[情報] 5/17 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (hsinhanchu)時間13年前 (2013/05/18 02:08), 編輯推噓13(1308)
留言21則, 16人參與, 最新討論串1/1
- Leopard 1 too weakly armored? "Don't play Leopard1" and "It was really nice to troll whiners, knowing the armor thickness of this oversized light tank" Leo-1的裝甲太薄了? 「不爽不要玩」 「看這些該該叫的笨蛋現在才知道這台超大輕坦的裝甲數據,潮好玩的咧」 註:Leo-1目前伺服器勝率55%,op rating在TXMT排第三,表現良好。 - the solution to nerf gold ammo pen and to increase its price was accepted, because "we consider out approach to be correct" 決定nerf特種彈穿甲和調高售價的理由是「我們相信我們的方向是對的」。 - Q: "Since there are new (German) camos being introduced, havent you thought about new inscriptions, such as 'Gott mit uns'?" A: "Yep. And 'Jedem das seine' and 'Arbeit macht Frei'" 既然有新的德國迷彩,那有沒有新的標語,例如說「上帝與我們同在」? 「有啊,還有『人人接受他應得的(布根瓦爾德集中營門口標語)』和『勞動帶來自由』 (奧斯維辛集中營門口標語,那塊鐵牌前幾年還從博物館被偷走)』」 (個人評:Russian Bias,Gott mit uns沒有那麼有爭議性,只是毛子懶而已。) - for now, there are no plans to change the upcoming Soviet tier 7 premium medium tank into something on tier 8 目前不打算把快要上市的祖國T7金幣MT換成T8 (把T-44A寫出來這麼難嗎,毛子就是不乾脆) - details about the patch 0.8.6: "Wait for patchnotes" 8.6請等正式公告。 - developers are not happy with the way the players communicate in game, it is planned to "educate younger players" (Q: "And do you have plans to educate children"? A: "Sure. Beating with belt and bread and water diet.") (SS: here, SerB is trolling, but he also says that parents are responsible for bringing up their children, it's not Wargaming's task to educate players to be polite) 開發組對玩家間溝通的模式很不滿,所以打算好好教育一下那些小屁孩玩家。 (問:所以你們有計畫了? 答:當然,鞭打之外只給他們吃麵包喝白開水。) (SS:SerB只是在trolling,但是他也說過小孩的家教是家長的事,WG不負責) - premium account won't be split into active and nonactive parts (SS: a player suggested a hour-based premium account) P帳不會分成啟動和非啟動狀態(有個玩家建議以小時計費) (之前SerB似乎回答過一樣的問題,他的回應是「不然我們以秒計費怎麼樣?」) - if you have an arty researched and it gets moved to another tier, both that arty and the arty it gets replaced with will be unlocked (but not given) 8.6砲兵拉階後原階的新車和被調高的車都會解鎖,但是不會有免費新車。 (8.6不送車,這大概講三遍了) - British arty will come in one of the following patches after 0.8.6 英國SPG會在8.6之後出。 - when you sell a tank with gold (permanent) camo, the amount of money you get for selling it will be the same as if it didn't have any camo at all 賣掉有永久塗裝的戰車時,塗裝的價格不會回收。 - the decision not to make an arty hardcap was taken because of the reluctance to introduce any hardcaps in general (SS: for those who still think it's bullshit, there is a post on EU forums about what can happen when hardcap goes wild...) 不增加SPG最大數量限制的原因是WG根本不想引入這種最大數量限制。 (前幾天Q&A有講,SPG有了之後玩家會開始要求LT cap、premium cap) EU forum那篇的大意:如果這種系統設置出現,而WG對玩家的進一步要求退讓, 那最後可能每一場都要有同樣數目、同樣車階的同樣車種,想排到一場?乖乖等半小時。 - Q: "Why is S-51 so expensive and it gets nerfed so hard?" A: "Want justice? Go to Hague tribunal." 為什麼S51這麼貴還被砍這麼慘? 「不爽告我啊。」 - Q: "Why was the Chinese 121 medium tank pen nerfed in 0.8.6 supertest?" A: "We don't comment on rumors, leaks and other things causing butthurt." 為什麼121的穿甲在8.6PT被砍這麼慘? 「我們不回答謠言、洩漏消息和其他讓玩家小小心靈受傷的東西。」 - new methods of illegal mod detection won't be disclosed 有新的方法檢測違法模組,但是細節不透露。 - Storm will announce the artillery accuracy changes on monday (SS: funnily enough, Storm specifically denied WG will mess around with shell gaussian distribution for arty, so I really wonder what's going on) Storm周一會公開說明SPG的準度改變。 (SS:很好玩的是,Storm特別指出WG不會去更動砲彈落點的高斯分布,所以我很好奇 究竟要怎麼改) - according to SerB, the KV-1S with 152mm howitzer is not historical, the pictures of KV-1S with a howitzer most likely show the version with a 122mm gun SerB表示KV-1S的152砲照片不是史實照片,那比較像是122砲。 (順帶一提KV-1S的D-2-5T是史實配置) - Although Leopard 1 is technically a MBT, it's very specific - other MBTs such as T-72 won't be introduced 雖然Leo-1在技術上是主力戰車沒錯,但是別的主力戰車例如說T-72是不會出現的。 (昨天有說,目前具備幾項特徵的戰車絕對不會出現:滑膛砲、複合裝甲、反應裝甲 、先進射控、燃氣渦輪) (不過AMX-30可以期待一下。) - OF-40 and similiar tanks won't appear in WoT OF-40之類的戰車不會出現。 - 0.8.6 will come roughly in 3-4 weeks from now 8.6大概在3-4周之後會出現(應該是PT) - Q: "Why is Jagdtiger not able to shoot enemies on 1 km distance as in real life?" A: "Want realism? Join the army." 為什麼JT不能像真實世界一樣打一公里以外的目標? 「國軍人才招募中心歡迎你。」 - the L/70 on StuG III not having a muzzle brake is historical (SS: historically, there was indeed a L/70 project "Ausf.H" to arm StuG III with StuK 42. The superstructure however was quite different, "regular" StuG III (even Ausf.G) wouldn't be able to carry it). StuG III的75/70沒有砲口制退器是史實。 (SS:StuG III的確有安裝70倍徑的H型計畫,但是戰鬥室結構重新修整過) - the "2S*" Soviet SPG's (SS: such as the 2S3 Akatsyia) won't appear in game 2S什麼碗糕的蘇聯自走砲不會有,想要玩鬱金香樹(2S4,240迫砲)、牡丹(2S7,203榴砲) 、風信子(2S5,152榴砲)的不用想了。 - dynamic objects on maps will be implemented ("when it's done it's done") 地圖上的動態物體WIDID - there is no "biggest maps", 24 out of 34 maps have unified size: 1200x1200m 沒有「最大的那張地圖」,34張中的24張都是1.2*1.2km - there will be other Sherman modifications (models) introduced into the game 會有其他的雪曼改型。 - the small "bump" on the backside of the T-34 turret is a porthole for firing crew infantry weapons T-34砲塔後側的小型突起物是成員隨身武器射孔。 - when the T-34 driver's hatch is closed (as in the game), the driver IRL cotrols the tank according to commander's directions T-34的駕駛觀測窗關起來的時候是由車長指揮駕駛開車。 - the Japanese captured tanks in US tree have not been scrapped, they might appear eventually 美國線的擄獲日本戰車沒有廢案,總有一天會做出來的。 - water has no influence on arty shell splash 水不影響SPG的爆風範圍(這個之前回答過) -- 30 second countdown, someone types the master plan: "All the noobs rush the hill and the rest def" random guy: "What is def ?" "You, rush the hill..." -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 36.231.141.76

