[情報] 12/5 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (Willie)時間11年前 (2014/12/07 00:25), 編輯推噓15(161117)
留言134則, 21人參與, 最新討論串1/1
- SerB on “anti-bot” system: “The system takes into account that various things happen in life. You have to go to the toilet urgently, your mom called you to eat or your wife needed to turn your attention to her and not to pixel tanks. So if you don’t go AFK regularily (what does “regularily” mean I will not tell, sorry), then an AFKer can be forgiven.” 防掛機系統已考慮到三次元會發生意外,例如被兒子、女兒、老婆、女友召喚,或臨時尿 遁。只要不是經常掛機,系統就會容忍。 - SerB states that the radius of the render circle be cca 500 meters 繪圖範圍半徑約500m - the fact that WoWp planes are displayed much further than tanks in WoT doesn ’t mean much, as the scale is different for WoWp (譯者:不知道這條在講啥,抱歉) - apparently, the “XP for tanking” was scrapped? (Q: “How is XP for tanking doing” A (SerB): “About the same as XP for looking badly at the enemy.”) 「坦傷賺經驗」被廢棄了? - SerB explains that the upcoming viewrange nerf is not caused by technical limits of BigWorld, the real reason is that currently, high viewrange makes flanking maneuvers much more difficult and the game as a result turned to be too linear. It cannot be however implemented fast, there have to be many calculations and a lot of internal testing. 預定的砍視距並不是因為遊戲引擎碰到限制,而是目前的高視距設定,讓側面偷襲相當 困難而導致戰鬥過度線性化。並不會急著下刀,還有很多計算以及測試要跑。 - SerB on possible stronk klanu invidivdual mission rigging (rigged battles): “We record all the proceedings now. Many comrades, considering themselves to be really smart have already felt that on their accounts. I will not share any details. I simply do not recommend trying it.” 用套好的放水戰鬥完成個人任務的可能性?SerB:「我們正全程紀錄。有些同志或許已經 感覺到自己被盯上了。不會公佈細節,但我不建議你們試探 WG」 - Panther 88 will defintely not have limited MM, Storm states that it doesn’ t have worse parameters than the regular vehicle – the mobility is worse, but the gun is better 88豹不會有保護分房;雖然機動糟了點,但砲比較好。 - Storm states that 75 percent of players have no idea what battletiers are anyway Storm 表示有四分之三的玩家根本沒搞懂戰鬥等級 (譯者:戳排戳不停…) - Storm states that compared to FCM, Panther 88 is doing fine 以 FCM 50t 的前例,88豹沒問題 - the Panther 88 on supertest was bugged, it burned too much – it was fixed 超測時 88豹太會燒,會修正 - Storm confirms that the tanks were released for test with placeholder stats 測試服的確有用暫用數據 - it’s possible that the “tank twitching” of vehicles bug is present, but only in replays. In replays, it’s impossible to fix. Storm will however investigate nonetheless. 