[新聞] DeSmuME SVN r2705

看板Emulator (模擬器)作者 (八房龍の助)時間16年前 (2009/08/03 12:14), 編輯推噓0(000)
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http://emu.crimsonrain.com/2009/08/desmume-svn-r2705.html r2700 change 3d rendering to use 18 bits of color instead of 15. fix mario kart star powerup rainbow effect regression. merge all 3d pixel blitters into one function. fix bugs in new fifo savestates. i probably just broke some stuff but its worth it. r2701 rasterize: fix shadows more. it seems that we need more than one stencil bit. r2702 revert some stuff from rev.2697 r2703 Win32: make disassembler available in non-dev+ builds. NDS: remove the Win32-specific include. The "autoupd asm" thing is just crap anyway, and we should avoid platform-specific code in the core. r2704 NDS: calculate ADC touch coords from firmware calibration info. Now when using an external firmware, you don't have to re-calibrate the screen anymore to get correct touchscreen input.Though, touchscreen input is still broken in commercial games when using an external firmware. Info on that problem: touchscreen calibration data in main mem are zeroed out for some weird reason. r2705 fix some regressions in display capture (fixes games with vertical streaks corruption) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #1ATcGRy- (Emulator)
文章代碼(AID): #1ATcGRy- (Emulator)