[新聞] FB Alpha 0.2.96.86 Release

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2008/07/16 13:14), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/2 (看更多)
http://www.barryharris.me.uk/ Long time since a release - the interface has been tidied up quite a bit and a few new features added. On the emulation side there is some fixes and some work on the CPS bootlegs and I'm now using iq_132's Neo-Geo clean-up code which he kindly updated to be current with MAME for this release. Here's the what's new; Burner (interface) changes -Added a game information dialog to burner -Tidied up the game selection dialog and seperated Kaneko 16 and Psikyo -Added a context menu to the game selection dialog -Added a most recently played games menu item -Changed the roms dir config dialog to support upto 8 paths -Fixed an issue with the roms dir config dialog that didn't let the user clear an entry -Added the roms dir config dialog to the Misc menu -Added a dialog to configure support files (previews, titles, flyers, marquees, controls, cabinets, pcbs, cheats and history) and added it to the Misc menu -Added an option to the Misc menu to stop FBA playing with the Num Lock status (don't use this if you use a Hotrod or X-Arcade stick) -Added an option to the Video menu to auto-switch to full screen after loading a game from the selection dialog -Added iq_132s improvements to the cheat system --Adds support for Nebula/Kawaks cheat dats --Adds limited (although most cheats work) support for the old format MAME cheat.dat file --Adds cheat support to drivers using the ZET interface, or NEC, SH-2 and M6502 CPUs -Added a basic cheat search engine -Added a jukebox player - this is very preliminary and only supports WWF -Wrestlefest for now (it has many problems for now) -Added a menu item to write decrypted C Neo-Geo roms to disk -Various little GUI fixes/improvements Burn (emulation) changes -Merged in Oopsware's changes to the ZET interface improving support for -MAME's Z80 emulator - some things are still broken though so DOZE is still the default -Added a function to the CPU interfaces to return the active CPU -Fixed a screen clearing issue in the CPS-1 and CPS-2 drivers when not using a 16-bit colour depth -Added various bootlegs to the CPS-1 driver in various states of working and attempted to differentiate between the good, the bad and the ugly (dumps) -Added offset support to the CPS-1 scroll layers -Added a flag to define whether or not CPS-1 sprite rendering should happen in reverse -Fixed an issue with rom loading in the sf2yyc driver -Got the sf2m3 set working and the sf2m1 set almost working -Added "Phoenix Edition" sets to the CPS-2 driver -Changed to iq_132s current Neo-Geo driver (thanks to iq_132 for updating it) -Enabled the decrpyted C Neo-Geo clones and bootlegs from Kawaks -Added two clones of Night Striker to the Taito driver -Changed some dip switches in the Double Dragon 3 driver -Added Wonder League '96 to the Tumble Pop bootleg driver Updated dip switches in Wonder League Star and Jumping Pop -Added the 16-bit only flag to the megadrive games - fixes rendering issues in the basic blitters -Added iq_132s Vulgus driver -Matched all sets to MAME 0.126 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #18VOE_gd (Emulator)
文章代碼(AID): #18VOE_gd (Emulator)