[情報] Storm & 6/1 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (磁磚大)時間11年前 (2015/06/02 12:59), 11年前編輯推噓6(604)
留言10則, 6人參與, 最新討論串1/1
真希望可以玩到AW阿... - There's apparently a problem now with tanks losing hitpoints when hitting turrets ripped off by ammo rack explosions; 目前有個BUG:當車輛撞擊被爆彈藥架掀翻的砲塔時會扣生命值的問題。 - Developers are currently actively working on the ghost shell issue (shells flying through tanks) 砲彈鬼隱(砲彈會穿過敵車)的問題正在處理。 - The frontal armor of the IS-2 Berlin is historical: "cast straight armor, made by Plant No.200 - 100mm thick"; 柏林IS-2的正面裝甲合乎史實:「由200號工廠製作的鑄造裝甲,有100mm厚。」 - The amount of shells carried for T-54 Prototype is historical; T-54原型的攜彈量合乎史實。 - Developers are considering gold ammo penetration nerfs but no specific numbers were given yet; 開發組正在考慮削減金彈穿深,但確切數值尚未公布。 - Maus in the game doesn't have the track mounts on the model the real Maus has, according to Storm it's just model simplification. 遊戲中的老鼠模型並沒有履帶掛載點,但史實老鼠有。Storm:「毫無反應就是簡化。」 原文網址:http://ritastatusreport.blogspot.nl/2015/06/01062015-q.html ========================================================================== Early Storm Q&A - According to Storm, this is a part of matchmaker functioning normally; 根據Storm表示,下列網址的分房表現是正常的。 - There are no plans to remove Malinovka from hightier battles; 沒有計畫讓蹲坑諾夫卡從高階戰鬥中移除。 - There are no plans to remove Prokhorovka from hightier battles either (or at all); 同樣的普羅霍夫卡也無上述計畫。 - T-34-85 "Rudy"'s S-53 gun has improved penetration because "it has different shells"; Rudy的S-53有更好的穿深是因為砲彈種類不同。 - Rudy's gun is also more accurate than regular T-34/85's gun because "the tank is manned by a mega-crew and a dog"; 同樣的Rudy的炮比原版34/85更準是因為「車組員比較神,而且還加上一隻萌犬。」 - T-34-85M doesn't have the improved Rudy's shells because "back then we did not consider it as necessary"; T-34/85M沒有跟Rudy擁有改良砲彈是因為「當時我們認為沒必要」。 - Storm cannot comment on "World of Tanks 2.0"; 對於先前提到的WOT 2.0,Storm無法評論。 - WoT development will not end with patch 1.0; WOT的開發不會在推出1.0後終止。 - There's a bug in 9.8 where some completed personal missions do not count. It will be fixed. 9.8有個關於某些已經達成的個人任務沒有被計算在內的BUG,會修。 - Storm states that the alleged issue with artillery aim circle "twitching" in 9.8 is not confirmed and must be investigated further; Storm表示9.8有關砲兵瞄準圈「抖動」的問題還未被證實,需要更進一步的研究。 - There were no changes to accuracy in 9.8; 9.8沒有動準度。 - According to Storm Wargaming is not afraid to chat ban toxic players even though this might result in monetary losses: "We deemed it so that there will be more profit in that." 根據Storm的說法WG並不怕禁言毒舌玩家,就算這樣做會造成金錢損失:「我們認為這 樣做會為我們更多利潤。」 - Post-battle tank statistics are broken, they now sort tanks based on their names and not tiers. 戰鬥報告統計數據壞了,他們現在是以車名排序而非車種。 原文網址:http://ritastatusreport.blogspot.nl/2015/06/early-storm-qa.html -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.224.45.32 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1433221176.A.A5A.html

06/02 14:19, , 1F
鼠式那條,是履帶『掛載點』。
06/02 14:19, 1F
感謝!

06/02 14:21, , 2F
不能罵人了!
06/02 14:21, 2F

06/02 16:42, , 3F
第一點hit應該不是擊中,而是翻譯成撞到吧?
06/02 16:42, 3F

06/02 16:43, , 4F
目前遊戲撞牆、撞樹、撞殘骸都不會扣血
06/02 16:43, 4F

06/02 16:43, , 5F
只有撞到活人或是摔車才會造成傷害
06/02 16:43, 5F

06/02 16:44, , 6F
大概是有玩家以超高速度撞到地上的砲塔就爆車了
06/02 16:44, 6F
OK!通順多了,謝謝stu支援!!!

06/02 21:49, , 7F
砲彈鬼隱是空包彈 根本沒看到砲彈軌跡
06/02 21:49, 7F
砲彈穿過的敘述是括號內的補述,我今天也有遇到 可能...兩種都有!?

06/02 21:49, , 8F
砲車瞄準圈真的會抖動阿.....
06/02 21:49, 8F

06/02 23:07, , 9F
原來真的有砲彈鬼隠Bug
06/02 23:07, 9F
※ 編輯: tai33ru (36.224.45.32), 06/03/2015 02:51:32

06/04 02:27, , 10F
風力誤差在炮車上被偷偷的實作了(誤)
06/04 02:27, 10F
文章代碼(AID): #1LRJWufQ (Wargaming)
文章代碼(AID): #1LRJWufQ (Wargaming)