出現了個「戰車瞬移*」的錯誤,但僅限於重播檔中。雖然無法修正重播檔,但 Storm 還 是會調查。 (譯者:不確定有沒有翻對,我沒碰過…) - Storm commenting on players using the “public opinion” and “a lot of people thinks” pseudoargument: “German vehicles were very reliable! China produces only shitty stuff! In WW2, Germans were buried under corpses! Yea… public opinion…” (玩家蠢話,略) - individual missions in 9.5 test are still placeholders, they will almost certainly change 測試服的個人任務還是暫用數值,還會改 - Storm on the requirement of some IM’s to do them in platoons: “look for a platoon or don’t do them” 有些個人任務需要組排完成?Storm:「去找人組排,不然不要解」 - platoons were specifically impelemented into the IM’s to “improve socializing” (SS: fucking retards, seriously, as if socializing was a cornerstone of this game) 組排限制是為了「增進交流」而設的 (SS: 去你的拖棚把戲,說的好像玩家交流是這遊戲的重心似的) - Q: “Why did you buff FV215b 183?” A: “FV215b 183 players don’t think it was a buff.” 為啥 buff FV215b(183)?「該車車長不認為這是 buff」 - Storm confirms that all the tanks (including mid-tier ones) will have the transmission split from the engine 所有車的變速箱都會和引擎分家 - apparently, the gun list for 9.5 is final (no 20pdr for Challenger) 9.5 的主砲列表已定稿(Challenger 沒有 20磅砲) - it’s possible that the minimap tank name color will change before 9.5 release 小地圖的車名顏色可能會改 - the individual mission token solution (5*4+1, 20 needed) is final 個人任務的記點機制(5*4+1,需要 20)已定稿 - some people are angry about the token system, Storm replies that you don’t have to play the arty missions (SS: IF you fulfill all the secondary objectives) 有人對記點機制很不滿,Storm 回復說這樣至少不必解自走砲任務 (SS: 如果所有任務都有達到進階目標的話) - Storm states that the placeholder tank stats solution was an unfortunate necessity, as other things than just tanks have to be tested in 9.5 很抱歉測試服用暫用數據,但必須如此。因為除了車輛之外,還有很多東西要測 - FV4005 will be rebalanced before release FV4005 在正式版前還會再平衡 - apparently it will NOT be possible to test the premium tier 8 Panther 88 88豹不給試開 - Veider states that the render range is not displayed on the new improved minimap since it will be changed to a circle anyway Veider 表示因為很快就要改成圓形,故不在新小地圖上做顯示範圍指示。 後面在講衝撞系統出現奇怪現象的原因,有興趣請移駕原文 http://ftr.wot-news.com/2014/12/05/5-12-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 42.70.24.42 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1417883125.A.BBA.html

