[問題] 茨木童子擴散傷害計算
請教一下
茨木童子的擴散傷害為什麼會跳來跳去的?
看技能說明是覺醒後
當擊殺敵人時 所以單位受到100%傷害 且無視防禦
照理說應該會比打原本那隻還痛
為什麼有時候我擊殺敵人時 旁邊跳的傷害相當低
有時候根本不到當下傷害的10%?
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