[新聞] bsnes v0.049 Changelog:
http://byuu.org/
bsnes v0.049 Changelog:
- Optimized S-PPU emulation, provides a ~10-15% speedup in normal games
- Cleaned up cheat editor user interface
- Added save state and export data path selections
- Added workaround for a strange issue that caused PAL games to run at 60 fps
sometimes
- Fixed sprite caching issue; fixes SD F-1 Grand Prix
- Fixed PPUcounter reset issue; fixes Bishoujo Janshi Suchie-Pai [Jonas Quinn]
- Fixed scaling on scanline, Scale2x, LQ2x and HQ2x on hires and interlace
screens
- Fixed sizeof(bool) serialization issue for PowerPC architecture [Richard
Bannister]
- Fixed cheat code sort ordering
- Fixed a bug with centering in fullscreen mode
- Fixed an audio pitch bug when changing frequency
- Fixed a volume adjust bug when frequency was exactly 32000hz
- Fixed X-video RGB rendering bugs [thanks to tukuyomi for testing]
- Fixed a file open dialog issue on Linux when using QGtkStyle [jensbw]
- Fixed a memory corruption issue involving QApplication::main()
[giovannibajo]
- Added a preliminary debugger (disabled in binary releases due to associated
speed hit)
- Added S-CPU and S-SMP stepping and tracing support
- Added read/write/execute breakpoint support
- Added memory editor (currently it can only view memory)
- Various code cleanup work, as usual (note: the debugger code is messy, as
it is in-progress)
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