[情報] 3/6 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (Willie)時間12年前 (2014/03/07 11:49), 編輯推噓7(7011)
留言18則, 12人參與, 最新討論串1/1
- wheeled vehicles will not be implemented (SS: in connection with the new truck motion from the physics video) 不會推出輪式車輛 - when “hiding” behind rubble from destroyed buildings, your silhouette will be visible normally 就算躲在被轟垮房子的瓦礫後,你的剪影依然會顯示(譯註:被準心指到時顯示的輪廓) - it will be possible to knock down the turret-mounted machineguns from tanks 砲塔上的車長(防空)機槍可以被轟掉 - in the Kursk historical battle, it will be possible to use current tier 7 Panther 庫斯克史實戰鬥中可能出現豹式 - turrets will become “solid” only once the ammo rack explodes (SS: as in, the fact the turrets that fly off get to be solid does not mean your turret will be prevented from rotating by an obstacle, in other words – nothing will change) 炸彈藥架後砲塔會變成「剛性」的 - debris from destroyed buildings will not affect vehicle camouflage 被摧毀的房屋廢墟不會影響隱蔽 - debris from buildings will not damage tanks – at least in the first round of physics implementation 瓦礫亦不會損壞車輛;至少第一波物理引擎實裝時是如此 - BigAngryCat (SS: some sort of WG RU guy – sorry, no idea what is his position) states that the screen settings leak is obsolete, there are some settings missing, such as the FOV setting for example BigAngryCat 表示之前流出的畫質設定畫面是舊版的,缺了一些新東西。 - it will not be apparently possible to make (and save) your own graphics preset according to Storm 無法自行修改預設的畫質設定 - the “dynamic resolution” in the settings is “a change (reduction) of 3d image resolution, while keeping the GUI resolution the same”, for example GUI (interface, letters etc.) can be in 1920*1080 resolution, while the ground is in 800*600 resolution 動態解析度「dynamic resolution」:在界面保有原解析度下,降低3D繪圖部份的解析度 ex. 可以將小地圖、車輛狀態等界面維持1920*1080,而遊戲畫面降到800*600 http://ftr.wot-news.com/2014/03/06/6-3-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 111.253.130.64

03/07 11:56, , 1F
03/07 11:56, 1F

03/07 12:01, , 2F
就是不提供console
03/07 12:01, 2F

03/07 12:47, , 3F
不知什時會有房子倒塌在下方的倒楣鬼被埋住後
03/07 12:47, 3F

03/07 12:47, , 4F
系統判定陣亡的新玩法。
03/07 12:47, 4F

03/07 12:48, , 5F
這樣以後城鎮戰會更有趣。
03/07 12:48, 5F

03/07 13:07, , 6F
無傷的話我要把麵包機/澡盆/吸塵器變礦車的圖截下來
03/07 13:07, 6F

03/07 13:17, , 7F
礦車 哈哈
03/07 13:17, 7F

03/07 13:22, , 8F
打掉防空砲的話就變成: 左舷的彈幕太薄了 (咦錯棚XD)
03/07 13:22, 8F

03/07 13:32, , 9F
礦車 哈
03/07 13:32, 9F

03/07 13:33, , 10F
砲膛會卡住吧www
03/07 13:33, 10F

03/07 14:11, , 11F
麵包機跟澡盆我是知道 但吸塵器又是那台
03/07 14:11, 11F

03/07 14:15, , 12F
ARL V39
03/07 14:15, 12F

03/07 14:59, , 13F
砲膛?組員都被壓死了誰來操砲?
03/07 14:59, 13F

03/07 15:00, , 14F
咦? 遙控戰車哪來的組員XDDDD
03/07 15:00, 14F

03/07 15:20, , 15F
這裡的吸塵器應該是指DickerMax/Sturer Emil
03/07 15:20, 15F

03/07 15:20, , 16F
來源: Circumflex的 vacuum max (YT影片)
03/07 15:20, 16F

03/07 17:33, , 17F
我找到是這個影片 http://youtu.be/TMMWYLHRPnk
03/07 17:33, 17F

03/07 20:41, , 18F
對就是這個
03/07 20:41, 18F
文章代碼(AID): #1J6K7YS5 (Wargaming)
文章代碼(AID): #1J6K7YS5 (Wargaming)