[新聞] ScrollingInputDisplay-v006

看板Emulator (模擬器)作者 (TATSUNOSUKE YATSUFUSA)時間15年前 (2010/11/13 12:56), 編輯推噓0(000)
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http://code.google.com/p/fbarr/ New to v006: * Modularized the icon selection. Now you can easily switch between multiple icon/control modules and add new modules. * Renamed icon sets: * scrolling-input-icons-16.png to icons-capcom-16.png * scrolling-input-icons-32.png to icons-capcom-32.png * Added icon sets: * icons-neogeo-16.png * icons-neogeo-32.png * icons-tekken-32.png * The actual code has been separated into another file named scrolling-input-code.lua. * The scrolling-input-display.lua file contains only the modules and user settings and may be edited by the user. * The code file, the icon files, and the framedump folder have been moved into the scrolling-input folder. This was done to reduce file clutter. * Added a user parameter, screenwidth, which lets you specify the size of the screen for determining where P2's icons go. This setting only applies if the emu doesn't have emu.screenwidth(). It's useful for PSX games because they have various screen dimensions. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.112.121.97
文章代碼(AID): #1CtXfddA (Emulator)
文章代碼(AID): #1CtXfddA (Emulator)