[情報] 5/29 Q&A
看板Wargaming (戰艦世界 - WOT)作者hsinhanchu (hsinhanchu)時間13年前 (2013/05/30 01:04)推噓24(24推 0噓 16→)留言40則, 23人參與討論串1/1
- the reason why the new XL spall liner will be changed from large to XL only
after it gets removed from a tank and put to your depot is that the XL one
will be heavier and under certain circumstances (stock tank for example), by
leaving it on the vehicle it could actually overload the suspension (eg. the
vehicle weight would be bigger than suspension allowance)
特大防爆襯層會在改版後自動拿下來的原因是它會比大型的還要重,某些極端情況下履帶
負重量會超過。
- spall liner will be removed from tanks even if the suspension has enough
capacity to allow it
即使履帶不會有異音,要改版還是先拆襯層。
- all the tanks of all the nations have the same shell distribution within
the aim circle (SS: well, apart from arties in 0.8.6 that is)
全部的戰車不分國籍、車種,彈著點散布完全一樣。
(還是有些人會喜歡宣稱某些車的彈著就是特別歪/特別接近中心,隨他們去)
- France has a superheavy tank candidate, China doesn't
法國有一台可以用的超重戰車(FCM 2C?),中國沒有
- French "monster" tanks á la TOG II will be implemented (SS: Char FCM etc.)
類似TOOOOOOOOOG II*的法國超重戰車會出現在遊戲中。
- SerB sees the possibility of tanks with twin-linked D-25T on tier 9 - as
for the issue that the pen is too low for such a tier, he states it's
possible for such a tank to fire HE, or to fight medium tanks
SerB對T9裝雙聯裝D-25T的想法:穿甲的確不夠,但是可以打高爆或是滅中坦。
- additional equipment and consumables? "If there is such a thing planned, I
will tell you"
額外的裝備/消耗品?
「我想做的時候會告訴你」(譯:沒有。)
- the MTLS tankette twin-linked 37mm doesn't work with a twin-linked gun
mechanism in game, it simply acts as a single gun firing very fast, in the
case of autocannons it doesn't matter according to SerB, but two big guns
would have to work differently
MTLS豆戰車的雙聯裝37砲在遊戲中是以一門高射速單管砲的模式。SerB認為在以機砲來說
這樣沒差,但是雙聯裝大口徑砲要有不同的機制。
- the twin-linked guns are just an option at this point, there is no
guarantee such tanks will come, the main issue is to develop the recoil
mechanism, how the guns will fire (one at a time?) etc.
雙聯裝砲只是個可行方向而已,不保證會出現在遊戲中。
主要的問題在於要怎麼設計後座機制和開火機制(單發/雙發?)之類的
- the 0.8.6 shell velocity nerf doesn't mean the range will be nerfed too,
devs will simply change the gravity acceleration
8.6調降SPG砲彈射速不影響射程,開發組只是調了不同彈種的重力系數。
- crew skills for gold won't come
花錢買技能的功能不會開放(太過pay to win)
- tests will show, whether the E-25 will be on tier 7 or 6
經過測試才會決定E-25要放6階還是7階。
- 0.8.6 test will last at least a few weeks
8.6PT會持續數周。
- balance weight of vehicle doesn't depend on its configuration (stock/elite)
分房權重不會隨著研發狀況變動
- apparently, there are some references to GAZ-74b in the game files.
According to SerB, it's a Soviet self-propelled gun (tank destroyer),
basically not yet implemented, a predecessor (first version) of SU-85B, its
model was not yet implemented
看來在遊戲中有GAZ-74b的資料。SerB表示那台是蘇聯TD/SPG(蘇聯不分TD或SPG,只有
SPG或AT-SPG),是SU-85B的第一代後繼車,最後未採用。
- the tank damage model (client-side physics) will possibly include equipment
such as boxes, machineguns or logs getting ripped off by enemy fire from the
tank, devs are working on that
製作組正在開發客戶端戰車損傷機能,未來可能可以看到置物箱、機槍或是越壕木被打飛
- change of MM weight won't be displayed in official patchnotes
分房權重不會在正式更新公告中說明。
- Caernarvon won't recieve the Centurion 105mm, it would be too OP
卡那封不會有L7,因為會太OP。
- the system for more reward for potential damage will be implemented
未來會有潛傷獎勵機制。
=本日重點=
- Q: "Will we see realistic simulated environment like destructible bridges?"
A: "Yea, how about a 25kg heavy Wii joystick to simulate reloading the IS-2
shells?"
「會不會有模擬真實戰場的環境機制,例如說可以壓毀的橋?」
「有啊,要不要來個25公斤重的手把讓你模擬裝IS-2的砲彈?」
--
Tier1 似乎很好玩的樣子... Tier7 你能面對白板車嗎?
Tier2 新主砲真是太令人高興了 Tier8 把組員賣掉的我,真是個笨蛋
Tier3 已經沒什麼好研發的了 Tier9 那樣的前置變速箱,我絕不允許
Tier4 死組員、壞零件,都是存在的 Tier10 再也不依靠隊友
Tier5 怎麼可能會爆彈藥架 Tier11 最後留下的科技樹
Tier6 燒兩次車絕對很奇怪啊 Tier12 我最好的開發商(WG)
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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