[閒聊] 時代的眼淚 - LoL十大老舊機制
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原文 http://goo.gl/Jsrck
==
A Trip Down Memory Lane – 10 Old Mechanics From League Of Legends
時代的眼淚 - 英雄聯盟十大老舊機制
Not all of us can say we played this game from beta (me being one such
person). In fact, the majority of the games growth didn't come about until
last year. Because of this, many people never got the chance to enjoy some of
the broken mechanics that made this game one of the most raged at titles of
all time. Let's take that trip down memory lane, and check out 10 old
mechanics from League of Legends!
並非所有人都是從Beta時代加入這個遊戲(我就是其中一個),事實上,這個遊戲最主要
的成長與發展大概是在去年完成的,因此,許多人從來沒有體驗過早期那些超爛的遊戲
機制,這些破爛機制讓這遊戲一度成為最惱人且令人詬病的冠軍。讓我們隨著時代的眼
淚,來回顧英雄聯盟十大老舊機制吧!
10.Gangplank's Deny Mechanic
第十名 - 剛普朗克的Deny
If you ever played DotA then you know exactly what it is to deny your
opponent. For those of you who haven't played DotA, denying is killing your
own creeps before the enemy hero can last hit it for gold. For some odd
reason, only one champion in LoL had the power to deny. And that champion was
Gangplank with his Raise Moral ability (E). In order to use the ability you
were required to kill an allied minion or summoned pet. Thus, Denyplank was
born. By killing your own minions you deny your lane opponent gold and
experience. Check out the video below, and take notes on how to be an asshole
…
如果你是DotA老手,你大概很清楚什麼是Deny你的對手。Deny就是在敵人要尾刀賺錢的
瞬間,你就先一步把自己的小兵給宰了。由於一些奇怪的因素,LoL裡面只有一個英雄能
夠Deny,他就是剛普朗克,剛普朗克的E。為了要使用E這個技能,你必須要殺掉一個自己
的小兵或是召喚寵,因此Deny朗克就這樣誕生了,藉由幹掉自己的小兵來阻絕敵人尾刀賺
錢和經驗。看看下面的影片,看看如何當一個混帳...
http://www.youtube.com/watch?v=rrivQJBLWws
(Deny不知道該怎麼翻,應該是TK的意思吧?影片那GP根本流氓,吃隊友...)
9.Sunfire Cape Stacking
第九名 - 疊日炎斗篷
Yes, they stacked… This was a sad time for League of Legends. It was not
uncommon to see half of the players in a game stacking Sunfire Capes. It
seemed like this problem went on forever too. Imagine a stealth champ running
circles around your team with several Sunfire Capes burning down your
squishies… Actually, screw imaging that, just watch the video below.
對,可以疊... 這是英雄聯盟一段悲傷的往事,在遊戲中常常可以看到超過一半的玩家都
在疊日炎斗篷,這個BUG看起來像是永遠不會被改掉一樣,想像一下,一個穿了一堆斗篷
的隱形角偷偷跑到你隊伍裡面繞個幾圈,然後你們就被燒爆了... 呃,別想像了,我們直
接來看下面的影片吧...
http://www.youtube.com/watch?v=SVAi08_G0Tc
(EVE OP = =)
8.Morgana' Black Shield OP
第八名 - 魔甘娜的OP盾
One of the most frustrating things in this game is landing a perfectly placed
skill shot just to have Morg shield your target moments before the ability
hits. Imagine if her shield removed all debuffs in addition to making the
target spell immune. Well, it did. Pop that shield on your stunned carry, and
now that carry is cleansed of cc and has spell immunity. Morg was a beast of
an AP carry and had arguably the best support spell in the game. Black Shield
has since been nerfed to it's current rendition. Morgana is still continually
a ban/pick in solo queue.
遊戲中其中一個最讓人感到洩氣的事情就是在技能K到你之前讓魔甘娜放盾在你身上,想
像一下魔甘娜的盾可以移除所有負面效果(Debuff)並免疫所有技能,呃,它真的可以,在
被暈的Carry上放盾,然後那隻Carry就沒事了而且還抗所有技能,魔甘娜可以說是一個有
全遊戲最強輔助技能的AP角。那個盾後來就被Nerf到現在這樣,但魔甘娜還是一樣人人搶
著Ban。
http://wac.450f.edgecastcdn.net/80450F/wgrd.com/files/2012/02/black-shield.jpg
(OP盾到現在還是OP)
7.That Sure Is A Lot Of Bush
第七名 - 草叢有夠多
Early on in League of Legends, the brush layout was a little different. And
by different, I mean much more prevalent. And by much more prevalent, I mean
friggin insane. Just look at the brush layout!
早期的英雄聯盟,戰場草叢的配置跟現在有點不太一樣,不太一樣是指更加茂盛,而更加
茂盛是指他媽的實在有夠多,你看看這草叢這樣長對嗎!
http://www.youtube.com/watch?v=6zX7ThrLYng
(乾,這草叢是殺小,長這樣插眼是要插給鬼看嗎...)
6.Ezreal's OP Heal
第六名 - 伊澤瑞爾的OP治療
Recently Morello made the statement: “that was the day Riot games learned
the cost of putting out-of-class abilities … on classes that didn't have
access to it.” That was referring to Sona's AOE CC ultimate. But I think
they learned that lesson when they released Ezreal. His entire kit was full
of out-of-class abilities at the time. Ezreal was a true jack of all trades.
