[情報] 5/15 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (Willie)時間12年前 (2014/05/16 13:27), 12年前編輯推噓25(25020)
留言45則, 24人參與, 最新討論串1/1
- Storm states that the amount of gold ammo fired per battle is usually 10-15 percent, 20-30 percent are separate cases, which are rare, on low tiers there is a lower amount of gold shells fired Storm 表示平均每場戰鬥中發射的砲彈通常金彈佔10~15%,20~30%的數值是特例;低 階場用的金彈量也較少。 - T-54, FV215b (183), T69 – they don’t belong to the tanks, that use massive amounts of gold ammo (80 percent) T-54、FV215b (183)、T69 不算,這些車輛大量使用金彈(高達八成) - it’s possible FV304 will be nerfed FV304 可能會被 nerf - Churchill and IS HD models are not ready yet apparently Churchill 和 IS 的 HD 模組還沒準備妥當 - Storm states that he will investigate artillery accuracy, there are no guarantees it won’t be touched (SS: earlier it was confirmed that the developers want to nerf tank accuracy a bit) Storm 表示他會研究 SPG 的準度,不保證不調動(SS:之前證實開發人員要降低戰車的 準度) - Veider comments the situation of Tiger P and why will it get nerfed: “It started to be imbalanced even at the point it was buffed. And the imbalance dynamic grows only up. It will continue go grow even more imbalanced. And when Tiger H gets nerfed it will grow even stronger.” Veider 評論虎P被砍的原因:「在上次 buff 它之後就 IMBA 了。而隨著其他的改版,它 跟其他車比起來越來越 IMBA。而砍虎式讓這情況變得更誇張」 - trees (tree render) will not be touched in 9.1 9.1 不會動科技樹 - Veider confirms that there will be an option to grind credits by “tanking” (blocking damage) Veider 證實以後可用「坦傷」賺銀幣(譯註:KV-4 表示晚上開香檳,它請客。) - for now, developers keep their position about not changing (nerfing) the armor of cast premium tank turrets (SS: for example Type 59) 目前開發人員仍保持著一貫立場,不去更動金車鑄造砲塔的裝甲(例如五九式) - the “confrontation” mode stats don’t influence the tank statistics, on which tank rebalance is based 平衡的時候不會參考「國戰」的數據 - the bug that when minimized, the game still stresses GPU a lot has been fixed in 9.1 9.1 會修正「當遊戲最小化時仍然佔用大量 GPU 資源」的錯誤 - in 9.1 the hangar stressing the GPU won’t be fixed 9.1 還不會修正車庫耗 GPU 資源的問題 - Storm states that during the Ardennes and Balaton operation, there were only a few Tigers present and they didn’t participate in fighting Storm 表示在守望萊茵河作戰和巴拉頓湖戰役中,只有少量虎式參戰且沒有參與戰鬥。 - the special tank characteristics for historical battles will come soon, developers are working specifically on this now 史實戰鬥專用的車輛數據快好了,開發人員正在專案處理中 - US new medium branch implemented this year? “For now, only light tanks” 今年會有美國新中坦線嗎?「目前只規劃輕坦」 - Storm confirms: Soviet tier 8 light tank will be the LTTB Storm 證實蘇聯新八階輕坦會是 LTTB(譯註:一台只有車身圖紙的架空車) - tank surface rendering (SS: if I understand it correctly) will most likely be fixed in 9.2 – this concerns specifically the surface colors of the tank 車輛表面著色器很可能在 9.2 修正 - the Kharkov screenies released are old, the map was actually made brighter Kharkov 地圖流出的截圖是舊版的,它已被改的明亮些 - developers want to make vehicle nations diverse from one another (SS: as in, each nation has some special traits) but it’s difficult 開發人員希望把每個國家做出特色,但很困難 - game changes will not be decided by player voting. Storm elaborates that everything would become worse, because players see only a part of the picture. 不會用玩家投票來決定遊戲的更動。Storm 解釋說因為玩家只看到遊戲的一部分,這樣搞 只會搞砸事情。 - regarding the connection between low performance and sound: “We’ll dig into it – the sound is not for free” 說到音效和低效能之間的關係:「我們正在處理,音效不是沒有代價的」 - Veider confirms that the appearance of shitty machines in branches (SS: Chi-Ri and Leopard prototype) is there for monetization (SS: as in players skipping them for free XP), but he also adds that some of the nasty cases are being reviewed Veider 證實科技樹中的確有一些坑車(SS: Chi-Ri 和 Leopard prototype)會想讓人用 自由經驗跳過,但他也表示正在重新檢視一些特別坑的車。 - Havok will come after 9.1 Havok 會在 9.1 之後才實裝(譯註:八月以後吧) - Storm confirms that the sounds in 9.1 will be reworked significantly, shooting sounds were completely reworked, furthermore on the test, two vehicles will have their soundsets (engine, track sounds) totally reworked in order for the developers to gather feedback Storm 證實 9.1 會大量重製音效;砲聲會完全重製,而有兩台車輛會重製所有音效以收 集玩家的意見。 http://ftr.wot-news.com/2014/05/15/15-5-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.235.230.20 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1400218044.A.536.html ※ 編輯: WillieHuang (36.235.230.20), 05/16/2014 13:29:37

