[情報] 5/9 Q&A

看板Wargaming (戰艦世界 - WOT)作者 (hsinhanchu)時間13年前 (2013/05/09 22:06), 編輯推噓24(24026)
留言50則, 11人參與, 最新討論串1/1
http://ftr-wot.blogspot.cz/2013/05/952013.html - SerB uses his own ideas to improve the game, not the community's: "90 percent of ideas from gaming community are stupid, 9 percent are not realizable and 0,99 percent from the remaining 1 percent are already planned" SerB改進遊戲時是照著他自己的想法來,玩家意見不列入考慮:「90%的意見很蠢, 9%技術上不可行,剩下1%中有0.99已經在計畫中」。 (個人評:擺那麼多WIDID出來被罵活該,不過90%這個數字有點低,95%差不多。) - apparently the German "dunkelgelb" yellow color scheme won't be implemented as base color (SS: unclear whether it will be implemented at all) 德國暗黃色(dunkel=dark, gelb=yellow)不會變成德國車的基本塗裝色。 (SS:不確定到底暗黃塗裝會不會出現在遊戲中) - apparently the Jagdmaus is not planned for now (SS: I am not sure the player asking was referring to Jagdmaus, it's my guess) 不會有獵鼠,至少目前是這樣。 (獵鼠是SS猜的) - T-34 has two engines: 480 hp and 500 hp - the difference is 4,2 percent increase, but according to SerB this does not mean that when buying the new engine, the overall tank dynamics is increased by 4,2 percent - the difference is apparently more, because the hp-dynamics increase is nonlinear T-34有480和500hp的兩顆引擎,馬力輸出差4.2%,但是戰車的機動性能並不是直接多出 4.2%,SerB表示會比4.2多一點,因為推力上升的效果是非線性的。 - several tanks have more rangefinder modules that affect visibility (for example the Object 907, which actually has 4 crew periscopes) - hitting more than one doesn't however decrease the tank viewrange even more, for viewrange calculation they all count as one 有些戰車有超過一個觀測裝置(例如Obj.907有四個),但是在計算上全部只算一個。 例:四個的其中一個中彈和四個全部被打中減少的視距是一樣的。 - according to SerB, the Jagdmaus had the same armament variants as the Jpz E-100 - 150mm and 170mm SerB表示獵鼠和JPE100的主砲是一樣的,150和170mm。 (或許該去看一下Doyle,搞不好SerB在唬爛...) - more special T10 vehicles are not planned for now 暫時不打算推更多特種T10(M60/Obj.907/VK7201) - the special T10 vehicles will (according to SerB) be very difficult to get SerB表示上面那三台會非常難拿... (目前公認的推測應該是比賽獎品) - there were cases where other developers wanted to implement something and SerB said "no" (and personally blocked it), but also cases where other developers didn't want something, but SerB pushed it over disagreement personally - but he won't give any details SerB曾經和整個開發組對著幹過,他曾經擋掉其他人的提案也曾經強行通過其他人反對的 提案。不過一意孤行的內容未知。 - Q: "Why do all trees make the same sound when they fall?" A: "Because the game is not called World of Falling Tree Sounds" 問:為什麼撞倒樹的音效都一樣? 答:這個遊戲不是「撞樹世界」 - IS-6 gun won't be buffed ("Don't play IS-6") IS6的砲不會Buff,不爽不要玩。 -- Немцефилен унд немцефилкен нихьт ерсте по ст тема читайнен? Орднунг мус зайн, дарум фирцейн таге нихьт шрайбен! Germanlovers und Germanloverettes nicht erste post of the topic readen? Ordnung muss zein, darum fierzen tage nicht schreiben. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.35.123.188

