[心得] Ver 0.3.2 城牆新設定

看板Ikariam (Ikariam - 遠古文明)作者 (Grady)時間16年前 (2009/09/04 20:25), 編輯推噓3(307)
留言10則, 4人參與, 最新討論串1/1
5級牆: Hit points 350 Armour 23 Close combat Ballistae Damage 20 Accuracy 30% Garrison limit 1750 8級牆: Hit points 500 Armour 31 Close combat Ballistae Damage 26 Accuracy 30% Garrison limit 1800 9級牆: Hit points 550 Armour 39 Close combat Ballistae Damage 28 Accuracy 30% Garrison limit 1900 10級牆: Hit points 600 Armour 39 Close combat Catapults Damage 80 Accuracy 50% Garrison limit 1900 11級牆: Hit points 650 Armour 39 Close combat Catapults Damage 85 Accuracy 50% Garrison limit 1950 13級牆: Hit points 750 Armour 47 Close combat Catapults Damage 95 Accuracy 50% Garrison limit 1950 18級牆: Hit points 1000 Armour 63 Close combat Catapults Damage 120 Accuracy 50% Garrison limit 2300 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 122.106.149.203

09/04 20:28, , 1F
Garrison Limit目前不確定是看城牆等級還是市政府等級.
09/04 20:28, 1F

09/04 21:36, , 2F
牆的攻擊方式還會改變呢!高等牆該不會是迫砲吧?
09/04 21:36, 2F

09/04 21:52, , 3F
每一級只多50HP很少耶...
09/04 21:52, 3F

09/05 00:26, , 4F
牆上裝弩砲跟投石器感覺就很恐怖了XD
09/05 00:26, 4F

09/05 18:43, , 5F
Garrison Limit = 250 + (市政府Lv+城牆Lv)*50
09/05 18:43, 5F

09/05 18:44, , 6F
市政府頁跟城牆頁現在都會列出Garrison Limit.
09/05 18:44, 6F

09/06 23:17, , 7F
牆好像只會打自己正前方的那一格的兵.
09/06 23:17, 7F

09/06 23:22, , 8F
這樣子才合理啊,不過為什麼衝撞車會有射程,我以為他
09/06 23:22, 8F

09/06 23:22, , 9F
他應該會是第一線的攻城武器,這樣子就可以擺上衝衝車
09/06 23:22, 9F

09/06 23:23, , 10F
加上投石車和迫擊砲,打牆才有效率啊...
09/06 23:23, 10F
文章代碼(AID): #1AeGTLRJ (Ikariam)
文章代碼(AID): #1AeGTLRJ (Ikariam)