[情報] 9/10 Q&A
看板Wargaming (戰艦世界 - WOT)作者sunshinefish (羽織)時間12年前 (2013/09/10 23:16)推噓22(22推 0噓 23→)留言45則, 23人參與討論串1/1
原文網址:
http://ftr.wot-news.com/2013/09/10/10-9-2013/
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This is the regular daily QA thread. There will be one more special QA post
after this today.
這是平常的每日 QA 討論串,今天晚一點還會有一個特別的 QA 文章
- Storm states that the player opinion “there is less than one arty and one
scout per battle on average” is not true according to WG’s statistics
Storm 表示根據 WG 的統計資料,玩家們說 "平均每場戰鬥少於一輛自走砲和只有一輛
偵查車" 的看法並不正確
- how much arty in battles on average? “less than Storm would like”
平均每場戰鬥有幾輛自走砲? "比 Storm 希望的還要少"
- Storm on Superpershing armor: “We are not hiding anything. As usual, we don
’t comment on armor.” (SS: when accused that they are hiding some nerfs of
SP armor)
Storm 評論超潘的裝甲: "我們沒有隱瞞任何事情。就如往常一樣,我們不討論裝甲的
事情" (SS: 他們被指控隱瞞了一些 nerf SP 裝甲的消息)
- the WT E-100 model is final
WT E-100 的模型已經定案
- gold shells for T69 will (in connection with their penetration nerf) be
automatically sold for credits for their purchase price in 8.8
T69 的金幣彈在改 8.8 的時候會自動以銀幣價格原價賣出(關聯到 nerf 金彈的穿深)
- according to RU support, the “Lucky” achivement is bugged. Storm stated
that it was not fixed in 0.8.8
根據俄服客服的消息,"Lucky" 這個獎章有 bug。 Storm 表示這個 bug 並不會在
8.8 中修復
- it’s technically possible to have different reload times for different
shell types on one gun, but this won’t be implemented
技術上可能讓同一門砲上的不同彈種擁有不同的填彈時間,不過不會做
- Storm on MM fix in 8.8: “Some problems with settings of servers on which
the MM runs were fixed – we will give them more computing power allocated on
handling the battle queues, which will lead to better battle balancing.”
Storm 評論 8.8 分房修正: "執行 MM 娘的伺服器設定已經修正;我們會給予它更多的
計算能力去處理排隊中的玩家,這將會產生更平衡的戰鬥分房"
- no plans to buff Soviet tier 10 heavies
沒計畫要 buff 蘇聯 T10 重坦
- IS-4 mantlet is penetrable easily. This is not a bug according to Storm.
根據 Storm 所說,IS-4 的砲盾很容易被穿不是個 bug
- 112′s characteristics are now final
112 的數據已經決定
- no plans to improve IS-6 maximum speed
沒計畫要改進 IS-6 的極速
- Storm states that the lower frontal plate of King Tiger is historical now
(100mm), the 120mm picture circulating on the internets is wrong
Storm 指出 King Tiger 的首下裝甲現在符合史實了 (100mm),網路上流傳的 120mm
圖片是錯的
- VK4502P viewrange nerfs were done for “balance reasons”
VK4502P 視距 nerf 是為了 "平衡"
- it will not be possible to buy 112 or T-34-3 for gold in 8.8
8.8 不可能用金幣買 112 或 T-34-3
- Storm confirms: the Sherman/T-34 “massive nerf” (aimtime, spread) are
valid only for those special tanks in tutorial
Storm 確認: Sherman/T-34 上砍的大刀(瞄準時間、擴圈)只會套用在教學模式裡的特
殊車輛上
- Superpershing won’t recieve limited MM
超潘不會有分房保護
- regarding the VK3001H/VK3002M relationship:
1) VK3002M stats will start from zero
2) if VK3001H was unlocked – VK3002M will be unlocked
3) if you have VK3001H in the hangar, you will get a free VK3002 with a
garage slot and 100 percent crew, but without ammo, equipment or
consumables
4) if VK3001H had camo, this camo will be cloned to VK3002M (with same
expiring time), this goes for decals/inscriptions too
5) any accumulated experience on VK3001H will be transferred to VK3002M
VK3001H/VK3002M 之間的關係:
1) VK3002M 的統計資料會從零開始
2) 如果已經解開 VK3001H – VK3002M 也會被解開
3) 如果你的車庫裡有 VK3001H,你會得到一輛免費的 VK3002 + 車庫位子 + 100% 組
員,但是不會有彈藥、裝備或消耗品
4) 如果 VK3001H 有上迷彩,這個迷彩會改套用到 VK3002M (到期時間維持不變),車
上的標誌與標語亦同
5) VK3001H 上累計的經驗會轉換到 VK3002M 上
- new VK3601H heavy tank MM weight and profitability “will be the same as on
other tanks of its tier and class”
新的 VK3601H 重坦分房權重和賺錢能力 "會和同階同種類的車輛一樣"
- it’s possible Sacred Valley will be reworked, specifically the issue where
upper team can light up the lower team easily, but not vice versa
有可能 Sacred Valley 會重做,特別是針對上方的隊伍很容易就點亮下方的隊伍,但
反過來變的很難的這個問題
- Severogorsk won’t be limited to low tiers only
Severogorsk 不會限制只給低階車玩
- Superpershing will be sellable for gold only until 8.9 comes out
超潘直到 8.9 改版之前都可以用金幣售出
- SerB states that the alleged experimental E-75 1200hp diesel was not real,
only a wish of the designers. Maybach managed to bring its HL engine only to
1000hp until 1955
SerB 指出 E-75 所謂的實驗性 1200hp 柴油引擎不是真的,這只是開發者的一個願望
。Maybach 到了1955年才想了個辦法讓它的 HL 引擎提升到 1000hp
- if VK4502P is ever moved to tier 8, its armor will be nerfed to historical
values (SS: in real life it was lot less, roughly like the one of the VK4502
without rear turret, the turret was only 80mm thick)
如果 VK4502P 被移到 T8,它的裝甲會被 nerf 回史實的值(SS: 真實生活中這個值會
比現在少很多,大概會像沒有後置砲塔的 VK4502,它的砲塔只有 80mm 厚)
- 128mm L/55 wouldn’t fit historically in top E-75 turret
128mm L/55 歷史上裝不進 E-75 的砲塔
- GW E-100 not being able to dispose of a low medium tank because of bad
depression? “Don’t let him reach you”
GW E-100 因為俯角太爛所以沒辦法幹掉矮小的中坦? "別讓它靠近你"
- combat missions font might be made bigger (SS: Russians are complaining
about its size)
戰鬥任務的字體也許會做得大一點 (SS: 俄國佬在抱怨字體的大小)
- in 8.8, teamdamage to a platoon mates will count as normal team damage (no
free platoonmate killing)
8.8 裡造成裝甲排成員傷害會和造成一般隊友傷害的結果一樣(也就是造成傷害就要賠
錢)
- all the removed engines can be found in your depot
所有被移除的引擎都可以在倉庫裡找到
- the reason for the mid tier German changes was aligning all the tanks to
roughly the same pattern (gameplay-wise)
改動中階德國車輛的原因是為了將所有戰車拉到差不多的遊戲水平
- in the new rating system, average XP counts without premium account
在新的評分/排名系統中,平均經驗不會計入 P 帳加成
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完
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