[情報] Storm的二測Q&A 模組更動 畫質改進
這篇篇幅比較大,另外PO
Hello everyone,
Storm posts a lot these days, luckily for us. Now, he is asking for your
feedback on test round 2 of patch 0.8.10. Specifically, if you have some FPS
problems, you are to upload dxdiag log, python.log from game files and a
screenshot of your graphic settings. Please note there is no point in
uploading them here and posting them in comments, Russians have enough
feedback on their own (for once, the fact they have weaker computers on
average is a benefit to us).
If you REALLY feel like giving your feedback, go to the source linked above
and post it in comments. However, what I think is more interesting is the
discussion:
- 0.9.0 will bring HD graphic models, these HD models will be on standard
graphic render too
9.0會實裝高畫質顯示模組,這些模組也會套用在標準畫質渲染上。
- the levels of detail for HD client will be “normal” too, eg. you won’t
have to buy a new computer from 0.9.0 (SS: if I understand it correctly, it
will be possible to switch the HD models off by reducing your texture quality)
能使用高畫質客戶端的電腦配備細節也會是「一般的」,好比說你不需要為
了9.0更新而去買一台新電腦。(SS:我理解的沒錯的話,HD 模組可能可以
由玩家自己關閉以降低你的貼圖精細度)
- 0.9.0 will come in 2014
9.0會在2014年推出。
- in next patch (0.9.0) following maps will be fixed: Malinovka, Erlenberg,
Redshire, Highway, Sacred Valley, Northwest (SS: noooo don’t touch Malinovka
:( )
9.0會修正下列地圖:Malinovka, Erlenberg, Redshire, Highway, Sacred
Valley, Northwest (SS:不!!!別碰蹲坑諾夫卡啊啊啊!!!)
- apparently Malinovka has imbalanced base winrate
顯然蹲坑諾夫卡兩方出生點的勝率不太平衡(譯:不確定是指一般或遭遇還
是兩者兼有之)
- in next patch there will be tier 10 TD fixes (nerfs), they are already
being tested, Storm states he will not tell what changes “so the New Year is
peaceful :)” But it’s not a camo nerf, Storm states that camouflage changes
will come later, as they require a lot of testing
下個更新會Nerf頂TD,他們已經在接受測試。Storm表示他不會透漏改變了
啥。「所以這個新年仍然會很平靜!(笑」不過不會Nerf TD的隱蔽係數,
Storm說隱蔽係數改變會晚一點到來,因為需要更多的測試。
- T57 Heavy will not be nerfed at all – Storm states its winrate actually
dropped, he’s now 3rd worst on its tier.
T57HT將不會更動,Storm說他現在勝率直落,已經是同階倒數第三。
- the FPS drops in test 1 were apparently fixed, Storm states that they were
caused by “improperly assembled shader package during the assembly of the
patch client, this was the reason for not only the FPS drops, but also the
graphic artefacts and weird trees, this is why the supertesters have not
caught it – the supertester version was assembled normally”
一測時出現的FPS問題已經修復了,Storm說那是在客戶端版本的安裝過程中
著色封包的不正確安裝所引起的問題(這段不太好理解/,有專業的板有可
以幫解惑嗎?)這問題不僅造成了掉FPS 的問題,也造成圖形錯誤跟奇怪的
樹產生。而因為超測玩家的程式版本是正常的,所以沒有抓到這個BUG。
- in 0.8.10, the garage sometimes shows different crew skills than those,
that are on the pop-up skill window, this is because there is a bug in the
number rounding
8.10的車庫中組員的技能百分比會顯示和彈出視窗中不一樣的百分比數值,
這個BUG與四捨五入的計算有關。
- Storm states that to implement both colours for the Japanese tanks would be
“expensive” (SS: or it could be interpreted as “requiring”), because it
would increase the client size by 10-20 percent
Storm表示將兩種日本車色都實裝對WG來說很「昂貴」(SS:或者可以解釋
成「沒必要」),因為這會增加大約10~20%的遊戲大小。
- according to Storm, the Ferdinand size difference is insignificant
根據Storm的說法,Ferdi的大小更動差異完全可以忽略。
原文網址:http://ftr.wot-news.com/2013/12/13/storm-on-0-8-10-test-2/
========================================================================
模組更動部分網址:http://tinyurl.com/plonqtw
主要有以下的更動:
Ferdi變大台,但隱蔽係數沒動(Storm掛保證)
IS-6履帶更動,炮盾上的觀測孔多一個,裝甲判定稍微變動
M4的76炮、Obl.416的M-63變長了一點
T1HT的76炮變短了點
就降。
========================================================================
另外,在翻譯完之後FTR放上了WG對於WOT到8.10為止的畫質改進以及未來可
能會釋出的效果做出的推廣影片,連結如下:
http://www.youtube.com/watch?v=K3g6qR0KOJY
我個人覺得影片後半的煙塵以及火焰讓整個戰場更有戰場的感覺了!
原來這麼多版本以來WOT改進的幅度這麼大啊...
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※ 發信站: 批踢踢實業坊(ptt.cc)
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增加觀測孔大概就像是望遠鏡變雙筒望遠鏡這種
觀測設備沒升級應該是沒影響視距吧(不負責任亂猜XD
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※ 編輯: tai33ru 來自: 27.241.183.103 (12/14 09:04)
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