Re: [BM ] cash 太多之後 觀眾人數會遽減?
看板Baseball_Sim (棒球遊戲)作者sadwithoutu (沒有你 傷心)時間18年前 (2007/02/15 00:01)推噓1(1推 0噓 0→)留言1則, 1人參與討論串2/2 (看更多)
※ 引述《acersmile (悠閒 )》之銘言:
恕刪
原文網址; http://0rz.tw/f02r6
FAQ: Team Revenue and Cash Levels
Q: It looks like team revenue drops in BB2K6 and BMO when all the teams in
the league have a lot of cash. Is this intentional?
A: We programmed it that way. There's not really an easy way to keep cash
levels from spiraling up or down, depending on what teams spend. So we
adjust attendance down if teams have a lot of cash and vice versa.
In real life, the owners either pocket the difference (usually) or sign
a new record contract like A-Rod or Manny. We didn't want players earning
100 million by 2025, but we did feel we needed to keep cash levels low.
In a league where everyone has $100 million, there are no teams willing
to give up good players for cash -- and that helps keep a league fun.
__________________
Clay Dreslough, Sports Mogul Inc.
cjd at sportsmogul dot com
簡單的說,這是本來就故意設計成這樣的。
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