05/16 13:31, , 1F
把準度調回去阿~ 不然看各種1s, is在黑槍拿高傷
05/16 13:31, 1F

05/16 13:39, , 2F
每次被FV304定身都超無言,希望可以nerf一下射速
05/16 13:39, 2F

05/16 13:41, , 3F
因為T-54、FV215b (183)、T69不用金蛋廢一半...
05/16 13:41, 3F

05/16 13:41, , 4F
像E100也用很多吧 有些車沒金彈就廢一半
05/16 13:41, 4F

05/16 13:43, , 5F
WTF用150砲的話也是要上金彈
05/16 13:43, 5F

05/16 13:44, , 6F
許多金車的金彈比例也比較高它有算嗎
05/16 13:44, 6F

05/16 13:47, , 7F
是總平均所以看起來才很低 畢竟有些車銀彈穿深就很高
05/16 13:47, 7F

05/16 13:50, , 8F
德國的特色早就做出來了.... 燒燒燒
05/16 13:50, 8F

05/16 13:56, , 9F
日本:俯角 美國:鐵頭 英國:HESH 法國:彈匣 中國:山寨
05/16 13:56, 9F

05/16 13:56, , 10F
德國:火燒車 祖國:改版BUFF
05/16 13:56, 10F

05/16 13:58, , 11F
英國只有183那台HESH, 其他是神準神dpm無裝甲車
05/16 13:58, 11F

05/16 13:59, , 12F
中國8階+是偽HT... 推重比16的 TX HT, QB都笑了
05/16 13:59, 12F

05/16 14:00, , 13F
FV4202也是HESH啊 215B裝甲其實沒很差 4202也是神硬
05/16 14:00, 13F

05/16 14:00, , 14F
只要不要打頭...
05/16 14:00, 14F

05/16 14:01, , 15F
1中國俯角也很差吧 號稱永不低頭
05/16 14:01, 15F
明明車輛差不多,國籍的差別待遇啊

05/16 14:02, , 16F
永不低頭的是祖國, 中國是不快樂(山寨來的感覺更差?)
05/16 14:02, 16F

05/16 14:06, , 17F
好像記錯了 no depression 是快樂的意思才對 XD
05/16 14:06, 17F

05/16 14:13, , 18F
PTA一度想賣了,囧
05/16 14:13, 18F

05/16 14:18, , 19F
坦傷可以賺 那IS-6更值得買了阿...
05/16 14:18, 19F

05/16 14:18, , 20F
阿那些車的設計就是要你上金彈啊!能只打銀彈我也想
05/16 14:18, 20F

05/16 14:19, , 21F
可以用坦傷賺銀幣 那我們說好來互斷履帶 洗個15分鐘
05/16 14:19, 21F

05/16 14:19, , 22F
洗到沒彈藥為止
05/16 14:19, 22F
賺的會不會連彈藥費都不夠?實裝後你可以試試

05/16 14:20, , 23F
可以追蹤來源 同一人給的坦傷銀幣有上限就好
05/16 14:20, 23F

05/16 14:49, , 24F
支持調整準度,讓準度的差異突現
05/16 14:49, 24F

05/16 15:11, , 25F
183那設計不打金彈是來賣萌的嗎
05/16 15:11, 25F
※ 編輯: WillieHuang (36.235.230.20), 05/16/2014 16:09:01

05/16 18:46, , 26F
arty T_T
05/16 18:46, 26F

05/16 20:45, , 27F
現在我的PTA沒有L7,有點苦不堪言,主要是那俯角…
05/16 20:45, 27F

05/16 20:46, , 28F
我T-54只用2成金彈 難怪勝率這麼低
05/16 20:46, 28F

05/16 23:23, , 29F
183打新德國TD不用金彈lol,問題是基本上都帶金彈xD
05/16 23:23, 29F

05/16 23:25, , 30F
德國TD才要上吧 RNG出2100勒
05/16 23:25, 30F

05/17 01:19, , 31F
T-54應該是頂炮出來前要上金 出來後也還好
05/17 01:19, 31F

05/17 01:20, , 32F
走140那條可能要繼續上 銀彈穿深201有點不夠
05/17 01:20, 32F

05/17 01:20, , 33F
T62A那條就不太需要了
05/17 01:20, 33F

05/17 01:39, , 34F
穿深219也沒好到哪去 火控還是重坦等級的
05/17 01:39, 34F

05/17 01:48, , 35F
t69不打金才真的沒得玩吧= =
05/17 01:48, 35F

05/17 13:02, , 36F
我的T69基本都打AP彈...
05/17 13:02, 36F

05/17 13:06, , 37F
為什麼T69車手會希望打全金彈 潘興車手就少聽到?
05/17 13:06, 37F

05/17 13:06, , 38F
雖然潘興半金彈也是挺重要的
05/17 13:06, 38F

05/17 13:07, , 39F
因為蛋夾車沒辦法說換蛋就換蛋阿 只能一開始就上金
05/17 13:07, 39F

05/17 16:14, , 40F
說好的突擊虎
05/17 16:14, 40F

05/17 16:30, , 41F
夾蛋車(?
05/17 16:30, 41F

05/17 19:38, , 42F
T69我也是全銀彈在打的,不覺得有不妥
05/17 19:38, 42F

05/17 20:11, , 43F
T69在九階場打過六千傷,最後有打金啦,因為銀打玩了~
05/17 20:11, 43F

05/17 23:36, , 44F
T69當然可以全銀彈阿 只是全金彈更威而已
05/17 23:36, 44F

05/17 23:37, , 45F
我開KV-4嘲諷過全金彈T69,角度完全錯誤,彈開8發-.-
05/17 23:37, 45F
文章代碼(AID): #1JTQ6yKs (Wargaming)
文章代碼(AID): #1JTQ6yKs (Wargaming)