[情報] 戰艦世界Q&A:遊戲內容(1)
原文:
http://0rz.tw/kdmWW
http://www.wiredstar.com/WoWsWiki/
http://0rz.tw/90fAk
譯者前言:
這是戰艦世界美國論壇的Q&A,目前進行到第四串,上面第一個連結是整理
自第一、第二次Q&A的文章,第二個連結則是到目前為止所有Q&A整理出來的
wiki頁面,第三個連結是論壇Q&A區。順帶一提,負責回答的開發人員沒有
SerB那麼troll,但是名字非常troll,叫KGB。
然後我昨天一決定要翻譯就後悔了,量實在多到不行……。所以我決定從
wiki整理好的開始,由於這遊戲只是Pre-Alpha,很多不確定的回答我會省
略,盡量挑選一些比較有意義的Q&A。
然後封測、公測時程等公告最準,我會跳過這些回答。唯一一個對大家來說
比較重要的回答是這個:
Is there going to be a South East Asia World of Warships forums and alpha
test? As it feels like we as a region are missing out at this stage.
會有SEA的論壇跟內測嗎?目前這個區域似乎被遺忘了。
We have some problems with localisations now. But Alpha will be global, for
South East Asia too. - Posted 27 March 2013 - 08:33 PM
我們目前在本地化遭遇一些問題。但是內測將會是全球性的,對SEA也是如此。
本文:
Cameras, Sights, and Views
遊戲鏡頭、視野、視角
How will the interface of game play be like such as sniper mode torpedo mode
and so on?
遊戲進行的界面例如狙擊模式、魚雷模式之類的會有哪些?
Third person view, binocular view, arty-style view for long-range firing and
top-down view for aircraft managing. - Posted 17 August 2012 - 05:30 AM
第三人稱視角、望遠鏡視角、長距離攻擊用的火砲視角、操控艦載機用的俯瞰視角。
(之後會提到俯瞰視角是以類似即時戰略(RTS)方法來操縱機群)
Will aircraft affect sighting abilities, i mean if we send out aircraft and
they spot a ship, will the whole team be able to see it or just the carrier
driver?
艦載機會影響視野能力嗎?我是說如果我們派出艦載機發現一艘船艦,是整個友軍都會
看到,還是只有航母玩家?
Right now we are thinking on a concept where only recon planes will show
enemy ships for everyone in your team, while attacking planes and fighters
show enemy only for CV, who launched them.
This concept may be changed, though. - Posted 20 December 2012 - 04:00 AM - EU
目前我們設想只有偵查機會顯示敵軍船艦給所有友軍船艦,而攻擊機與攔截機只會顯示
敵軍給母艦玩家。雖然這個想法還有可能變動。
About how far does a ship have to shoot to use artillery mode ( for the metal
Dreadnoughts)
多遠的時候船艦必須要用火砲視角來射擊?
At any distance, it depends only on players choice. - Posted 16 January 2013
- 06:02 AM
任何距離,由玩家的選擇而定。
Will the fire control mechanism automatically 'lead' the target, fire straight
forcing the player to 'lead' the target manually, or some combination of the
two?
火控機制將自動對準目標,還是要讓玩家手動瞄準目標,或是都有?
(我節省了原文,原文的目標是指運動中的情形)
Player will have aiming helper to correctly calculate the deflection so that
hitting moving targets at long ranges will be possible. - Posted 01 February
2013 - 11:47 AM
Aiming helper works for torpedoes ONLY. - Posted 05 February 2013 - 04:36 AM
玩家將會有瞄準輔助以正確的計算偏移使得在長距離打中移動目標是可能的。
這個瞄準輔助將只用於魚雷。
(第二個回答是來自另一個問題,不過答案跟這問題比較有關,然後另一個回答指出這個
瞄準輔助大概是像戰機世界裡那個一樣。)
Will we be able see our ship underwater in the camera POV?
Will the water be clear in shallow water so we can see reefs?
我們可以有玩家視角從水下看我們的船艦嗎?或是水夠清澈能讓我們看見礁岩嗎?
No, view from underwater will not planned.
Yes, you will can see reefs in shallow water. - Posted 24 March 2013 - 12:30
AM
不,沒有計畫設置水下視角。
是的,你可以在淺水區看見礁岩。
Do all ships get an Arty-style view in which to fire their guns?
所有船艦都有火砲視角用於發射砲擊嗎?
If ship has main guns - she also has an arty-style view - Posted 12 July 2013
- 04:57 PM
如果船艦有主炮,她就有火砲視角。
What do you mean IF a ship has main guns? All ships have main guns except CVs
right?
如果船艦有主炮的意思是什麼?是不是除了航空母艦以外全部的船艦都有主炮?
We talked about CVs. CVs and CVEs usually don't have main guns. But if they
have main guns, player will control it. - Posted 19 July 2013 - 05:42 AM
我們是在說航母。航母與護航航母時常不具有主炮。但是如果他們有,那玩家將可以
操作它。
Are there any sights in the RTS view that would allow a ship to fire its guns
at a selected spot while in the RTS view?
在即時戰略視角的時候會有任何視野供船艦向選擇目標射擊主炮嗎?
