[情報] 7/9 Q&A
看板Wargaming (戰艦世界 - WOT)作者hsinhanchu (hsinhanchu)時間12年前 (2013/07/10 01:17)推噓59(60推 1噓 138→)留言199則, 34人參與討論串1/1
勝敗各9場,今天表現實在不好。
http://ftr.wot-news.com/2013/07/09/9-7-2013/
As some of you probably noticed, the new EU Q&A issue is out. The only
interesting thing in it is that:
EU的Q&A,有興趣可以自己看
http://forum.worldoftanks.eu/index.php?/topic/232366-answer-thread-2/
SS認為重點只有這個:
- in 8.8, there will be national crew voices
8.8會有各國獨立的組員語音。
As always, take it “cum grano salis”, this guy was wrong it the past,
several times in fact. I’ll doublecheck it via Russian Q&A.
可是因為WGEU之前在Q&A出過很多錯(SS說工作人員翻譯的時候亂翻,例如說把
「某台車的裝甲依照某個資訊應該是某個厚度,是否能確認一下」翻成「某台車會不會
buff」,RU當然直接回NO。),所以這個訊息請等RU那邊的進一步確認。
Another piece of info from the Russian server is that Wargaming is currently
looking for closed-alpha testers of World of Tanks Generals. At least the
game wasn’t scrapped or something.
另外WGRU在找WoT:Generals的beta tester。
Now to the regular Q&A:
- Object 212 too expensive, when comparing it to S-51? “Don’t want it? Don’
t pay” and “Most of the vehicle properties are published in vehicle
description. It’s possible to test it on the test server. No need to whine
about the price here.”
212和S-51比起來太貴?
「嫌貴不要買」和「一輛車的性能數據基本都在車輛細節那一欄裡面,自己去測試服
測試,不要來這裡哭哭。」
- SerB doesn’t like the Sixth Sense perk and wants it removed. Whether it
will be nerfed or how, he will warn players in advance
SerB本人不喜歡第六感而且希望拔掉。無論未來是要nerf還是怎樣,他都會先警告玩家。
- there will be no rule about balancing TD’s in teams (SS: the player
probably means either a hardcap on TD’s, or the rule that both teams have to
have the same amount of them), SerB states: “I predicted that the next whine
target will be the TD’s :)”
不打算給TD增加每隊上限或是平衡兩隊TD的數量,SerB表示「早就料到你們下一個要哭這
個了」。
- in 8.7, the MM will be modified so both teams have the same amount of scouts
8.7MM規則下兩隊的偵查車數量會相同
- SerB doesn’t like “mirror teams” and is even against forcing MM to give
the same amount of scouts to both teams, as it is possible that with the
reduction of arties in the game, this rule will become pointless
SerB不喜歡鏡像隊伍(兩隊的車種完全一樣),也不喜歡強迫兩隊有一樣的偵查車數量。
原因是因為SPG數量已經減少,這個分房規則可能會毫無意義。
- tier 6 heavies have roughly the same balancing weight as tier 7 meds and TD
’s
T6HT的分房權重大約等於T7MT/TD
- T-50-2 player statistics in 8.7 will remain on the MT-25, “because MT-25
is a direct replacement for the T-50-2〃
T-50-2的戰績會轉到MT-25上面,因為這兩台車是直接取代關係。
- devs are not issuing FAQ posts, because noone reads them
開發組不會發FAQ,反正沒人看。
- SerB says he doesn’t appear in public (in media) more (apart from the
Wargaming business) because he’s not interested
SerB表示他本人不喜歡上媒體(WG工作需求例外),因為他不想紅。
- there is a developer idea to actually give each clan player some new points
(as in currency), which could then be turned in for tanks. But no guarantees,
promises or details.
製作組的一個點子是未來可能會加入「可以用來買戰車的公會點數」,但是沒有細節,
不保證會做。
- there will probably be more “special high level content” vehicles such as
TD’s (SS: I think there will, SerB is unclear here), such special arties are
not planned for now
未來會有更多「特別的高階車」(類似M60之類的,SS猜會有TD),不過沒有特殊SPG。
- tier 4 light tanks too weak? “Don’t play light tanks”
T4LT太弱了?
