputs from 200ms to 100ms. This means that roms are more responsive if your ping is less than 100. Higher pings may experience stuttering. Let me know if this improves the netplay. -Fixed a desync issue where the client data would get corrupted if the client didn't need a sync. This fixes the desync issue shown in the smashtv video a few posts ago, and also fixes many other desyncs. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1D0AghSA (Emulator)
文章代碼(AID): #1D0AghSA (Emulator)