12/07 00:31, , 1F
FTR有個人任務列表,還頗有難度
12/07 00:31, 1F

12/07 00:44, , 2F
放棄翻譯了,實在太多...
12/07 00:44, 2F

12/07 01:01, , 3F
WoWp那一條是在講 一樣的距離在WoT跟WoWp看起來不
12/07 01:01, 3F

12/07 01:01, , 4F
一樣遠 這樣比較是沒意義的 因為定義的scale本來
12/07 01:01, 4F

12/07 01:01, , 5F
就不同
12/07 01:01, 5F

12/07 01:02, , 6F
其實這條沒啥意思 地面因為有其他景物可以作為參考
12/07 01:02, 6F

12/07 01:03, , 7F
點 所以感覺會較近 空中沒有參考目標物遠的看起來
12/07 01:03, 7F

12/07 01:03, , 8F
遠*
12/07 01:03, 8F

12/07 01:04, , 9F
會比較近
12/07 01:04, 9F

12/07 02:01, , 10F
WT的引擎可以顯示1~2 km外的敵機而且你看不到1,2 km
12/07 02:01, 10F

12/07 02:02, , 11F
外的敵軍坦克...通常是友軍坦克回報位置你才有機會
12/07 02:02, 11F

12/07 02:03, , 12F
射擊1公里外的敵車。 是怕蘇聯車那悲劇的準度...
12/07 02:03, 12F

12/07 02:25, , 13F
個人任務最難的又不是自走砲...
12/07 02:25, 13F

12/07 02:25, , 14F
甚至自走砲跟中坦可以並列最簡單的兩項
12/07 02:25, 14F

12/07 02:26, , 15F
我在說最終任務啦...
12/07 02:26, 15F

12/07 02:51, , 16F
不用解SPG不是難度問題 而是玩SPG的人口少吧
12/07 02:51, 16F

12/07 07:59, , 17F
掛機偵測太人性化啦~!
12/07 07:59, 17F

12/07 08:26, , 18F
搞懂戰鬥等級? WG要不要先搞懂玩家手可以很殘到T10
12/07 08:26, 18F

12/07 12:28, , 19F
這個世界上有毅力的人還是很多 可以連敗到T10
12/07 12:28, 19F

12/07 12:32, , 20F
個人任務解完會有啥獎勵?
12/07 12:32, 20F

12/07 12:42, , 21F
反正只要隊友carry 沒做事贏了也能拿個兩三百
12/07 12:42, 21F

12/07 12:42, , 22F
這樣就是車子會很好練
12/07 12:42, 22F

12/07 13:23, , 23F
能夠忍受連敗的恥辱到T10也算是人上人了
12/07 13:23, 23F

12/07 13:24, , 24F
部分個人任務還要組隊...唉 金車不領也罷
12/07 13:24, 24F

12/07 14:35, , 25F
連敗上T10不奇怪 也許他覺得虐隊友比虐對手更有趣啊
12/07 14:35, 25F

12/07 14:38, , 26F
畢竟趣味不限定在贏得戰鬥 也有喜歡嘴砲搞毛玩家的
12/07 14:38, 26F

12/07 14:57, , 27F
連敗出一堆T10的玩家湊一起,天天宣地也是可以上岸
12/07 14:57, 27F

12/07 15:11, , 28F
mod就有分房提示的功能如果他們覺得玩家戳排不好
12/07 15:11, 28F

12/07 15:12, , 29F
大可也把這功能置入 真正的問題是分房本身令人嘔血
12/07 15:12, 29F

12/07 15:13, , 30F
看到20K 32K勝率還低於46% T8~9車開了上千次
12/07 15:13, 30F

12/07 15:14, , 31F
而且幾乎都是重坦毫無懸念 完全是在扯14個人的後腿
12/07 15:14, 31F

12/07 15:14, , 32F
而且無窮無盡只要他還有錢修車 就有機會當班長害人
12/07 15:14, 32F

12/07 15:15, , 33F
我還真期待偵查大搬風 HT TD最好通通往生 成天輕視
12/07 15:15, 33F

12/07 15:16, , 34F
隊友 不把開光的車列為保護對象 不當回事 隨便犧牲
12/07 15:16, 34F

12/07 15:49, , 35F
你想太多了 大搬風也是這些人跑去開輕坦而已
12/07 15:49, 35F

12/07 15:50, , 36F
32場勝率46%的玩家不管玩啥車 拖14人後腿這種事基本
12/07 15:50, 36F

12/07 15:50, , 37F
上完全一樣的 問題不在車而在駕駛的人的腦袋上
12/07 15:50, 37F

12/07 15:50, , 38F
32K場
12/07 15:50, 38F

12/07 16:44, , 39F
他們才不會去開輕坦勒....
12/07 16:44, 39F
還有 55 則推文
12/07 21:22, , 95F
XD dxzy是在哭什麼啦? 你講的是有道理不過也不用這
12/07 21:22, 95F