05/09 22:10, , 1F
暗黃色是類似黑森峰那種顏色嗎?
05/09 22:10, 1F

05/09 22:10, , 2F
該不會一意孤行的是nerf SPG?
05/09 22:10, 2F

05/09 22:11, , 3F
應該是非洲軍團用的那種
05/09 22:11, 3F

05/09 22:11, , 4F
應該是黑森峰的顏色沒錯
05/09 22:11, 4F

05/09 22:11, , 5F
撞樹世界XDD 超有梗
05/09 22:11, 5F

05/09 22:12, , 6F
新增的那個成就超好笑XD
05/09 22:12, 6F

05/09 22:13, , 7F
擊殺3+撞30棵樹XD
05/09 22:13, 7F

05/09 22:13, , 8F
IS-6全上金就好啦 反正賺錢很快
05/09 22:13, 8F

05/09 22:16, , 9F
明天來買一台,實驗一下能不能拿來洗勝率lol
05/09 22:16, 9F

05/09 22:18, , 10F
借串問 IS系列的弱點都是車身正中央駕駛孔嗎?
05/09 22:18, 10F

05/09 22:18, , 11F
玩超潘碰到IS3只會打車長蓋和中間有縫縫的...通風口?
05/09 22:18, 11F

05/09 22:18, , 12F
IS-3 IS-8沒有以外 好像都是
05/09 22:18, 12F

05/09 22:20, , 13F
要橋角度
05/09 22:20, 13F

05/09 22:23, , 14F
IS-3看角度 角度對了正面直接硬上無壓力
05/09 22:23, 14F

05/09 22:24, , 15F
因為大部分IS3都不怕超潘 常常是正面上我=w=
05/09 22:24, 15F

05/09 22:24, , 16F
還有機會讓對方放煙火 好正面 不打嗎?
05/09 22:24, 16F

05/09 22:25, , 17F
跟我抱抱的就打車頂蓋 傻傻對射的就打中間
05/09 22:25, 17F

05/09 22:25, , 18F
常常我IS-3車身+砲塔扭一扭就彈超潘的砲彈了 然後就
05/09 22:25, 18F

05/09 22:25, , 19F
可是略有角度我反而不會打
05/09 22:25, 19F

05/09 22:26, , 20F
請他的車長吃BL-9 或是硬繞側面隨便打 IS-3有時比超
05/09 22:26, 20F

05/09 22:27, , 21F
潘還靈活 要繞不一定會輸 然後BL-9換血有優勢
05/09 22:27, 21F

05/09 22:27, , 22F
擺角度 犁型箭頭就弱掉啦.....
05/09 22:27, 22F

05/09 22:28, , 23F
我在問IS3的弱點=w= 超潘的弱點大家應該都知道了
05/09 22:28, 23F

05/09 22:28, , 24F
pen 170沒有很好打就是了
05/09 22:28, 24F

05/09 22:28, , 25F
你超潘對上IS-3時要看一下正面有沒有跟你垂直 有的話
05/09 22:28, 25F

05/09 22:29, , 26F
就直接打下去 那樣穩穩穿 打下面鐵三角反而容易彈
05/09 22:29, 26F

05/09 22:29, , 27F
那我應該沒問題了 想說還有沒有其他的弱點
05/09 22:29, 27F

05/09 22:31, , 28F
怕170打不穿就果斷上金吧 反正你是金車不怕虧錢
05/09 22:31, 28F

05/09 22:32, , 29F
目前還沒遇過會想讓我上金彈的IS3=w= 倒是金彈半價可
05/09 22:32, 29F

05/09 22:32, , 30F
以考慮看看
05/09 22:32, 30F

05/09 22:33, , 31F
如果你的超潘是賺錢主力的話就多屯一些吧
05/09 22:33, 31F

05/09 22:34, , 32F
原本要買T20的150萬準備全梭了=w= 維修500個應該夠用
05/09 22:34, 32F

05/09 22:34, , 33F
像我的主力賺錢用車都屯個2~3百發的 碰到難打的就果
05/09 22:34, 33F

05/09 22:35, , 34F
斷上金 只要你是半價屯+金幣車 幾乎都不會虧啦
05/09 22:35, 34F

05/09 22:35, , 35F
另外獵豹有必要上金彈嗎? 穿深200還挺不錯的
05/09 22:35, 35F

05/09 22:36, , 36F
還有 裝填時跳扭扭舞+甩頭會讓人恨死你
05/09 22:36, 36F

05/09 22:36, , 37F
九階車就E75 STI打的比較辛苦
05/09 22:36, 37F

05/09 22:37, , 38F
是他們很難用還是他們很難打死 XD
05/09 22:37, 38F

05/09 22:38, , 39F
用獵豹打他們常常彈
05/09 22:38, 39F

05/09 22:40, , 40F
T7 TD打T9 HT還要發發穿也太殘忍了吧
05/09 22:40, 40F

05/09 22:41, , 41F
畢竟這是我唯一能貢獻的事啊=w=
05/09 22:41, 41F

05/09 22:46, , 42F
要T7打T9要發發有傷害好像只能用SU-152了(誤
05/09 22:46, 42F

05/09 22:47, , 43F
E75用105不用金蛋正面完全打不穿
05/09 22:47, 43F

05/09 23:30, , 44F
E75的正面比E100還坦 (無誤
05/09 23:30, 44F

05/09 23:34, , 45F
World of Falling Tree Sounds XD
05/09 23:34, 45F

05/10 00:07, , 46F
獵豹其實對付AT-7,AT-15之流的時候比較需要金彈
05/10 00:07, 46F

05/10 00:08, , 47F
尤其是殘局單挑時,上金的話很多AT-7就不敢來換血了
05/10 00:08, 47F

05/10 00:09, , 48F
我遇到9階重坦都是儘量繞,獵豹反正跑得快
05/10 00:09, 48F

05/10 11:15, , 49F
會不會有 SturmTiger 他口徑好大阿!
05/10 11:15, 49F

05/10 12:06, , 50F
SerB說過不會有的
05/10 12:06, 50F
文章代碼(AID): #1HYwr-wr (Wargaming)
文章代碼(AID): #1HYwr-wr (Wargaming)