[情報] 11/07 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (磁磚大)時間12年前 (2013/11/08 16:23), 編輯推噓16(16016)
留言32則, 15人參與, 最新討論串1/1
週末了,團隊戰蠻好玩的:) - SerB states that the S-70 gun could fit into IS-4 turret, but was not mounted in it in real life SerB表示130mm S-70可以塞的進IS-4砲塔,但是現實中沒裝過。 - the IS-4 on tier 9 had the S-70 gun earlier (SS: as far as I remember, it was removed when IS-4 became tier 10), despite not being historical, it was there because “it was necessery” 之前IS-4還是九階重時有S-70是因為「必要」而非史實。(SS:那管後來 IS-4升階後拿掉了) - Chinese 59-16 light tank in game was based not only on drawings, there is allegedly a mock-up photo too 遊戲中的59-16不只有草圖參考,甚至傳聞有照片佐證。 - WZ-131 85mm gun with “funny” muzzle brake: according to SerB this design was borrowed from the Americans WZ-131滑稽的砲口制退器據SerB表示是借用美國的設計。 WZ-131制退器的圖:http://tinyurl.com/p7akh7e - SerB’s son doesn’t have much time to play WoT, as he is preparing for real army career, currently he is a part of the army volunteers: SerB 的兒子沒空玩WOT啦,人家正在準備加入軍隊,目前是軍隊的志願者 之一呢! - SerB states he’s not sure how much money can you make per one battle without premium account, he thinks it’s around 200 thousand credits SerB 說他不確定玩家在沒P帳的情況下,到底最多可以在一場戰鬥中賺到 多少錢,大概是20萬吧。 - you can catch a glimpse of a new hangar on the Chinese vehicle presentation pictures: 新車庫背景的驚鴻一瞥!http://tinyurl.com/o4unqg9 - SerB on which real life WW2 vehicles are still missing from WoT: “Well, there are no Brummbärs yet, some British, French are not complete. The same goes for Japanese, Italians and various others such as Swedes. But regarding the USSR, Germans and USA, almost all mass-produced vehicles are there. As we start to change the hulls (SS: introduce optional hulls) – there will be more modifications.” SerB 評論那些還沒有被做進WOT裡頭的二戰坦克:灰熊自走砲、一些英法 車還沒有完成製作,同樣的還有日本、義大利以及瑞典等等的坦克。不過 蘇聯、德國跟美國幾乎全部的量產坦克都已經加進遊戲裡了。當「可選車 體」推出之後會有更多的改型推出。 - SerB states that there are 4 spotcheck points on the hull (SS: points that serve to check if your vehicle is visible or not – if one of them gets spotted, the entire vehicle gets spotted): center of front hull, center of rear hull, center of side hull – and 5 on the turret (front, rear, side centers + “roof”) SerB說現在車身有四個視野檢查點,分佈在車體前、後、左、右中心點, 然後砲塔有五個:砲塔前、後、左、右中心跟車頂。(SS:伺服器判斷你 的車會不會被看到的依據,一個被偵測到就整台車都會被點亮) - it’s theoretically possible that if the points above are hidden, but for example a roadwheel sticks out, the tank won’t be spotted anyway (as the roadwheel is not a spotcheck point) 理論上如果上述所有檢查點都沒被看見,但路輪露在外,坦克是不會被點 亮的。(因為路輪不是檢查點) - damage by ricocheting shells won’t be implemented in order to save server resources and it’s something very rare (too rare to warrant development) 跳彈造成傷害不會做出來,因為要保存伺服器資源,而且這種狀況很少, 少到不值得做出來。 - tanks turning over (on their backs) will be implemented because it’s something not so rare that will happen more often 坦克翻車會做因為這情況發生的機會不算少。 - the fact that after the Japanese branch there will be long break before new tanks are added is caused by the fact that the modellers (same people who work on new tanks) will work on improving old models for new HD client 日本線加入之後會有很長時間不會加入新坦克,因為模型部門要將心力放 在精緻化舊有的坦克模組上。 - SerB states he’s fine with playing with Sixth Sense or without it SerB說他認為有沒有第六感都不影響他的遊戲體驗。 - SerB confirms next patch will be 8.10 下個版本將會是8.10。 - 8.10 will contain Japanese tanks and Object 430 8.10會加入日本線跟Object.430 - new chat system (reworked chat) will come in 2014, there are problems with it on serverside – it has problems with too many people online 新聊天系統會在2014年推出,目前伺服器端在太多人在線上時存在著一些 問題。 - 9.0 will bring some improved graphics, but will come a bit later 9.0會推出畫質改進,然而9.0會晚一點推出。 原文網址:http://ftr.wot-news.com/2013/11/07/7-11-2013/ --

