[情報] WOT 9.17測服改動

看板Wargaming (戰艦世界 - WOT)作者 (測試)時間9年前 (2016/11/27 01:43), 編輯推噓7(7018)
留言25則, 10人參與, 最新討論串1/1
來源:https://goo.gl/RKBiAT -Fixed a problem where ramming damage was dealt when two siege mode tanks were close to each other 修正當兩台攻擊模式的戰車緊貼彼此的時候會造成碰撞傷害的問題 -Fixed the placement of the tank tier icon 修正車階圖示的位置 -Removed invisible obstacles near the rail carts on Prokhorovka 移除普羅霍夫卡中 列車車廂附近的隱形障礙物 -Fixed the absence of national flags when creating a training room with nation restrictions 修正建立有國家限制的訓練房的時候國旗不見的問題 -Fixed the distortion of tracks in siege mode 修正攻擊模式下 履帶扭曲變形的問題 -Fixed the activation sound of camo net and binoculars on 5.1 and 7.1 systems 修正在5.1跟7.1聲道的偽裝網及V鏡的啟動音效 -Configured the possibility to shoot through ladders of some houses 調整射擊穿過某些房子的梯子的可能性 -Fixed the text display in the sound settings 修正音效設定中的文字顯示 -The possibility to invite to a clan through the contact list of the recruiter is available again 又可以從招募官的好友名單中拉人進公會了 ========================================= 喜聞樂見的瑞典重坦Hot Nerf來囉~ Kranvagn: -Reduced the engine power of the SFA F12 engine by28% 降低引擎馬力28% -Increased the drum reload time from 28 to 33 seconds 彈夾裝填時間從28秒加到33秒 -Increased the reload time between single shots from 2.75 to 3 seconds 小裝填時間從2.75秒加到3秒 -Decreased the armor of the upper glacis 降低首上裝甲 Emil II: -Reduced the engine power of the AVS-1195 engine by 28% 降低 AVS-1995 引擎的馬力28% -Reduced the engine power of the AV-1995 engine by 35% 降低 AV-1995 引擎的馬力35% -Increased the reload time between single shots from 3 to 3.51 seconds for the 12cm akan L/40 gun 12cm炮的小裝填時間從3秒加到3.51秒 -Increased the reload time between single shots from 3 to 3.51 seconds for the 10.5cm TK 105 gun 10.5cm炮的小裝填時間從3秒加到3.51秒 -Dreased the armor of the upper glacis 降低首上裝甲 Emil I: -Reduced the engine power of the SFA 8 cyl boxer engine by 18% 降低 SFA 8 cyl boxer 引擎的馬力18% -Reduced the engine power of the AOS-895 engine by 21% 降低 AOS-895 引擎的馬力21% -Increased the reload time between single shots from 3 to 3.51 seconds for the 10.5cm TK 105-9 gun 10.5cm TK 105-9炮的小裝填時間從3秒加到3.51秒 -Increased the reload time between single shots from 3 to 3.51 seconds for the 10.5cm lvkan m/42 gun 10.5cm lvkan m/42炮的小裝填時間從3秒加到3.51秒 Leo: -Reduced the engine power of the DB 605 engine by 30% 降低 DB 605 引擎的馬力30% -Reduced the engine power of the Meteor Mark IV Mod 271 engine by 31% 降低 Meteor Mark IV Mod 271 引擎的馬力31% Strv 74: -Increased the engine power of the 2st Scania-Vabis 607/1 engine by 19% 提高 2st Scania-Vabis 607/1 引擎的馬力19% ========================================= 騙P幣二部曲 如有誤譯或語意難解請多多包涵及指教喔 ========================================= -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.168.207.181 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1480182182.A.82E.html

11/27 02:30, , 1F
不砍感覺會變災難
11/27 02:30, 1F

11/27 02:51, , 2F
這樣一刀,整個變成廢鐵了 誰會站著給彈匣車打...
11/27 02:51, 2F

11/27 03:04, , 3F
超測時短裝超慘TX:4s T9:5s 沒砍回早期設定還OK啦
11/27 03:04, 3F

11/27 06:07, , 4F
我覺得WG始終不願意面對分房問題 看著就很失望
11/27 06:07, 4F

11/27 07:22, , 5F
分房問題裝死了吧
11/27 07:22, 5F

11/27 08:47, , 6F
砍的好!!
11/27 08:47, 6F

11/27 09:38, , 7F
砍得好!彈夾車短裝填就是命 能砍到短裝填通常都有效
11/27 09:38, 7F

11/27 09:42, , 8F
早該砍了,看到猴子開這種車只會氣死人
11/27 09:42, 8F

11/27 10:55, , 9F
分房問題官方之前有提過要在整個平衡重製後做
11/27 10:55, 9F

11/27 10:56, , 10F
而且人口大宗的歐俄服的統計恐怕分房問題不顯著
11/27 10:56, 10F

11/27 10:58, , 11F
另瑞典砍法我覺得最奇怪的地方在不砍那個overbuff的
11/27 10:58, 11F

11/27 10:59, , 12F
砲塔厚度反而先把小裝填砍掉 而且T8.T9的3.5秒打起
11/27 10:59, 12F

11/27 10:59, , 13F
來恐怕跟單發車差不多了
11/27 10:59, 13F

11/27 10:59, , 14F
頭包弄大一點給大家打,賣頭短裝填砍到5秒還是無敵
11/27 10:59, 14F

11/27 11:00, , 15F
跑很快的肉盾車不知道有什麼意義
11/27 11:00, 15F

11/27 11:00, , 16F
問題在那樣彈夾都不彈夾了
11/27 11:00, 16F

11/27 11:01, , 17F
而且他的腦袋本來就不符實車資料
11/27 11:01, 17F

11/27 11:02, , 18F
想跟原有兩台做出市場區隔可以不要把臉用的這麼厚
11/27 11:02, 18F

11/27 11:03, , 19F
根據批評瑞典重坦亂做的文章所說實車臉厚度幾乎也
11/27 11:03, 19F

11/27 11:04, , 20F
扛下約300多等效了 沒必要搞到T10TD金彈都打不穿
11/27 11:04, 20F

11/27 20:37, , 21F
我也覺得分房是大問題,權重不圴,車種不圴,地圖
11/27 20:37, 21F

11/27 20:37, , 22F
一直重覆等等才是讓遊戲體驗下降主因
11/27 20:37, 22F

11/27 20:49, , 23F
總權重基本上沒啥問題 問題在於細節(車階/車種)上
11/27 20:49, 23F

11/27 20:50, , 24F
不過這些問題主要是因為ASIA/NA人數不足以撐起MM的
11/27 20:50, 24F

11/27 20:51, , 25F
正常運作 反觀EU/RU比較少有在抱怨MM的問題
11/27 20:51, 25F
文章代碼(AID): #1OESccWk (Wargaming)
文章代碼(AID): #1OESccWk (Wargaming)