[情報] 6/21平衡改動

看板ClashRoyale (部落衝突:皇室戰爭 - Clash Royale)作者 (阿鑫)時間9年前 (2016/06/18 00:09), 9年前編輯推噓11(1989)
留言36則, 30人參與, 最新討論串1/7 (看更多)
https://clashroyale.com/blog/release-notes/balance-changes-coming-6-21 Balance Changes Coming (6/21) Note: These changes are not live yet! They're coming on 6/21. In this round of balance changes we're toning down the Hog Rider and giving al ternative offensive options a boost, including... the X-Bow! Hog Rider: Damage decreased by 6% Hog Rider is currently the top choice for tower destruction! While we really e njoy seeing more offensive and action-packed games, we’d ideally like to see a bigger range of offensive cards used. The first step to achieving this is to ning down the Hog Rider a notch. The second step is making some of the lesser- used offense cards more enticing. Prince: Damage increased by 9% Prince terrorizes the early to mid Arenas, but as players become more experien ced, he becomes less threatening. More damage will help him slice through even the toughest of Barbarians again! P.E.K.K.A: Damage increased by 8% This change will allow her to kill a Barbarian with each swing (atTournament R ules溻evels) and make her an even more formidable offensive option. Goblin Barrel: Goblin spawn time decreased to 1sec (from 1.2sec) As one of the original hallmark cards for Clash Royale’s sillier side, we’d love to see barrels flying across the Arena once again! X-Bow: Deploy time decreased to 4sec (from 5sec), hitpoints increased by 18% We were a bit brutal with our earlier X-Bow changes, to the point where it’s very rarely seen nowadays. We’d like to see it appearing in battles from time to time, but not too often as it is such a specialized card. It will still be challenging to use, but hopefully more viable in the right hands. Mortar: Deploy time decreased to 4sec (from 5sec) Same principle as the X-Bow. Furnace: Lifetime increased to 50sec (from 40sec) Our previous boost氲learly didn't make it good enough. Adding 10 seconds to th e lifetime will potentially allow for stacking of multiple Furnaces, leading t o some different and interesting slow-push gameplay. Guards: Removed pushback effect when their shields break Removing the pushback will allow the ruthless bone brothers to get in a couple of extra jabs, and hopefully compete for a spot in your Battle Deck. Witch: Damage increased by 17% Our previous change氽idn't get her to the viable level we were hoping for. Thi s change will, for example, allow her to kill Minions in three hits, instead o f four (at糍ournament Ruleslevels). Lava Hound: Damage increased by 28% The Lava Hound itself isn't scary enough right now -氲ompared to the pups?- an d can sometimes be ignored. This change is relatively small, but it brings the damage of the hound and the pups in line with one another. Skeletons: Spawns 3 (from 4) They offer too much distraction and damage value for 1 Elixir! Cannon: Hitpoints decreased by 8%? Tesla: Hitpoints increased by 8% We’d like to see the Cannon and Tesla as interchangeable options depending on your deck preference and needs. Currently the Cannon offers more value and is the clear choice. This change will hopefully make the decision more interesti ng. Please leave your thoughts and feedback on the沲orums漑r澑eddit! See you in the Arena, The Clash Royale Team 野豬QQ 大女巫時代來臨 傳說還不夠強嗎= =+ 皇巨咧!!?不該砍18%嗎 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.250.62.22 ※ 文章網址: https://www.ptt.cc/bbs/ClashRoyale/M.1466179766.A.DBC.html

