[BFBC2] R10 SV端武器平衡項目
轉載自官方BLOG
http://0rz.tw/XYSdz
以下是在下拙劣翻譯
Increased the base range of all Automatic and Semiautomatic weapons for
more consistent close range combat.
增加所有突擊步槍及半自動武器的射程
Slightly increased the damage of Semiautomatic rifles over long range for
more consistent damage output.
稍微增加半自動步槍的在遠距離的傷害
Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy
when moving to reduce LMG run and gun.
增加輕機槍在覘孔模式下連發的準確度 並減少輕機槍在移動中射擊的準確度
Decreased the base damage of the M60 and XM8 LMGs to bring them in line
with the other LMG damage values.
M60及 XM8輕機槍的傷害下修使他們跟其他輕機槍差不多
Decreased the damage of the PKM over long range to balance it with other LMGs.
Increased the base damage of the Type88 LMG to balance it with other LMGs.
把PKM這把輕機槍在遠距離的傷害下修使他跟其他青機槍差不多
增加T88輕機槍的最低傷害來使他跟其他輕機槍平衡
Slightly reduced the base damage of the M16 and G3 to balance the increased
range.
Slightly increased the damage of the AEK971, F2000, AN94, and AUG over
long range to balance them with other Assault Rifles.
M16及G3的最低傷害下修但是增加他們的射程
AEK971, F2000, AN94, and AUG這四把槍在遠距離的傷害增加來跟其他突擊步槍平衡
Reduced the lethal blast range of the 40mm grenade and M2CG to highlight
their role as a secondary weapon against infantry.
40mm鎗榴彈和 M2的擴散傷害被減弱以突顯他們的角色定位只是對步兵武器的第二選擇而非主流
Slightly Reduced the max range of the 40mm shotgun to balance it
with other shotguns.
把40mm散彈(突擊步槍配件)的最大範圍稍為下修來使他跟其他散彈槍平衡
Slightly increased the base damage of shotgun rounds and reduced their range
to clarify ideal shotgun combat distance.
稍微加強散彈槍的基礎傷害 並減少射程來符合散彈槍理想的戰鬥距離
Reduced the base damage of the PP2000 to balance the increased range.
Increased the damage of the 9A91 over long range to balance its lower
magazine size.
減弱PP2000的基礎傷害來平衡增加的射程
9A91在遠距離的傷害增加來平衡其彈夾量的不足
Increased the damage and range of the M9, M93 pistols to make them more
desirable as a secondary weapon.
M9 M93小槍的傷害跟射程增加使他們更適合當作第二武器
Increased the range of the MP443 pistol to make it more desirable as a
secondary weapon.
MP443小槍的射程增加使其更適合作為第二武器
Increased the damage of the MP412 over long range to balance its low rate
of fire.
Slightly reduced the rate of fire of the M1911 pistol to balance it with
other pistols.
MP412在遠距離射程的傷害增加來平衡其射速不高
稍微改弱M1911的射速來使期跟其他小槍平衡
Increased the repair and overheat speeds of the Power Tool. Now overheats
sooner but repairs the same amount before overheating.
增加修理及過熱的速度 現在過熱會更早 但是維修的量跟之前一樣
Increased the maximum number of Motion Sensors that can be carried from 2 to 3
and increased the speed which new sensors are acquired from ammo boxes.
偵測球(逼逼球)的攜帶量從2變成3,並加快從彈藥箱的補給間隔
Significantly increased the speed of the Tracer Dart projectile to make it
more effective against airborne targets.
標定槍的飛行速度加快使其更容易標到空中載具
Increased the reload time of the Mortar Strike and reduced the damage it
does to heavily armored vehicles.
砲擊的間隔時間變長,並減弱其對重裝甲(坦克)的傷害
Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when
using Magnum Ammo for better Kit Balance, especially in Hardcore.
當使用Magnum Ammo這配件時,Bolt Action Sniper (就…M24 SVU98 GOL M95這幾把)
和裝了 12. Slug的散彈槍距離減少,也就是一槍死的距離會變短,只要是為了Hardcore模式,不再能一槍一隻啦
Slightly increased the Health of soldiers in Hardcore for better Kit Balance.
HC模式下的士兵血量稍微增加
Increased the benefit from the Medkit Heal+ specialization to make it more
desirable as a Specialization.
醫藥箱裝上配件後所得到的效益變高,使其更吸引人去裝那些配件
Decreased the benefit from Vehicle Reload Speed to balance it against other
Vehicle Specializations.
載具Reload速度變快的Spec改弱,使其跟其他載具配件平衡
Slightly decreased the benefit from accuracy specializations to balance the
changes to range and accuracy tweaks.
增加射擊穩定度的配件稍微改弱使其能跟上述各槍隻在射程及準度的改變平衡
Fixed a bug where the BMD3 would take extra damage to the front armor.
修正BMD3(俄國的輕裝甲車) 從正面裝甲會被多打傷害的bug
Reduced the explosive damage from Attack Helicopter cannons.
武裝直升機的機砲爆炸傷害減低
Increased the damage of AA guns against all targets. The AA gun should be
much more effective against infantry on Port Valdez.
AA Gun對所有目標傷害增加,在Port Valdez的AA gun對步兵將更有效率
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