[情報] Dominion 故事劇情介紹 (原文翻譯)

看板LoL (英雄聯盟)作者 (宿網真的不錯)時間13年前 (2011/08/15 17:18), 編輯推噓16(1719)
留言27則, 21人參與, 最新討論串1/1
來源網址:http://dominion.leagueoflegends.com/crystal-scar 本文為作者翻譯, 如需要引用請經作者本人同意 The Crystal Scar 水晶之痕 “What do you think would have happened if the League hadn’t stopped Demacia and Noxus in Kalamanda? I can sum it up in four words: the sixth Rune War.” -- Ryze, the Rogue Mage 「如果過去聯盟沒有在卡拉曼達(Kalamanda)阻止狄瑪西亞(Demacia)和納克薩斯(Noxus) ,你覺得會發生甚麼事?我可以用七個字概括:第六次符文戰爭。」 --雷斯,一位流氓教授 ---- Story Overview 故事總覽 The League of Legends, in its 21 years of existence, never had its mandate of keeping the peace between Valoran’s city-states put to a serious test. All of the political disagreements that the city-states could muster had been resolved securely on the Fields of Justice. Never before was the League forced to intervene in any dispute. 在過去21年間,英雄聯盟維持各城鎮間和平的任務,從來沒有受到挑戰。維羅蘭(Valoran) 城邦之間的政治分歧已經在正義區域(Fields of Justice,戰鬥區)安全的解決。 That is, until Kalamanda. 但是,在卡拉曼達並非如此 The conflict between Demacia and Noxus in Kalamanda, a village nestled within the Great Barrier’s Odyn Valley, would provoke the League’s first show of force. It all began when a treasure trove of natural resources was discovered there. The city-states flocked in, each hoping to secure the lion ’s share of that treasure for itself. Enormous profits were turned from mining the vast crystal deposits, and with the added strikes of enchantable gold and rare gems, the city-states thrived from their newfound riches. 在卡拉曼達,狄瑪西亞和納克薩斯之間的衝突。是一個緊靠著巨大障礙,也就是奧丁峽谷 的一個村莊,將會挑起聯盟的首次武力展示。衝突的開始是由於發現了一個自然資源的寶 物庫,城邦們蜂擁而至,希望得到資源的最大份額(lion’s share)。巨大的利益由挖出 豐富的水晶蘊藏,也伴隨著加工後的迷人黃金與稀有寶石,城邦由於他們的新型財富而繁 榮。 This time of prosperity was short-lived, as the temptation to seize full control of the mines proved too difficult for the city-states to resist. In a period of months, Kalamanda was transformed from a sleepy mountain village to a stage for open war between two ancient and powerful foes. Demacia and Noxus came to blows for control of the village, triggered by the assassination of Noxus’ longtime leader, General Boram Darkwill. 繁榮的好景並不長,得到全部礦物控制權的欲望,證明了城邦難以維持下去。數個月內, 卡拉曼達,由於兩個古老且強大的世仇,由一個寂靜山莊變成一個開戰舞台。 The battle raged on despite severe warnings, and the League was forced to resort to a terrifying show of power. A temporal stasis field was summoned over the entire village, trapping inhabitants and combatants alike. Time magic on such a scale had not been seen since the Rune Wars. None of Valoran ’s city-states had the slightest inkling that the League preserved such secrets, let alone possessed the will to use them. 儘管受到嚴厲的警告,且聯盟被迫訴諸於採用力量威嚇,這場戰役依然呈現白熱化。整個 村莊被施予一個短暫的靜止力場,不分居民與戰士皆被困住。自從符文戰爭後,這種規模 的時間魔術前所未見。維羅蘭的城邦們沒人查覺到,聯盟保留了如此秘密,更不用講 (let alone)擁有使用這些神秘力量的想法。 While removing the trapped people from the village, the League found that the use of such powerful magic had rendered Kalamanda completely uninhabitable. After the stasis field was removed, Kalamanda was transformed into the newest Field of Justice, the “Crystal Scar”. It stands as a chilling reminder of the destructive consequences of magic to Runeterra, and the lengths to which the League will go in order to enforce the peace in Valoran. 當從村莊移開困住的人們時,聯盟發現使用如此強大的魔法時,使得卡拉曼達完全不適合 居住。當靜止力場移除後,便成了一個新的正義領域(戰鬥區),「水晶之痕」。代表了一 個令人心寒的(chilling)象徵,也就是魔法的破壞下場;也代表了聯盟將會持續守護維羅 蘭城邦的和平。 ---- Points of Interest 利益點 “Crystal Scar” features five distinct capture points that players must control to achieve victory. 水晶之痕的特色為五個不同的占領點,玩家必須控制它們以達成勝利。 ---- Point 1: The Windmill 風車 Located in the northern part of Kalamanda, the Windmill is the nerve center of the mining village. Wind and magic fuel the Windmill as it generates power to refine the raw materials mined from the village. Equally distant from each team’s starting location, the Windmill will be a constant point of contention. 位於卡拉曼達北部,風車為礦莊的神經中樞。風和魔法推動風車作為動力來源,用以精煉 村莊挖出來的原料。風車跟兩隊的開始區域有相同距離,是一個持續存在的占領點。 ---- Point 2: The Drill 鑽探機 Surveying of Kalamanda’s northeastern section was well underway when fighting broke out between Demacia and Noxus. Giant drills and open pits dot the landscape in this key capture location. Purple starts the battle closer to the Drill, but must be on the lookout for sneak attacks by Blue if they are to maintain control. 卡拉曼達的東北部,進行中。在這個關鍵的占領點上,巨大的鑽探機與坑道滿布在地表上 。紫色距離鑽探機較近,但是想要維持控制時,必須注意藍色的偷襲。 ----- Point 3: The Quarry 採石場 The largest deposits of precious resources are located in the Quarry along the southwestern edge of Kalamanda. Closer to Blue’s starting position, this capture point resides next to a large techmaturgical mining device that local villagers referred to as “The Claw”. 最大的珍貴資源蘊藏在採石場,也就是卡拉曼達的西南部。靠近藍色的開始點。這個占領 點位於一個大型的魔法採礦裝置旁,當地居民稱之為「鉤爪」。 ---- Point 4: The Boneyard 古戰場 During the initial mining effort the skeleton of an ancient wurm – one far larger than even the mighty Baron Nashor – was uncovered in the southeastern portion of Kalamanda. Its proximity to Purple’s starting position will make this capture point easier for them to defend initially, though Blue will always be looking for an opportunity to seize control. 隨著過去的採礦努力,古老的骷顱(wurm?),一個遠大於強大的巴龍紳士區域,在卡拉曼 達的東南部。估計紫色將會更容易占領這個地區,並優先防禦。雖然藍色總是在尋求機會 得到控制。 ---- Point 5: The Refinery 精煉廠 The northwestern part of Kalamanda houses all the refining structures used to extract magic and precious resources from the raw materials unearthed in the village. The Blue team has the early advantage in securing this point, but they must remain constantly watchful for potential sabotage by Purple. 卡拉曼達的西北部保有所有的精煉設施,用於從原料中抽取魔法及珍貴資源。藍色有早期 優勢保有此占領點,但是必須持續的注意紫色的潛在破壞。 ----- Center Point: The Seal 封印之處 Located at the epicenter of the Crystal Scar, at the heart of Kalamanda, lies the Seal. The concentration of residual magic from the stasis spell is greatest here, barely contained by a seal put in place by the League. The magical energies that roil forth from the earth provide powerful buffs that are sure to be a constant source of conflict between the Blue and Purple teams. 位於水晶之痕的中央,卡拉曼達的核心處,也就是封印之處。力場法術的殘餘魔法濃縮且 集中於此,聯盟只用了一個簡單封印在此地。魔法能量來回翻滾於地表,提供了強大的增 強效果,確保此地成為藍色與紫色的一個持續爭執之地。 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.113.97.40

