[新聞] (Nintendo 64 for PSP) DaedalusX64 rev.407

看板Emulator (模擬器)作者 (大家好,我是胸部星人)時間16年前 (2009/06/17 11:46), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
2009.06.16 - Fixed GBI1_BranchZ, GBI2_BranchZ uCode commands (Fixes Crash on Pokemon Snap on Phat) - Cleaned up some warnings; - Reduced ROM Buffer on Slim to 8Mb; - Fixed Speed regression in ROM Cache for Roms over 16Mb; - Reworked Rom cache to provide slight speed increase; - Optimized Buffers for stability (Needs testing on Phat); - Forgot an include in Microcode.cpp; - Fixed ucodes.txt being generated on every rom run. (Now Debug only and optional even then); - Small sln change to ensure compatibility with modification on VC++ Express and in prep for new continuous integration (All Alphas will be posted after commit at the SF site soon.); - Change version to Alpha for the SVN (No more need to change releases will get individual titling at release time.); - Switched from JenkinsHash to two types of Murmur2Hash (Using endian neutral hash for persistent hashes non byte fiddled textures, otherwise using faster non neutral method); - Added improved auto uCode detection (Works better with unknown roms, but may break some games needs testing); - Using smaller ROMFileCache to save memory; - Commented out added commands from Rev 402 @ Salvy’s request (Will be restored once purpose is known and can be tested); - Implemented SetConvert, SetKeyR, SetKeyGB.[Wally and Salvy] ______________________________________________________________________________ 下載:http://www.emuwiki.com/images/DaedalusX64AlphaRev407.zip 來源:http://www.daedalusx64.com/viewtopic.php?f=12&t=1126 -- 莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭 莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫 莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用 莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛 莫 再 聊 莫 再 管 莫 再 傳 莫 再 投 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.115.176.103
文章代碼(AID): #1AE6Sf4y (Emulator)
文章代碼(AID): #1AE6Sf4y (Emulator)