[新聞] Dolphin SVN r5634

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2010/06/06 22:42), 編輯推噓0(000)
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http://forums.dolphin-emu.com/thread-6318.html Dolphin SVN r5628 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. Dolphin SVN changelog: r5612 HUGE commit in general cleanup and bugfix disable pierre patch for the moment as it causes problem in some games and hopefully fix the remaining missing textures for nvidia users in opengl. make the code in pixelshadergen looks nice and readable. D3D: this is a ultra experimental commit please check for regressions or error. make the efb Scale / super sampling level customizable to improve the output quality and let the user configure quality according to his hardware. is everyone likes this change will translate it to opengl please test ‧ ‧ ‧ r5625 Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users) r5626 Implement pulseaudio output. It is rather crude but seems to work. r5627 compile fix r5628 Improve the SDL/XInput hackery of my last commit. Fixes the device refresh button crash. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #1C2xFiyG (Emulator)
文章代碼(AID): #1C2xFiyG (Emulator)