[2K ][轉載] 更新後出現的BUG

看板MLBGAME (MLB 遊戲)作者 (笨旺)時間14年前 (2011/05/26 14:21), 編輯推噓15(15016)
留言31則, 8人參與, 最新討論串1/1
New bugs post-patch 1-In the box scores summary in-game season totals always display as (0) when they should not. For example, if David Ortiz hits HR number 6 of the season... in the box score it should say "Ortiz HR 1(6)" But instead says "1(0)" This affects not just HR's but all stats. Boxscore的問題,無法正確顯示季賽中的累積紀錄 2-In all games modes when you attempt to steal the CPU only tries to throw out the lead runner. So if you have guys on 1st and 3rd, and attempt to steal 2nd.. the CPU catcher will throw to 3rd even though that runner was just standing there. Meanwhile you get a free steal at 2nd.  一、三壘有人時盜向二壘AI卻牽制三壘的跑者(其實2K10就有,但是有修正) 3-People are reporting that DL injury time is not going down after playing a game. For example, your injured player has 6 days left on an injury. You play a full game, and the next day he still has 6 days left. When simming a game however injury time does go down properly. The only work-around is to send ALL injured players to AAA, since those games always get simmed when you play a MLB game.  DL的天數沒有辦法正確的減少,必須下放又拉回來才有效(但是我的很正常) 4-During the draft you cannot sign all of your picks if you get compensation draft picks. For example if you do not re-sign free agents which gives you compensation draft picks and earn a total of 15 draft picks, you are able to draft 15 guys just fine, but when you go to sign them you are only able to sign 10 and assign them to teams.    選秀名額的問題,簽了自由球員,選秀名額就不正確了 5-People are reporting that while fatigue has been fixed, in POSTSEASON mode it is still bugged. To re-cap players fatigue does not go down after playing a game, but does while simming a game. So theoretically you could have your #1 pitcher pitch every game of the post season with 100% fatigue. 雖然體力不減的問題在例行賽中被修正了,但是在季後賽仍然可以一個人打全場 6-Pitchers are not being pinch hit for by CPU teams, even when loosing in later innings.     CPU不會幫投手換代打 7-CPU batters do not lose energy properly. I have observed Brian McCann playing every game but energy level not going below 75--he is on course to play 162 games. Other CPU players I looked at also play every game with energy not going below 74. CPU的野手體力也不會正確的下滑到74以下 8-In franchise mode players who come off the DL disappear, and are gone from the game until the CPU simulates. Only then do they re-appear. So once a player comes off the DL you are forced to simulate 1 game in order to get him to re-appear. 王朝中球員從DL回來後會不見,除非將比賽模擬一天才會出現 Remaining bugs not fixed by patch. 剩下的是仍然沒修的部分就不再翻譯囉 之前已有板友分享 1-Shadow edges show "jaggies" and do not appear as smooth as the edges of player models. This is especially noticeable with the shadows on players faces from their ball-caps during afteroon games. 10-There are no ejections for hitting batters. You can still intentionally hit batter after batter and not get warned/ejected. This could be abused on-line by cheesers. No ejections now since 2K9. 12-In franchise mode when you call someone up from the minor leauges to the MLB level their faces morph into a generic random bald face, causing them to loose their real life appearance. In edit mode they still have their correct appearance, but on field they look different. This bug occurs whenever you call a A, AA, or AAA player to the MLB level during spring training or September call-ups. THIS BUG HAS BEEN IN THE GAME SINCE 2K9!!!! This bug has been reported extensively yet has never been fixed. 13-Injury stint time carries over from one season to the next when it should not. for example; if a player gets a 2 month injury with 1 month left in the season, he still has 1 month on his injury stint at the start of next season . It will say he is at 100% health, but if you try to put him on your MLB lineup you get a message "This player is on an injury stint for 1 more month ." Players SHOULD fully heal from one season to the next. 16-Lineups are being adjusted in franchise mode even if you turn CPU lineup man agement to OFF when you play/sim games. The CPU should never adjust your lineup unless you turn auto management ON. 16b-The same is happening when a player gets injured mid game. When a player is injured in my Franchise I am not given the option to leave him in that game even if it is a minor injury. I am forced to bring in a sub for him. And when I get back into the menus after the game, the computer automatically puts the player on a DL stint without my authorization. With bugs 16 & 16b its almost as if turning AUTO MANAGEMENT OFF does not work. 18-When the CPU pinch runs for a pitcher who got on base, that runner is then standing on the mound pitching the next half innning. This bug has been in the game since 2K10 22-In NL games, the pitcher always bats in the 9 spot. You should be able to put the pitcher slot anywhere in the batting rotation you want right before a game. This has been a problem since 2K9. 23-When a batter (either on CPU or USER team) pops up/grounds out for an easy out, he slowly trots to first base... But if an error happens while gathering the ball, he doesnt speed up to get to 1st like he should. He just keeps slowly trotting and then gets thrown out. 27-Not a glitch really; but since I'm scared of games freezing I often save mid-game. However each time you must SAVE and QUIT. There should be an option to just SAVE! 33-Generated pitcher rookies in draft are sometimes generated having a Change-up that is FASTER than their fastball. ----------------------------------------------------------- 結論:還是買台PS3吧 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 163.27.50.157 wolf035:希望跟mvp一樣有patch2 ※ 編輯: wonwonwo 來自: 218.187.57.151 (05/26 17:09)