05/18 02:10, , 1F
推~
05/18 02:10, 1F

05/18 02:11, , 2F
感謝翻譯 辛苦了~
05/18 02:11, 2F

05/18 02:18, , 3F
期待周一準度的解釋w
05/18 02:18, 3F

05/18 02:21, , 4F
還有S-51跟同階比起來沒有特別貴阿 奇怪的問題
05/18 02:21, 4F

05/18 04:12, , 5F
Join the army 最好用的答案之一XD
05/18 04:12, 5F

05/18 04:15, , 6F
感謝翻譯
05/18 04:15, 6F

05/18 07:11, , 7F
話說迫砲跟榴彈砲的差別在哪裡啊~?
05/18 07:11, 7F

05/18 07:21, , 8F
反正就是 不爽去海牙法庭告他 不然就是去加入軍隊 XD
05/18 07:21, 8F

05/18 08:23, , 9F
感謝翻譯~
05/18 08:23, 9F

05/18 09:28, , 10F
真想問問有沒有螢火蟲饅頭...
05/18 09:28, 10F

05/18 09:32, , 11F
螢火蟲好像有說會裝 不過我想應該也會是金幣車吧??
05/18 09:32, 11F

05/18 09:45, , 12F
原來地圖是1.2X1.2 我一直以為是一公里_(:3 」∠)_
05/18 09:45, 12F

05/18 10:07, , 13F
真實世界的坦克到底能打幾公里遠的目標阿?
05/18 10:07, 13F

05/18 10:08, , 14F
偵測拒離也不清楚是多遠.....
05/18 10:08, 14F

05/18 10:09, , 15F
海灣戰爭英軍有2km以上擊毀的戰例
05/18 10:09, 15F

05/18 11:43, , 16F
艾布蘭射程可以到3000M
05/18 11:43, 16F

05/18 12:29, , 17F
2戰一千公尺以上擊毀紀錄常有
05/18 12:29, 17F

05/18 13:47, , 18F
一般實戰大概1.5km到2km,遠一點可以到4km.
05/18 13:47, 18F

05/18 13:48, , 19F
偵測距離大概是4km左右,這是90年代後期的戰車.
05/18 13:48, 19F

05/19 01:22, , 20F
螢火蟲不太確定會怎麼引進,目前有三說
05/19 01:22, 20F

05/19 01:23, , 21F
金幣車、租借法案線和砲塔TD線。我比較相信前兩種
05/19 01:23, 21F
文章代碼(AID): #1Hbd8L-l (Wargaming)
文章代碼(AID): #1Hbd8L-l (Wargaming)