05/04 19:29,
按著開機鍵數秒即可達到關燈的效果
05/04 19:29

05/04 19:30,
樓上我差點照做了!!! 這樣很危險阿!!
05/04 19:30

05/04 19:32,
還好樓上你沒按 想想不久以前 我就照他的話做了之後阿
05/04 19:32

05/04 19:33,
就怎樣@@
05/04 19:33

05/04 19:34,
就關機了阿..............
05/04 19:34
-- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.114.112.43

11/08 16:27, , 1F
真的還假的!? 只要藏住點!? 那把角落露出算OK的!?
11/08 16:27, 1F

11/08 16:28, , 2F
望向他兒子) 原來SerB說"Join the army"是認真的
11/08 16:28, 2F

11/08 16:31, , 3F
之前說樹叢是方的 你要怎麼知道露出的是哪裡
11/08 16:31, 3F
不好意思我自刪推文 battery大的意思我有點不明白 我遇到的都是在城市轉角 敵人轉角只露出一咪咪負重輪 然後沒幾秒就消失了 樹叢的話我倒是沒有仔細看過

11/08 16:42, , 4F
只是想說畫面上露出來 實際上可能是在方型樹叢裡面..
11/08 16:42, 4F

11/08 16:52, , 5F
開光判定就是用偵測點 點沒露就還是有計算草叢隱蔽
11/08 16:52, 5F

11/08 16:57, , 6F
是哪一台銀幣車可以賺20萬.....
11/08 16:57, 6F

11/08 17:02, , 7F
B大說得我好像遇過
11/08 17:02, 7F

11/08 17:20, , 8F
很久不會放新車 萌犬QAQ
11/08 17:20, 8F

11/08 17:23, , 9F
遊戲玩得夠久別說第六感,連第七感都能自行感受了...
11/08 17:23, 9F

11/08 17:25, , 10F
黑啊~ 開場15~20秒就能感受到要輸了呢(眼神死)
11/08 17:25, 10F

11/08 17:55, , 11F
你看到的偵測點不是一直開著,所以轉角那個可能是
11/08 17:55, 11F

11/08 17:55, , 12F
中心點都出來了正退回去到一半,你才看到,
11/08 17:55, 12F

11/08 17:55, , 13F
所以才會有敵方只露出輪子的錯覺~
11/08 17:55, 13F
s大不是喔 我是看到敵車退回去 沒有退徹底結果露出另一側的輪子出來 正想要洗他履帶結果他就消失了

11/08 18:15, , 14F
原來露輪子沒差...害我每次定偵都要緊張的喬半天 囧
11/08 18:15, 14F

11/08 18:20, , 15F
T10,開場敵方15我方14個全數斷線,自己一個人將敵方
11/08 18:20, 15F

11/08 18:20, , 16F
全數開光全數殺光外加佔點完畢...這樣會有20萬銀嗎?
11/08 18:20, 16F

11/08 18:40, , 17F
可能還要每發都爆彈藥架 省彈藥錢
11/08 18:40, 17F

11/08 18:50, , 18F
然後還要開神車 Medium Mk. I 喔~
11/08 18:50, 18F
※ 編輯: tai33ru 來自: 111.251.228.137 (11/08 19:25)

11/08 19:28, , 19F
喔喔~了解了解
11/08 19:28, 19F

11/08 19:50, , 20F
因為偵測點已經退入掩蔽物後
11/08 19:50, 20F

11/08 19:51, , 21F
就變成履帶外露但你偵測不到它
11/08 19:51, 21F

11/08 20:22, , 22F
之前陸版好像有發生過全部斷線然後一隻吃全部的
11/08 20:22, 22F

11/08 20:22, , 23F
不過忘了最後賺多少0..0
11/08 20:22, 23F

11/08 21:06, , 24F
我覺得131那個炮很帥氣啊
11/08 21:06, 24F

11/09 18:09, , 25F

11/09 18:09, , 26F
關鍵字 : Visibility Checkpoints
11/09 18:09, 26F

11/09 18:17, , 27F
不過我不懂的是自身車體模組會不會阻擋檢查點
11/09 18:17, 27F

11/09 18:18, , 28F
像是TOG擺超逆側角 在不露出側面中心點的情況把露出
11/09 18:18, 28F

11/09 18:18, , 29F
屁屁 那車身後方檢查點會不會被看見
11/09 18:18, 29F

11/09 18:25, , 30F
原來iohan大的意思是這樣,剛看半天看不懂,好問題...
11/09 18:25, 30F

11/09 18:31, , 31F
還是會被看到啊 這就是露屁股...(常露屁股被打爆)
11/09 18:31, 31F

11/09 19:38, , 32F
自體模組不是掩蔽物
11/09 19:38, 32F
文章代碼(AID): #1IV9zqSc (Wargaming)
文章代碼(AID): #1IV9zqSc (Wargaming)