06/18 00:10, , 1F
皇家巨人毫髮無傷 給噓...
06/18 00:10, 1F

06/18 00:14, , 2F
連一費的骷髏也砍
06/18 00:14, 2F

06/18 00:15, , 3F
骷髏也要砍 哭了
06/18 00:15, 3F

06/18 00:16, , 4F
XBOW再起
06/18 00:16, 4F

06/18 00:20, , 5F
06/18 00:20, 5F

06/18 00:22, , 6F
大皮愛用者表示絕望 根本不差那傷害 根本砍不到東西
06/18 00:22, 6F

06/18 00:23, , 7F
跟我po的有8.7%相似
06/18 00:23, 7F

06/18 00:24, , 8F
還不如縮短部署時間 3秒根本白癡 其他大怪都打塔只有
06/18 00:24, 8F

06/18 00:25, , 9F
女巫起飛了嗎?
06/18 00:25, 9F

06/18 00:25, , 10F
他打怪 大野豬人家補個小電直接爽尻800滴以上
06/18 00:25, 10F

06/18 00:26, , 11F
骷髏少了一個兄弟 有夠慘
06/18 00:26, 11F

06/18 00:28, , 12F
我的愛將小骷髏被砍!?
06/18 00:28, 12F

06/18 00:28, , 13F
骷髏砍這刀真的很大 = =
06/18 00:28, 13F
砍25%還少坦一下

06/18 00:30, , 14F
其實官網可以選繁體中文@@ 加農又被砍血量了...
06/18 00:30, 14F
!!原來有中文

06/18 00:30, , 15F
加農又砍
06/18 00:30, 15F

06/18 00:30, , 16F
我玩女巫流 感到超爽 XD
06/18 00:30, 16F

06/18 00:31, , 17F
加農又砍啊.....
06/18 00:31, 17F

06/18 00:33, , 18F
女巫飛狗要起飛了
06/18 00:33, 18F
※ 編輯: andrewliang8 (111.250.62.22), 06/18/2016 00:43:50 ※ 編輯: andrewliang8 (111.250.62.22), 06/18/2016 00:49:17

06/18 02:05, , 19F
砍骷髏不砍傳奇 皇家
06/18 02:05, 19F
逼你課金QQ

06/18 02:22, , 20F
皇家攻不強還有射完幾砲後被反打守不住風險不砍正常
06/18 02:22, 20F

06/18 02:24, , 21F
不然高端為啥沒啥人用皇家
06/18 02:24, 21F

06/18 02:31, , 22F
那個是最高端,我在3300上下皇家還是一堆
06/18 02:31, 22F

06/18 02:36, , 23F
SC真的超會平衡 我就看女巫加農到底要改幾次
06/18 02:36, 23F
沒幾張牌沒改過吧XDDD連野豬都砍了

06/18 02:46, , 24F
反正肯定想要改到每張牌出場率別差不多吧
06/18 02:46, 24F

06/18 02:57, , 25F
改史詩牌沒啥用 玩到三千多的人史詩牌等級根本跟不上
06/18 02:57, 25F
等級跟不上還頗有用的紫卡頂多冰凍吧

06/18 06:19, , 26F
要不要來3400看有多少皇家蛆
06/18 06:19, 26F
3000附近也一堆皇巨

06/18 06:22, , 27F
加農被砍要換啥?
06/18 06:22, 27F

06/18 06:36, , 28F
皮卡要改的是縮短視線 明明就距離很遠還是會被引過去
06/18 06:36, 28F
這每一張卡都一樣吧

06/18 07:29, , 29F
加農砲乾脆鎖起來算了 每次更新每次砍 XDDDD
06/18 07:29, 29F
※ 編輯: andrewliang8 (111.250.62.22), 06/18/2016 08:34:47 ※ 編輯: andrewliang8 (111.250.62.22), 06/18/2016 08:36:33

06/18 08:40, , 30F
不一樣 每張牌會受影響的距離都有差
06/18 08:40, 30F

06/18 10:29, , 31F
呵呵,公主還buff ,改名傳奇戰爭好了zzz
06/18 10:29, 31F

06/18 10:30, , 32F
幹 我看錯了,是王子看成公主
06/18 10:30, 32F

06/18 10:32, , 33F
改成這樣平衡都壞了了~回不去了
06/18 10:32, 33F

06/18 10:55, , 34F
剛好我X弩上3級欸 爽
06/18 10:55, 34F

06/18 12:28, , 35F
總之CR的平衡應該是動態平衡XD
06/18 12:28, 35F

06/18 15:15, , 36F
野豬被nerf就是爽
06/18 15:15, 36F
文章代碼(AID): #1NP22ssy (ClashRoyale)
文章代碼(AID): #1NP22ssy (ClashRoyale)