05/26 17:05, , 1F
哈 比變速球球快的快速球,2K新發明的球種~~~
05/26 17:05, 1F

05/26 19:41, , 2F
剛剛又發現一個新的問題,更新前丟近身球打者會閃,更新
05/26 19:41, 2F

05/26 19:43, , 3F
後投近身球打者已經不會閃躲了,很沒FU
05/26 19:43, 3F

05/26 20:06, , 4F
近身球本來就不一定吧? 我剛剛才閃了一球...
05/26 20:06, 4F

05/26 20:10, , 5F
那就是對近身球的判定變嚴格了 因為我用舊的執行檔後再測
05/26 20:10, 5F

05/26 20:12, , 6F
就挺容易閃的,更新後投到腳邊卻沒有動靜
05/26 20:12, 6F

05/26 21:43, , 7F
我都用第2個bug洗盜壘=.=K10修正掉的 結果出新的還有這
05/26 21:43, 7F

05/26 21:44, , 8F
bug說真的蠻扯的XD
05/26 21:44, 8F

05/26 23:09, , 9F
我看過更新後的BUG,我玩一朗 對方投蝴蝶球投手 他投外角
05/26 23:09, 9F

05/26 23:10, , 10F
80M快速球很高 一朗居然像閃近身球一樣的動作
05/26 23:10, 10F

05/26 23:11, , 11F
http://ppt.cc/wKJ7 這也是怪BUG 影片上傳時有點問題...
05/26 23:11, 11F

05/26 23:13, , 12F
另外原PO的文中 影子很鋸齒的問題真的讓人側目
05/26 23:13, 12F

05/27 18:25, , 13F
我的DL真的天數不會變耶= = 怎辦... 不想模擬說
05/27 18:25, 13F

05/28 01:37, , 14F
DL的問題真的影響很大,害我把受傷關掉了,不然...
05/28 01:37, 14F

05/28 12:10, , 15F
上面的解釋應該是說要減少天數就得下放小聯盟
05/28 12:10, 15F

05/28 12:11, , 16F
因為小聯盟的比賽是用模擬的 除非你太閒跑下去幫忙打
05/28 12:11, 16F

05/28 15:00, , 17F
樓上,因為我球員受傷進入傷兵名單後就不能放到3A了 xd
05/28 15:00, 17F

05/28 21:11, , 18F
只要MLB滿25人 再用小聯盟球員跟他交換位置就可以下去了
05/28 21:11, 18F

05/28 22:18, , 19F
樓上感謝你,可以送到3A了,而且我還能有26人同時上比賽
05/28 22:18, 19F

05/28 22:20, , 20F
那請問現實是真的可以26人同時上比賽嗎?(9月擴編前)
05/28 22:20, 20F

05/28 22:21, , 21F
因為我之前不能送3A就掉人上來補25名單,傷兵名單可以排
05/28 22:21, 21F

05/28 22:22, , 22F
除在25名單外,現在再用對換的方式就變成26人了,如果很多
05/28 22:22, 22F

05/28 22:24, , 23F
人同時受傷,說不定能衝50人名單~~打美足了!!!
05/28 22:24, 23F

05/28 23:15, , 24F
在傷兵名單的會直接排除25人 你看裡面人數總計就知道了
05/28 23:15, 24F

05/29 00:59, , 25F
請問傷兵調到3A 然後繼續打比賽 他才會DL天數遞減嗎~
05/29 00:59, 25F

05/29 00:59, , 26F
還是調下去再調回來就好了?
05/29 00:59, 26F

05/29 01:02, , 27F
A-ROD 鐵爺 基特 沙巴 洋基看板都躺DL 玩起來沒fu..
05/29 01:02, 27F

05/29 01:07, , 28F
樓上,要把他放在3A,因為它意思是在3A他會自動模擬比賽。
05/29 01:07, 28F

05/29 01:08, , 29F
模擬比賽的狀況DL才會掉。
05/29 01:08, 29F

05/29 01:13, , 30F
恩 看來我浪費好幾天了... 我MLB繼續打就對了 讓他在3A
05/29 01:13, 30F

05/29 01:13, , 31F
自己模擬 DL才會遞減就是了 OK~ 3Q!!
05/29 01:13, 31F
文章代碼(AID): #1DtV5Nd7 (MLBGAME)
文章代碼(AID): #1DtV5Nd7 (MLBGAME)