[新聞] (N64 for PSP) DaedalusX64 Alpha Revision 441
2009.11.03
Revision 441
- [!] Temporary fix for Banjo Kazooie freezing during the intro.
Revision 440
- Forgot to commit changes on gspMacros.cpp
Revision 439
- [!] Opps removed horrible typo on roms.ini
- [+] Finished merging improvements and fixes on roms.ini (props
to Yamagushi and Destroyer5150)
- [*] We shouldn′t cull front (Mortal Kombat 4 is playable now)
Revision 438
- [~] Refactor/Cleaned up ModifyVtx, now only one function is needed
for GBI1 and GBI2, and moved various functions to PSPRenderer.
- [~] Moved FiddledVtxDKR to PSPrender.h
- [+] Various changes to roms.ini (thanks Yamagushi and Destroyer5150)
- [!] Removed mpRender hack and just use PSPRenderer::Get() directly.
Thanks Strmn for helping !
Revision 437
- added vfpu math - zack
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下載:http://www.emuwiki.com/images/DaedalusX64AlphaRev441NoPreviews.zip
來源:http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199
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