[情報] 3/27 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (tlmk)時間12年前 (2014/03/28 13:05), 編輯推噓14(14019)
留言33則, 14人參與, 最新討論串1/1
http://ftr.wot-news.com/2014/03/27/27-3-2013/#more-9882 - developers state that in historical battles, having “pre-determined” setups (like always 2 Tigers, 3 Panthers and 5 Panzer IV’s for example) really limits the replayability of the historical battle (same map, same teams …) 開發者們表示,在歷史戰鬥使用預先設置(例如一直是2輛虎1,3輛豹式和5輛四號戰車) 會限制歷史戰鬥的重複可玩性(同樣的地圖,隊伍......) - developers are aware of the DirectX 12, but Storm states that there is not enough hardware or players with it and it will take a few years to accumulate 開發著們有注意到DX12,但是Storm表示沒有夠多的玩家有夠用的硬體,而那會需要 很多年去累積。 - Storm: “We didn’t promise additional fuel tanks on Maus” Storm:"我們沒有保證鼠式會有額外的油箱。" - the second Tiger suspension variant will be introduced as an alternative hull 虎1不同版本的懸吊( http://ppt.cc/jWw4 )會被當成可選車體之一推出。 - AMX 50B will be reworked to HD definitely this year, there are however no “ normal” photos/drawings of it, so it was postponed a bit, developers will look for more reference AMX 50B一定會在今年被重製成HD版,然而它沒有"正常"的照片或圖紙,所以它被延後 了一點,開發著們會找更多的參考資料。 - Storm states that all the models will definitely not be reworked to HD in 2014, but they will try to put as many of them in as possible – the mass-production remodelling system is still not set up yet, because there are more complications than developers expected around it Storm表示所有的模型一定不會在2014完成HD重製,但他們會盡可能的加快速度-大量 模組重製系統還沒設置好,因為比開發者們意料的還要複雜。 - apparently, it’s Storm personally, who picks tanks to be reworked to HD, based on following criteria: their fame, their popularity, tier and premium status 顯然地,重製的HD戰車是由Storm親自選擇的,基於以下標準:名聲,受歡迎度, 階級與獨特地位。 - WT E-100 won’t be reworked to HD soon WT E-100不會太快被重製為HD版。 - for now, Storm can’t say which models will exactly be made HD in 9.1, but IS and Churchill definitely will be amongst them, IS-3 too if I understand it correctly 目前Storm不能說哪些模型會確定在9.1被重製為HD版,但是IS跟Churchill一定會在 名單之中,IS-3也會,如果我理解正確的話。 - free camera won’t be enabled within hangar, nor will players be able to move around it – Storm explains that the way this is done is that a lot of things in the hangar are cleverly simplified in order to increase hangar’s performance – but move the camera a tiny bit and it everything will start look ugly 自由攝影機/視角不會在車庫中被啟用,玩家也不能在其中移動-Storm解釋這麼做 的原因是車庫中的很多東西都聰明的精簡化了以增加車庫的畫面表現-但只要移動 一點攝影視角所有東西都會開始變難看。 - there are no plans to allow players to customize the wear and tear of their tanks (SS: as in, players selecting how rusty they want their tank), but dynamic dirt (tanks driving through mud get dirty) is planned 目前沒有計畫讓玩家自訂戰車舊化/戰損外觀(SS:也就是讓玩家選擇戰車有多少鏽斑), 但是動態塵土有計畫(戰車開過泥土會變髒)。 - Storm states that not all visual bugs by far were fixed in this round of tests Storm表示目前為止這輪測試還沒修正所有的視覺錯誤。 - tank selection based on maps in team battles – in patch 9.2 or 9.3 隊伍戰鬥基於地圖來選擇戰車-9.2或9.3。 - on high details, lower FPS in 9.0 is acceptable according to developers 開發者們表示9.0在高細節畫面時,降低的FPS是可接受的。 - hangar low FPS will be fixed (it was a bug with lighting, developers found it already) 車庫的低FPS會被修正(那是一個打光的bug,開發者們已經找到原因)。 - it is not sure yet, how many HD models per patch will be the “usual” number, because the developers haven’t streamlined the production yet 目前還不確定每個更新有多少HD模型會是"正常"的數目,因為開發者們還沒開始有 效率的生產。 - the “odd lighting” of tracks will remain 履帶"奇怪的打光"不會修改。 - Storm confirmed that each HD model has cca 90 megabytes, so in the future, the HD models of tanks will have 25+ gigs (apparently, Titanfall has 55 gigs and it’s normal) Storm證實每個HD模型90MB,所以未來所有的HD戰車模型會佔25GB以上(顯然地, Titanfall要55GB而且那很正常)。 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 61.228.180.100 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1395983145.A.39F.html ※ 編輯: tomwei34 來自: 61.228.180.100 (03/28 13:09)