No, player can't control his artillery from avia-RTS-mode. Only automatic
shooting. - Posted 12 July 2013 - 04:57 PM
不,玩家在即時戰略視角(操縱艦載機)時不能操控他的主炮,只能自動射擊。
Camouflage System
隱蔽系統
(有關隱蔽的回答都很不清楚,大致上就是跟WOT一樣運作而有著一點小不同)
Due to radar use in ships, will ships be spotted at long distance eliminating
any need for scouting?
由於船艦使用雷達,船艦會因此在長距離就被開光,進而無須任何偵查嗎?
There won't be any special radar sight of any kind. Radars will just bring
bonuses to accuracy and range of sight. - Posted 21 August 2012 - 10:56 AM
不會有任何種類特別的雷達視野。雷達只會帶來準確率與視距上升。
Will ships be able to Jam other ships radars?
船艦可以干擾其他船艦雷達嗎?
No, there will be no jamming. - Posted 22 September 2012 - 02:55 PM
不行,將不會有雷達干擾。
In World of Tanks the spotting distance under good circumstances is roughly
half the map width. Is it expected to be so in World of Warships?
在WOT,良好情況的開光距離大概是半個地圖寬,戰艦世界也是這樣嗎?
No, spotting distance in WoWs depends on your recon planes. - Posted 16
January 2013 - 06:02 AM
不,開光距離取決於你的偵察機。
Crew Components and Consumables
組員、組件與消耗品
For the Crew will it be like in WoT with say 5 specialized crew
members(gunner, Radioman) or will it have say a number of crew like 2
thousand total sailors as potential critical hits.
組員會是像WOT一樣有五個各種特長的組員(砲手、通訊手等),或是一個數字例如
2000個水手。
Crew will be represented with main officers. - Posted 15 August 2012 - 08:38
AM
組員會由主要軍官來代表。
Will you be able to choose aircraft loadouts like ammo loads in WoT for
CVs?
可以像WOT的彈藥一樣選擇艦載機的種類及數量分配嗎?
Yes, you will be able to choose loadout. - Posted 23 August 2012 - 07:25 AM
可以。
Will the ships that didn't have a radar have it as a thing you can research
and equip, maybe the ships have no mini map?
船艦如果沒有雷達,而雷達是它的可研究組件,那麼這船艦會不會沒有小地圖?
We will not turn the mini-map off for the ships with no radar mounted.
Players will be able to upgrade ships with presets and some radars will
possibly appear. - Posted 11 September 2012 - 04:07 AM - EU
我們不會將沒有雷達的船艦的小地圖關掉。
玩家將可以升級船艦的組件,而有些雷達就會出現。
How many members will make up your crew? Will it cap at 6 like in WoT?
整個船組員會有多少成員?會像WOT一樣上限是6嗎?
About 9-10 men. - Posted 01 October 2012 - 05:02 AM
大概9-10人。
In World of Tanks we have crew members that can move from tank to tank and
retrain. I would expect that we will have a Captain in World of Warships who
could move from ship to ship. What is the vision for crew?
在WOT,組員可以在戰車間移轉,我期待艦長也可以在船艦間轉移,組員部份的展望是
什麼呢?
In World of Warships we will have almost the same crew system as in World of
Tanks. - Posted 07 September 2012 - 03:33 AM
在戰艦世界(WOWS)我們會有和WOT幾乎一樣的組員系統。
For the crew, mainly for the Gunnery Officers, will their only be one Officer
for all the weapon systems or will it be like one Officer per each Main
Turret and then a few for the scondary/AA turrets/batteries
在組員部份,特別是槍砲官,會是一個軍官搭配全部武器系統,還是每個主炮砲塔一個
軍官,然後少數分配給副炮/防空砲塔或砲台?
One Officer per gun type. - Posted 16 January 2013 - 06:46 PM
每一種炮一個軍官。
Does the ship's bridge contain any of the major crew members or modules for a
ship in WoWs?
船艦艦橋上有任何主要組員或是船艦模組嗎?
No. - Posted 16 January 2013 - 06:46 PM
沒有(老實說,我不知道是不是troll…)
Some ships, such as the Japanese aircraft carrier Shinano and certain British
ships, had anti-aircraft rockets. Will these be AI-controlled with the rest
of the AA armaments on those ships, or inactive, unarticulating parts of the
ship model?
有些船艦,像是日本航母信濃與特定英國船艦,擁有防空火箭。這會是如同船艦其他防空
武器是電腦自動操作的,或只是不能使用、不會顯現的部份船艦模型?
We plan to do this rockets as additional equipment (like fire extinguisher in
WoT). - Posted 27 February 2013 - 10:14 AM
我們計畫將這些火箭作為額外裝備,類似WOT的滅火器。
How will AA crew gain experience in a battle, if there is no aircraft
carriers present in that battle?
如果沒有航母在戰鬥中,防空組員要怎麼獲得經驗?
Will improve the entire crew at once, all will gain experience about equally
without regard to how many who had shot.
Actually, many battleships and cruisers have scout planes - Posted 06 March
2013 - 09:07 AM
全部組員會一次同時增強,全部人無論表現多爛都會得到大約相同的經驗值。
事實上,很多戰艦及巡洋艦擁有偵察機。
Will aircraft skills be separate from general crew skill on a carrier?
艦載機組員技巧經驗會和航母的一般組員分開嗎?
Yes. Ship commander doesn't fly in attacks. - Posted 19 April 2013 - 03:00 AM
是的,船艦指揮官不會飛去攻擊。
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