08/15 17:22, , 1F
阿拉希無誤
08/15 17:22, 1F

08/15 17:28, , 2F
原來Skarner就是從這裡出來的...
08/15 17:28, 2F

08/15 17:28, , 3F
辛苦了,不過引言最後的Mage應該不是教授,而是法師
08/15 17:28, 3F

08/15 17:30, , 4F
我可以用六個字概括:第六次符文戰爭。
08/15 17:30, 4F

08/15 17:30, , 5F
翻中文變的好有趣ヽ(゚∀。)ノ
08/15 17:30, 5F

08/15 17:30, , 6F
應該是七個字XD
08/15 17:30, 6F

08/15 17:31, , 7F
第六次符文戰爭 七個字
08/15 17:31, 7F

08/15 17:31, , 8F
不是七個字嘛XDDDDDDDDDD
08/15 17:31, 8F

08/15 17:32, , 9F
樓上有跟連勝文要簽名嗎?
08/15 17:32, 9F

08/15 17:36, , 10F
aa124816 :我可以用六個字概括:第六次符文戰爭。
08/15 17:36, 10F

08/15 17:36, , 11F
噴飯XDDDDDDD
08/15 17:36, 11F

08/15 17:40, , 12F
3木4鐵2礦1農
08/15 17:40, 12F

08/15 17:54, , 13F
aa124816 :我可以用六個字概括:第六次符文戰爭。
08/15 17:54, 13F

08/15 17:58, , 14F
aa124816 :我可以用六個字概括:第六次符文戰爭。
08/15 17:58, 14F

08/15 17:58, , 15F
aa124816想說的是內文的打錯 不是他耍蠢
08/15 17:58, 15F

08/15 18:17, , 16F
TJ大量 DZ去偷FM DK開個水上行走
08/15 18:17, 16F

08/15 18:25, , 17F
原文是我可以用四個字概括:第六次符文戰爭
08/15 18:25, 17F

08/15 18:38, , 18F
我可以用四個字概括:六次符戰
08/15 18:38, 18F

08/15 19:00, , 19F
lol
08/15 19:00, 19F

08/15 19:00, , 20F
三個字元:ww6
08/15 19:00, 20F

08/15 19:45, , 21F
一點翻譯上的意見:第一段應該翻譯成
08/15 19:45, 21F

08/15 19:45, , 22F
版標快來啊 "我可以用六個字概括:第六次符文戰爭。"
08/15 19:45, 22F

08/15 19:46, , 23F
在過去21年間,英雄聯盟維持各城鎮間和平的任務,從來
08/15 19:46, 23F

08/15 19:46, , 24F
沒有受到測試(挑戰).比較符合原意
08/15 19:46, 24F

08/15 20:34, , 25F
紅 aa124816應該只是複製原PO轉載的而已吧
08/15 20:34, 25F

08/15 20:36, , 26F
08/15 20:36, 26F

08/15 22:24, , 27F
有些部分會無法理解, 出現錯亂XD
08/15 22:24, 27F
※ 編輯: oceanforward 來自: 59.113.97.40 (08/15 22:27)
文章代碼(AID): #1EIEH_jW (LoL)
文章代碼(AID): #1EIEH_jW (LoL)