「不爽不要玩」
- if you have FPS increase in 8.7, it’s probably because you updated your
graphic card drivers, not because of game optimization
如果FPS在8.7往上升,大概是因為更新了顯卡驅動程式,和遊戲最佳化無關。
(反正每次都這樣,只要有紅畫面、掉fps都是they的錯,反過來也是...)
- the rule where HEAT shells lose penetration when penetrating (the first
layer of) spaced armor, when traversing the gap between the spaced and main
armor does not apply to other types of shells
HEAT打穿第一層裝甲後在兩層裝甲間的空隙會繼續損失穿甲能力,這點是HEAT的專用規則
,其他彈種不會有這種效果。
- analysis of patch effects data usually starts after 2-3 weeks from its
introduction
改版帶來的改變一般而言要2-3周後才開始評估。
- Brummbär and Sturmtiger were considered as a part of new separate German
branch
灰熊和突擊虎應該會是新的德國支線。
- SerB didn’t get any offers from (Russian) national TV (SerB: “Thanks
Cthulhu!”), he appeared only once on Belarussian TV one and half year ago
SerB並沒有接到俄國國家電視台的通告(SerB表示感謝克蘇魯...),他只在半年前上過
白俄羅斯電視台一次。
- WoWp: there will be premium tier 8 planes, but not soon
WoP會有T8prem,但是不是短期
- for now, Wargaming won’t disclose the configuration or pictures of WoT
servers
目前WG不會公布WoT伺服器的照片或是設定。
- the engine sound, running on neutral gear (when you stop), has no influence
on camo factor of your vehicle
停車時引擎運轉聲和隱蔽系數無關。
(實際上在被點亮之前敵人是聽不到引擎聲的)
- captured T-34 in German tree? “When it’s done it’s done”
德國擄獲版T-34 WIDID
- new pictures for crewmembers? “When it’s done it’s done”
新的組員頭像WIDID
- will the Panther changes influence all Panther-based vehicles? “That’s a
question for Zlobny, he’s doing that”
豹式引擎更動會不會影響到所有豹式底盤的車種?
「那是Zlobny要煩的,他正在忙那個」
- SerB himself is testing the Xbox WoT, he owns a Xbox360 Development Kit,
but he’s generally not a console player
SerB本人正在測試360版本,他有360的遊戲開發工具組,但是他基本上不是家機玩家
- actually, there is a (theoretical) possibility, that flamethrower tanks
will make it to the game
「理論上」噴火戰車可以做出來。
- also, SerB was surprised to find out that thanks to some sort of Havok
implementation, WoT could theoretically have wheeled vehicles
SerB表示因為Havok引擎的關係,「理論上」可以做出輪式載具。
- it’s theoretically possible to implement minefields on some maps, but SerB
doesn’t think it’s needed, because it’s stupid to die by a mine and not by
enemy fire
「理論上」可以在某些地圖放地雷,但是SerB認為沒必要,因為被地雷炸死(而不是被敵火
打死)實在很蠢。
- it’s possible that within a month or two, SerB will publish the data on
tier 10 Japanese heavy
一兩個月內SerB可能會釋出日本TXHT的資訊。
- currently, the developers are “pulling” one of the O-I Japanese heavy
variants to tier 9
目前開發組似乎把某台O-I的改型塞到T9去了
(照之前的推定,日本重坦線T7T8會缺車)
- SerB himself didn’t test the MT-25 yet, because he didn’t like its
predecessor T-50-2 either
SerB目前還沒試開MT-25,因為他也不喜歡T-50-2。
- SerB won’t buy consoles for his relatives (kids), because he thinks that
PC is more versatile
SerB不會幫他的晚輩買主機,因為電腦能做的事情比較多。
- free camera in replays and other additional replay functions? “When it’s
done it’s done”
RP中的自由攝影機模式和其它的功能WIDID
- XboX WoT will probably not have its account integrated with WoT (due to
some Microsoft conditions), mobile WoT (blitz) apparently has really easy
gameplay
360版的帳號因為微軟的關係不會和電腦板整合。
另外行動平台版本的WOT玩起來似乎很簡單(看影片的時候完全不這麼覺得)
--
Q: "Dear developers, does WoT generate so little profit that you have to
reduce the profitability of the tanks?"
A: "Dear players, do you play so bad that you have to imagine the
profitability drops all the time?"
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 36.231.233.139
※ 編輯: hsinhanchu 來自: 36.231.233.139 (07/10 01:19)
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