He had a heal on an AD carry and he could also be played as a hybrid or
straight AP.
最近Morello表示:「Riot終於瞭解,我們在某些類型角色上放了錯誤類型的技能。」
這是在說Sona的AOE CC大絕,不過我認為他們早在Ezreal剛出來的時候就已經學到這教訓
,伊澤瑞爾擁有一整組跟他定位不相配的技能組,伊澤瑞爾曾經是個全能型的英雄,他是
一個能夠治療的AD Carry而且還可以改當AP角或是AD/AP混搭角。
http://www.youtube.com/watch?v=rIUF9jJoLsA
(SUP+AD+AP+AD/AP ?!XDDDD)
5.Innervating Locket
第五名 - Innervating Locket
If you didn't have a chance to experience this item, then you never had a
chance to experience an invincible Udyr. Every ability you used caused locket
to proc for a heal and some mana restoration. After several nerfs the item
was eventually removed. The following music video was made with Udyr as a
result…
如果你沒有機會體驗到這個物品,你大概也沒體驗過超級無敵兒(烏迪爾Udyr),你用的任
何技能都會觸發Innervating Locket的回血和回魔,經過多次的Nerf後,這物品最後還是
被移除了,以下的音樂影片是烏迪爾做的...
http://www.youtube.com/watch?v=dn7pceX_Mnk
(影片中的烏迪爾好可憐的感覺...可是這物品實在有夠OP...)
4.Twisted Fate – Really Broken
第四名 - 逆命真的壞掉了
WTF!? When did this ever seem like it was a good idea? Let's take a summoner
spell, buff it, then make it an ability that can be learned at level 1. Real
terror TF from beta…
殺小?!這玩意什麼時候看起來是個好主意了?來,我們隨便挑一個召喚師技能,Buff一下
,然後讓它變成一個Lv1就可以學得技能,這就是Beta逆命的恐怖...
http://www.youtube.com/watch?v=gM_m6V40UsM
(這會不會太扯?以前逆命E是全地圖傳送???)
3.Mana Burn
第三名 - 燃燒法力
Yes, at one time there was such a thing as mana burn in League of Legends.
Wit's End was/is an anti-AP item, but the mechanics of the weapon have
changed drastically in recent times. Currently Wit's End stacks MR the more
you attack. Originally the item burned off 40 mana per attack on the target.
In theory you would target a mage and burn off their mana pool. In practice
the Wit's End would be used to burn off all of the tank's mana pool since
tanks don't stack mana. Needless to say, this mechanic was found to be a
little OP. The item was originally intended to be anti-mage, but it instead
was used to starve tanks of mana. Riot decided that this needed to end, and
then the new Wit's End was born.
是的,英雄聯盟曾經有過「燃燒法力」這種事,智慧末刃曾經是個反AP物品,不過這武器
的效果在最近已經被大幅的改變,現在的智慧末刃在你攻擊時會疊加魔防,最初一開始的
時候智慧末刃在攻擊的時候每打一下會燒掉敵方40法力,理論上你可以瞄準一個法師然後
燒乾他的魔力,事實上智慧末刃被拿來燒乾所有坦克的法力,因為一般坦克都不會出魔力
裝,所以不用說,這機制被發現有點OP,本來是設計來對抗法系角,結果卻被拿來吸乾坦
的魔力,Riot最後決定必須停止這種事,然後全新的智慧末刃就此誕生。
http://wac.450f.edgecastcdn.net/80450F/wgrd.com/files/2012/02/burn-copy.jpg
(燒坦克...真聰明lol)
2.Dat Flash
第二名 - 閃現
Dat flash… It's gone through several different renditions since the
beginning of LoL. First it had a range of about half a screen and popped
projectiles. Then they removed the projectile popping mechanic. And finally
they nerfed the range to where it is now. Back in the day you used to be able
to pull off flash combos like in the video below.
閃現...已經經歷了非常多的LoL世代,一開始閃現有將近半個螢幕這麼長的距離而且還可
以甩手,後來他們移除了甩手,最後他們Nerf了距離直到現在這樣,以前你可以用閃現
接一輪技像下面這影片這樣...
http://www.youtube.com/watch?v=6CuUdhp_x0I
(有夠遠...機器人也曾經這麼OP過= =)
1.Stacking Gold Per 10 Items
第一名 - 疊「每金10秒」跳錢裝
MEGA SUSTAIN SUPER BORING GOLD FARMING TOP LANES FTW!!! Watch the video below
of Pros vs Riot. Look at the GP/10 items on the pros. That is why they made
the passive unique. Although, I do miss multi-philo Poppy and HoG stacking J4.
究極持久超級無聊賺錢上路拯救世界!!!看看下面那段高玩對Riot的影片,看那些高手
出了一堆跳錢裝,這就是後來跳錢變成唯一被動的原因。
http://www.youtube.com/watch?v=g6dOK5a8hsg
(每個人都出一堆跳錢啊= = 喔HSGG偷Riot的巴龍真好笑wwwww)
==
哈哈哈 我是去年九月左右才加入LoL的
這些東西我全部沒看過 看看還真的挺有趣XD
真的 要平衡一個遊戲又要讓遊戲多元豐富又有趣真的很難啊...:P
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※ 編輯: howar31 來自: 114.43.228.234 (02/23 00:35)
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