12/07 21:22, , 96F
樣吧..
12/07 21:22, 96F

12/07 21:22, , 97F
明明都講到爛掉了聽到別人賭爛MM還是跳出來反賭爛
12/07 21:22, 97F

12/07 21:23, , 98F
一開始我就講了與其在乎戳排還不解決不如去搞MM
12/07 21:23, 98F

12/07 21:24, , 99F
如果MM搞不好那最好把新視野拿出來搞死那些HTTD
12/07 21:24, 99F

12/07 21:25, , 100F
這兩者洗牌才能有明顯的改變 你開輕坦搞不好wn變400
12/07 21:25, 100F

12/07 21:26, , 101F
0+ 神手+視野壓制+高輕火力=無敵咩 樂於把臉讓你巴
12/07 21:26, 101F

12/07 21:26, , 102F
你還是想太多了 抱怨是WOT的一環我沒閒到每次跳出來
12/07 21:26, 102F

12/07 21:26, , 103F
也好過成天看重坦或開重坦在那跳恰恰跟蹲來蹲去
12/07 21:26, 103F

12/07 21:26, , 104F
事實上我從頭到尾也沒惡意 開HT的抱怨LT不開光只黑
12/07 21:26, 104F

12/07 21:27, , 105F
意思就是你是針對我才跳出來囉?
12/07 21:27, 105F

12/07 21:27, , 106F
槍 開LT的抱怨HT只會黑不扛線 這種事情一年前PTT就
12/07 21:27, 106F

12/07 21:27, , 107F
HT抱怨LT不開光根本莫須有的罪名 他們視野多遠啊
12/07 21:27, 107F

12/07 21:27, , 108F
不知道上演多少次了 而我想跟你說的只是該抱怨的是
12/07 21:27, 108F

12/07 21:28, , 109F
人而不是車 至於更該抱怨的MM本來就已經是常識 連提
12/07 21:28, 109F

12/07 21:28, , 110F
的價值都沒有
12/07 21:28, 110F

12/07 21:28, , 111F
所以我看起來就是一副第1天上PTT+很白癡所以勞你駕?
12/07 21:28, 111F

12/07 21:29, , 112F
那就莫須有吧 我本來是想提點概念給你 變成爭論就非
12/07 21:29, 112F

12/07 21:29, , 113F
我本意了 請允許我離拖
12/07 21:29, 113F

12/07 21:29, , 114F
看不出來 只看到 閉嘴 別抱怨 沒概念
12/07 21:29, 114F

12/07 21:30, , 115F
我提一整串反而被斷章取義 哈哈 lol whatever
12/07 21:30, 115F

12/07 21:46, , 116F
flank很困難是因為WG出一堆開闊+長廊地形阿
12/07 21:46, 116F

12/07 21:46, , 117F
現在大多數的地圖都很無聊,為啥不能多出一點
12/07 21:46, 117F

12/07 21:47, , 118F
比較多路線可以選擇的地圖呢..
12/07 21:47, 118F

12/07 23:40, , 119F
新出的地圖都是多路線的阿..每條路還有分岐呢
12/07 23:40, 119F

12/07 23:52, , 120F
結果那張有點日本風的大歸大某一條路到底TD蹲在那
12/07 23:52, 120F

12/07 23:53, , 121F
剛好 從過鳥居開始黑黑黑黑到門前 一台都可以打兩台
12/07 23:53, 121F

12/07 23:54, , 122F
爬坡處有分支倒是不錯 結果幾乎也都在那打
12/07 23:54, 122F

12/08 00:36, , 123F
痛恨史達林格勒,是可以側襲,但規劃跟迷宮一樣= =
12/08 00:36, 123F

12/08 00:38, , 124F
另,黑槍HT猴不是最惡劣的;是自認輕坦的HT猴走平原
12/08 00:38, 124F

12/08 00:40, , 125F
而且他是頭車或者唯123重坦,在高階場。寧願他黑槍
12/08 00:40, 125F

12/08 09:43, , 126F
哪有分誰比較惡劣,都是猴
12/08 09:43, 126F

12/08 12:06, , 127F
繪圖只有500m不夠用吧
12/08 12:06, 127F

12/08 12:09, , 128F
從原先說的56X公尺縮到500 XD
12/08 12:09, 128F

12/08 14:40, , 129F
就玻璃車末日啊 再也無法躲在安全距離外開炮
12/08 14:40, 129F

12/08 14:43, , 130F
說實話我認為會造成更慘烈的單方面屠殺
12/08 14:43, 130F

12/08 14:43, , 131F
因為休閒型的基本上就沒在管視距了 也許會造成為了
12/08 14:43, 131F

12/08 14:44, , 132F
開炮跑到危險地帶瞄準被秒殺 以及待的地方都打不到
12/08 14:44, 132F

12/08 14:45, , 133F
敵人 這兩種延伸出的現象造成分房不均時更加大差距
12/08 14:45, 133F

12/08 14:45, , 134F
但是以我的立場所有可以打人臉的大型變動都欣然接受
12/08 14:45, 134F
文章代碼(AID): #1KWotrkw (Wargaming)
文章代碼(AID): #1KWotrkw (Wargaming)