[SkyL] 更新Patch 1.3.2-f1
2016/03/02 9:30 PM
1.linux和mac版,開啟動態天氣後陰影未顯示的問題
2.修正日間時下雨造成路面和崖壁太亮的問題
3.小人在特殊建築或公園會在礫石路間卡住的問題
4.小人在的自行車道和人行道間卡住的問題
5.電車道路在資源編輯器中重新載入不能被編輯的問題
6.現在會在道路建設時因為距離不夠而跳出警告
7.騎自行車的小人不會因為從自行車道騎到一般道路(附設自行車道)而突然消失了
8.在選資源編輯器中資產選擇車輛(電車)的問題
9.高速公路高架與隧道重疊的問題
10.較長的自行車道沒有路燈的問題
11.高速公路閘道路口跟公路相接的部分取代為礫石路
P.S有些看不懂就亂翻
原文如下
http://steamcommunity.com/games/255710/announcements/detail/955132547449051481
Hi all!
We have another bunch of fixes landing shortly, please see below for the
run-down!
Fixed: Shadows not displaying when dynamic weather is enabled on Mac and
Linux.
Fixed: The light reflection on roads and cliffs, caused by rain during
daytime, are too shiny.
Fixed: Pedestrians get stuck between park or unique building and gravel road.
Fixed: Pedestrians get stuck between pavement path and road with bike lanes.
Fixed: Raised train tracks in asset editor not editable after reloading it in
editor.
Fixed: 'Distance too short!' warning when building short road curves.
Fixed: Cyclists get annihilated when changing from bicycle path to bicycle
lane.
Fixed: Selecting trailers for trams doesn't work in Asset Editor.
Fixed: Highway slope props overlap with tunnel walls.
Fixed: Long bikepaths are partially missing lampposts.
Fixed: Levelcrossing with highway has gravel instead of pavement.
Improved: Texture compression time for certain textures in editors
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※ 編輯: d86249 (59.127.184.71), 03/04/2016 21:54:24
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