[CG] 不可能的Boss V3K changelog (impossib …

看板WarCraft (魔獸爭霸 - 魔獸爭霸3)作者 (在線上!=在電腦前)時間16年前 (2010/01/28 12:47), 編輯推噓3(301)
留言4則, 4人參與, 最新討論串1/1
http://portal.impossiblebosses.com/Home.html 網站裡面有職業介紹跟裝備介紹喔 MISC / BUGS -Desync on Thunder / Druid possibly fixed 阿德修好 -Unending TORNADOCALL fixed 無限颶風製修正 -Atu will no longer move 賣捲軸的不會亂跑 -Shadow vanishing on continue fixed wlk大招不會超過四秒 -Counterspell / Shield bash can no longer target summons 反制技能不能放在召喚生物上了(那怎麼拆自然的球..) 大概是因為以前反制技能可以拆無敵生物.. -Updated tooltip for class abilities with their damage type where it wasn't obvious 標明不清楚屬性的傷害技能 -Rares will now have a chance to drop if your last rank was F or lower and your Overall Rank is an F or lower 稀有物品會在rankF或更低時出現 -Shops just before Demonic now allow you to spend karma / stack potions 打惡魔之前的商店可以買水跟配點 -Chosen difficulty will now show on the multiboard while in the lobby ITEMS 大廳的道具商店會顯示選擇難度 -2 new rare scrolls 兩個新稀有捲軸 -Druid can now carry Inferno and Deathguard 阿德可以拿慾火跟死亡守衛 -Omega, Inferno, and Oblivion will now display the damage they dealt in floating text omega(終極漩渦),慾火,冰法:侵略如火現在會顯示傷害(oblivion翻成侵略如火 超帥的) -Oblivion; target aoe increased to 130 from 100, damage will now be dealt over 4 seconds up from 2, and health will no longer be reduced by 99%. For every point of damage that misses or is reduced you will take 1 damage. 兵法:侵略如火 範圍由100變成130 傷害會在4s內打完(原本2s) "不再減99%hp" 但是每一點傷害打錯人或是被減少的傷害會打在你身上 -Armor:Deathguard CD lowered to 45 from 55, health requirement removed, and mana cost increased to 35 from 20 死亡守衛(防止必殺的裝備) cd減少為45, hp需求取消 增加mana cost=35 -Armor:Corrupt now increases damage by 60 and lowers health by 500 腐敗:改為增加60dmg降低500hp(比以前少扣500!) -Charm:Surrender - Activate to drain 60 of the bosses energy per second for 7 seconds. Your mana will be drained instantly, but it will be restored after the duration. 投降:啟動後每秒抽王60mp持續七秒,mp會迅速抽乾 在持續結束後回復 -Charm:Soulstealer duration increased to 14 from 8 seconds 弒魂者:持續增加為14s -Charm:Serenity - ward health increased to 3000 from 500 and mana cost removed 安息:補仗hp增為3000 -Charm:Martyr - health sacrifice lowered to 15% from 20% and gold cost lowered to 10 from 15 殉難:減少hp改為15% 金錢花費降低為10 -Charm:Protection - invulnerability duration lowered to 1.5 from 2 and cooldown increased to 50 from 40 保護:無敵時間降為1.5s cd增為50 -Bow:Demise attack damage lowered to 15 from 30 某把弓:傷害由30降為15 -New item Staff : Nature (Druid only) 新仗:自然(dru限定) 淦,早該給了 CLASS Warrior -New Ability: Charge - Dash towards target point at an incredible speed. Has a 750 cast range. 戰士新技能:衝刺-快速衝到指定位置(施放距離750,也就是能快跑750) Death Knight -Defile now records healing done -Defile now does chaos damage (100% against all armors but Resilient) 範圍傷害技能補的hp會算入hl 範圍傷害技能現在是渾沌傷害(但是boss特殊減免一樣要看) -Reanimate cooldown lowered to 50 from 90 復甦cd降為50 -Casting Obliterate will now remove Shadow Guard invul 放連擊技能會移除身上的無敵! -Siphon Strike now does purely physical damage instead of 50/50 magic/physical 單體吸血由半魔法半物理改成全物理 -Shadow Step now grants a 75% move speed boost for 2 seconds 暗影步施放後增加75%跑速2秒 -Unholy Power reworked; Activate to cause unholy energy to pour out of you distributing 1000 health every sec for 4 sec to allies in range (220). Health restored per second for a single unit will not exceed 500. 31 second CD. 不潔力量重作:主動施放可以把吸到的1k hp分散到220範圍內,自身吸血不超過500 Druid -Star Strike energy degen raised to 25 from 15 and scaling increased to 30 from 15 星落現在扣30~15mp -Maul; CD raised from 4 to 7, damage raised from 200 to 350, energy depletion raised from 15 to 35, and scaling raised from 12 to 14 -Maul will deal an additional 145 damage if its target’s health is 20% or lower 重鎚cd增為7s 傷害增為350 扣除mp改為12~14,在目標hp低於20%時額外增加145dmg -Virtue effect added; Target will regenerate 3.5 (1 for Rogue) mana per second. 補血現在會多補每秒3.5mp(rog只有補1) Fire Mage -Incinerate damage output raised and spell reworked; Unleash a fireball that will deal 234 damage on impact and cause the target to burn for 4 seconds dealing 39 damage per second. 