Re: [請教]為什麼我的筆電跑魔獸會頓...
※ 引述《iamwhatami (丙)》之銘言:
: 還有一個,屢試不爽的東西
: 玩任何遊戲前先開realplayer,就是realplayer,不用懷疑
: 隨便跑個影片,開始跑以後按暫停
: 然後再開遊戲
: 這時候遊戲會順很多,請記得不是realpalyer sp 就只是realplayer
: l4d wow war3
: 我在玩的時候都會開XD
: 試試看吧
之前好像是玩CS和WOW的朋友發現的:
我直接用白話說好了。有人發現:微軟的系統計時器在一般程式的時間間隔是10ms,也就是
如果一個事件被程式設定成要在3ms後反應,但是實際上仍然要等到3~10ms。但是微軟提供
了另一個更精確的1ms timer給多媒體應用程式用,所以如果啟用這個timer,即可使事件能
在3ms就反應。也就是會使WoW對事件的反應時間變快。
http://windgo.myweb.hinet.net/srcdsfpsboost.zip
執行檔案後再執行魔獸試試看。要關掉就對視窗按Enter即可。
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歐服官論討論:打開微軟媒體播放器是否可以加速WoW性能
有玩家稱先打開微軟媒體播放器[windows media player,WMP]然後登錄WoW可顯著增加魔
獸世界性能,包括數據載入速度和每秒幀數。有玩家指不需打開WMP只需打開DirectX開發
包[DirectX SDK]中的\Samples\C++\Direct3D\Bin\x86 or x64\EmptyProject.exe即可達
到同樣效果。
實踐出真知
http://forums.wow-europe.com/thread.html?topicId=1739394019&sid=1&pageNo=1
剛剛看了NGA的十頁討論,提到有強者測出下面這個東西
The origin of this "performance boost" is quite simple. Almost all of the
applications are using system timers in some of the ways. This is a natural
way of telling the system "Hey! I wanna draw this thing in 5 milliseconds.
Now I'm going to sleep, wake me up in 5ms!". Windows has a thing called
multimedia timers. These are the only timers with a high precision and
predictability (up to 1ms resolution). By default these timers run with a
precision like 10ms. So if the application want to wait for something using a
3ms interval it will actually have to wait for 3-10 ms. Windows Media
Player is using documented Windows functions (timeBeginRange, timeEndRange)
which allow the system to boost the timers precision up to 1ms. You may ask
why Microsoft didn't set this by default for you, well... Increasing timers
resolution will cause your CPU to handle more interrupts and it will cause
greatly increased power consumption (especially in sleep modes). Usually most
of the applications don't really need such precision. So it is recommended
for the software developers to only use this function when they're have a lot
of heavy multimedia processing in their code.
http://forums.wow-europe.com/thread.html?topicId=1739394019&sid=1&pageNo=11
第十一頁,終於有個似乎說的過去的解釋了,大體上是說,在系統中有一個計時器相關的
設置,默認情況下會設置的比較長時間,大多數的程序不會去調整這個設置,在wmp中為
了保證視頻播放流暢,會調整這個選項(而這個調整恰好對wow有幫助?)
在同一頁,有人提出類似的事情發生在HLDS(CS服務器端)上,有牛人甚至寫了一個11行的
C程序直接去設置這個參數,請看:
Advanced Tips and Tricks:
FPSbooster or WMP: Here』s a trick to boost the FPS of your server. Higher
FPS will make the game run smoother. The higher the better, as long as you
keep it below 800 (when you go above 800, you will most likely find a lot of
unexplainable server issues. It』s the high FPS, I』m tellin』 you!). The
secret to this trick is to simply open Windows Media Player (and keep it
open) while your server runs. It will boost the fps to the max value set by
fps_max. WMP uses a relatively high amount of resources though, which is why
I prefer the srcdsfpsboost.exe program. It』s only 37kb and does the job
perfectly! Grab the file here.
資料來源 by Google
好像真的有這回事 電腦跑不快的可以試試看
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