03/28 13:09, , 1F
新的科技樹一直出的話 到時候WOT佔50GB也不是不可能
03/28 13:09, 1F

03/28 14:49, , 2F
一直想要裝HD的請服用吧~早說過了...
03/28 14:49, 2F

03/28 14:50, , 3F
配備根本就跟不上
03/28 14:50, 3F

03/28 15:58, , 4F
越高解析的貼圖材質肯定程式會越來越肥大
03/28 15:58, 4F

03/28 15:59, , 5F
除非採用即時渲染的方式 不過那樣太耗時跟耗效能
03/28 15:59, 5F

03/28 17:13, , 6F
配備不可能跟不上 金錢跟不上才是真的
03/28 17:13, 6F

03/28 17:36, , 7F
不是個人...而是大部份玩家阿...
03/28 17:36, 7F

03/28 17:43, , 8F
空間太大:換硬碟 畫質要好:換顯卡
03/28 17:43, 8F

03/28 17:44, , 9F
讀取太慢:換CPU+記憶體
03/28 17:44, 9F

03/28 17:44, , 10F
換好以後發現供電不足:換PSU
03/28 17:44, 10F

03/28 17:44, , 11F
插太多東西導致散熱不佳:換機殼
03/28 17:44, 11F

03/28 17:45, , 12F
呼....終於可以玩FULL HD版的WOT嘍 >.0
03/28 17:45, 12F

03/28 17:48, , 13F
現在一台車大約12MB 以後要在9倍大的畫布痛車...
03/28 17:48, 13F

03/28 23:46, , 14F
開發者們表示9.0在高細節畫面時,降低的FPS是可接受
03/28 23:46, 14F

03/28 23:46, , 15F
我相信有很多玩家都是關遊戲特效在玩的
03/28 23:46, 15F

03/29 03:40, , 16F
前陣子還有人提到pc效能過剩 看來離過剩還有段距離
03/29 03:40, 16F

03/29 18:18, , 17F
PC效能過剩的人電腦是花多少錢啊......
03/29 18:18, 17F

03/29 18:25, , 18F
文書機,上網只FB的人,當然效能過剩~~~
03/29 18:25, 18F

03/29 18:26, , 19F
問題是重度遊戲的玩家,效能永遠不夠~~~
03/29 18:26, 19F

03/29 18:38, , 20F
AM2 3600+ 跟700GT,會不會在改版後就跑不動啦?
03/29 18:38, 20F

03/29 19:33, , 21F
現在跑得動之後就跑得動 要不要跑HD可以自選
03/29 19:33, 21F

03/29 19:33, , 22F
玩電動效能要過剩 顯卡要砸超多錢吧...
03/29 19:33, 22F

03/29 19:55, , 23F
NV560TI目前可以全開耶
03/29 19:55, 23F

03/29 20:33, , 24F
看玩什麼吧 只玩採地雷隨便一張都過剩
03/29 20:33, 24F

03/29 20:33, , 25F
沒有過剩的問題 只是你需求多寡的問題
03/29 20:33, 25F

03/29 21:43, , 26F
家裡桌電效能全開沒問題...但是我還是用筆電玩的效能
03/29 21:43, 26F

03/29 21:43, , 27F
習慣了~XD
03/29 21:43, 27F

03/29 22:10, , 28F
踩地雷用486都嫌多
03/29 22:10, 28F

03/29 23:12, , 29F
486電腦windosw7不知道開機要幾小時?
03/29 23:12, 29F

03/30 01:22, , 30F
@r0930 感謝回覆,原來還能自選。
03/30 01:22, 30F

03/30 01:58, , 31F
@LeonBolton 沒找到486開機測試 不過有P1 90MHz的
03/30 01:58, 31F

03/30 01:58, , 32F

03/30 13:33, , 33F
看影片WIN7優化做得很好耶 當初486開WIN3.1人會崩潰
03/30 13:33, 33F
文章代碼(AID): #1JDGCfEV (Wargaming)
文章代碼(AID): #1JDGCfEV (Wargaming)