火龍金魔體(v)重置:施放火球在碰撞時造成傷害234持續造成39dmg 4s -Scorch energy degen lowered to 5 from 10 -Scorch damage lowered to 240 from 260 灼燒降低的mp由5改為10,傷害由260降至240 Ice Mage -New Ability: Cold Shoulder – Slide at a high speed toward target enemy dealing 365 damage on impact. 新技能冷肩:以高速衝向敵人,撞擊時造成365傷害...比charge還威 -Freezing Field now does 40% down from 60% to units aligned with Ice / Water 冷凍力場現在只對冰跟水系單位造成40%(原60%) -Insta Cold damage lowered to 215 from 255 直冰傷害降為215 -Spirit Charge duration buffed to 14 from 8 -Spirit Charge removed and added to the Ice Staff 靈魂充能現在改放在專武上,持續時間增為14秒 Paladin -Blessing of Salvation replaced by Blessing of Protection; Protect target ally from death for 6 seconds; any damage taken that would kill them will instead grant them a 2.5 second invulnerability. This buff can not be removed. 庇護所祝福:取代祝福保護, 保護一個隊友不死6秒,任何傷害會給目標一個無敵2.5 此buff不會被無敵消除 -Divine Fury: cooldown / duration lowered and chance to deal damage raised to 100% 神聖狂怒:持續時間與cd降低,額外傷害改為100%觸發 BOSSES Ice -HIDDENFROST will no longer summon trolls; they will now be summoned every 20 seconds or every 14% damage the boss takes, whichever comes first 冰的隱藏之霜不會召喚食人妖,但是會每20秒或是boss受到每14%傷害後召喚 Brute -Invulnerability duration from powerorbs lowered from 3 to 1 powerorbs的無敵時間降為1s (Very Easy) -Will no longer gain extra mana when there are no players in range 新手模式:當範圍內沒有敵人時不會再增加mp(所以範圍內有人就不會增加) (Very Easy) Thunder 雷拳薩滿 -Bug that caused COMBUST to be faster on the final pillar fixed 某個在very easy下的bug修正 -Will now start in THUNDERFORM on all difficulties and will no longer re-enter it 現在每個難度都會以雷電模式開始,並且 不會重新進入 -THUNDERFORM will now end after one minute if pillars aren't destroyed 雷電模式會在柱子(不知道是什麼柱子)沒被破壞下的一分後停止 (Very Easy) -RAEZON burst damage lowered to 750 from 1500 新手模式:某個技能傷害降為一半(750) (Very Easy) Druid 自然-德魯依 -Will now only enter rage mode (constant form changing) on Moderate+ difficulty -Arcane armor will no longer activate for Normal form 只有在第二難度以上才會進入rage模式(不知道是熊還是鳥) 奧法裝甲不在普通型態啟動 (Very Easy / Easy) -Will no longer stay in birdform under/at 20% (Very Easy / Easy) 前兩難度不會在20%hp以下一直進入鳥形(不打白球也會降落?!) -Battlechant will no longer provide invulernability (Very Easy) 戰爭之歌(招紅球)在新手模式不會無敵 -VERA accuracy increased and speed lowered slightly -VERA - Blue orbs will now fire at the start of the cast and in bursts; one for each target on the field 維拉之靈(?)招式降低速度但增加精度,藍球在施法後馬上就會爆炸.. Shadow 暗影 -SOULFIRE now has a cooldown 靈魂之火有cd -EXTRACTSOUL now uses a new unit model 靈魂抽取使用新模組 Water 水 -TORNADOCALL will now call every tornado only on Moderate+ difficulty 召喚颶風在第三難度以上會召喚全部的颶風 -SUBMERGE aoe reduced and burst-like effect added 下潛傷害範圍降低,增加特校 ANCIENT 古代 -M+ Ancient will uproot with full health AFTER being killed in weakened state 虛弱狀態下殺死boss會補滿"全部"hp並變成拔根模式 -Can now only be killed during weakstate 只能在虛弱狀態殺死 -Ancient Spirit health lowered to 14000 from 35000 古代之靈hp下降 -Attack damage during uprooted form lowered to 750 from 1000 拔根模式的傷害由1000改為750 -Number of owls created by SPIRITFORCE during uprooted phase lowered to 2 from 4 精神之力創造的貓頭鷹數量降為2 -Owls created by SPIRITFORCE will now pause and gain invulnerability when ult starts 精神之力創造的貓頭鷹在boss放大招時無敵 -ANCIENT NOVA replaced with ANCIENT BLAST for uprooted form 拔根模式的古代新星改為古代爆炸 DEMONIC 惡魔 -Reworked (about 90% finished) *Not all changes were documented 重製 -- 等等,我是不知道妳是看了什麼神槍手的故事,可是為什麼要拿我當靶 (′Д‵) 什麼!是黃忠和后羿的故事?他們拿的不是銃,是弓! 長門,妳手上拿著蘋果跟繩子是作什麼?今天晚餐不是關東煮是烤乳豬嗎? 連爸爸都沒弄痛過我,可不可以不要綁這麼緊,好歹鬆一點讓我有空間逃吧,古泉。 好,我認了,要射就射吧,可是請聽一下在我死前的最後一個願望。 不 要 拿 霰 彈 來.....噗滋(腦漿聲) 摘自「阿虛的最後一餐」 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 122.116.86.123 ※ 編輯: wulouise 來自: 122.116.86.123 (01/28 12:49) ※ 編輯: wulouise 來自: 122.116.86.123 (01/28 12:56)

01/28 13:28, , 1F
雷神的柱子還是不知道要幹麻= =”
01/28 13:28, 1F

01/28 17:02, , 2F
問一下 GGC有人在玩嗎?
01/28 17:02, 2F

01/28 17:47, , 3F
wcc有在約戰
01/28 17:47, 3F

01/29 14:41, , 4F
話說這個好久沒完了~~~
01/29 14:41, 4F
文章代碼(AID): #1BOHRb3X (WarCraft)
文章代碼(AID): #1BOHRb3X (WarCraft)