Re: [心得] 高手論職業強度 4月份 (薩滿篇)
第5名 薩滿
Within the span of month, Shaman has had some of its highest highs as well as
some lowest lows. After the Tinkmaster nerf in particular, Shaman suddenly
became one of the only classes in the game that could "Hex" an opposing
creature. In fact, Shaman was one of the only classes that didn't run
Tinkmaster by default prepatch. With the ability to easily deal with Cairne
Bloodhoof and the many Handlocks that were fairly popular at the time, Shaman
looked like a top class.
幾個月之內 薩滿不斷經歷了最巔峰和最低潮
在技工大師削弱之後 薩滿瞬間成為遊戲中僅存能"妖術"對方手下的職業之一
事實上 薩滿是唯一一個在之前的版本中就不帶技工大師的職業
由於能夠輕鬆對付凱恩血蹄和當時時下正流行的巨人術
薩滿看起來像是一流職業
In addition, a few innovations to the class helped it grow even further, most
notably the addition of Doomhammer to Shaman decks. Doomhammer was an
extremely efficient control card that a lot of versatility built in. Not only
did it have the potential for extreme value over 4+ turns, it had the ability
to burn down the opponent with a surprise burst in combination with Rockbiter
Weapon. Similar to the Shaman version of Gorehowl, the value alone from
Doomhammer could single-handedly win games especially in the mid-range or
control matchups. At this point, Shamans were at the top of the world.
另外 這個職業的一些創新使之地位水漲船高
最值得一提的就是薩滿牌組中 末日錘的加入
末日錘是個本身就非常靈活 特別有用的控制牌
不僅是他有持續超過4+回合的超值潛力
他還有能力配合石化武器去突然爆發對手一波
像是薩滿版本的血吼之斧 光是末日錘本身的價值就足以贏下對戰
特別是對付中速或控制牌組
在這個時間點 薩滿根本世界最強
However, partly because of this Doomhammer popularity, Ooze and Harrison
Jones became more commonly seen. Ooze was almost tolerable(despite the 7 mana
tempo disadvantage), but if a Harrison Jones destroyed your Doomhammer, it
was often a blowout, so much so that within the past few weeks, Doomhammer
usage has dropped significantly because of this slight metagame shift. And
with that one of Shaman's most popular and valuable cards became unusable for
the time.
然而 軟泥怪和哈里遜瓊斯逐漸變得普及 有部分原因也是因為末日錘的流行
軟泥怪勉強可以忍受(除去7點法力的節奏劣勢不看)
但哈里遜瓊斯摧毀你的末日錘 這通常就是大爆炸
幾乎也是因為這個些微的meta變動 在過去幾週末日錘的使用率明顯下降
因此那段時間 薩滿最流行最有價值的牌之一 漸漸變得無法使用
And if that weren't enough, then came the Hunters. You'll notice that the
classes with the biggest changes in rank between last month and this month
are Hunter and Shaman; this is not a coincidence. As players began to figure
out more effective ways to play Hunter and the class became more popular on
ladder, Shamans were faced with a startling problem. You see, the Hunter vs
Shaman matchup is one of, if not the THE most one-sided matchup in the game.
Shaman's distinct lack of healing and relative lack of early-game aggressive
options makes them hard pressed against the Hunters that always seem to put
Shaman on a timer. So as Hunter usage rose, the number of Shamans dropped
accordingly.
如果這些原因還不夠 那就算進獵人吧
你要了解到上個月和這個月之間 排行變動最大的職業就是獵人跟薩滿
這並非巧合 因為玩家開始了解到更有效玩獵人的方法
而這個職業漸漸在天梯上變得普及 薩滿就遭遇了一個大問題
你知道 獵人vs薩滿這個對抗 或許是全遊戲最一面倒的組合之一
薩滿明顯缺乏治療 也相對缺乏前期侵略的選項 使得他們面對獵人時備感壓力
因此獵人的使用率上升 薩滿的使用率下降
The bright side of it all is that the metagame is currently readjusting
itself to deal with all the Hunters. You see Taunts, heals, and anti-weapon
cards everywhere, all designed to flush out the Hunters. Once the numbers of
Hunters die down a bit, Shaman can return to being one of the top classes in
the game.
好在在這個meta下 所有的職業都在為了對付滿滿的獵人而重新調整中
你到處都可以看到嘲諷 治療和反制武器類的牌 全都是為了幹掉獵人
當獵人的數量下降了些 薩滿就可以重新回到遊戲中的一線職業
-monk 本區作者
Decks: 範例牌組
MITJDW Shaman
http://0rz.tw/xeTvv
--
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※ 文章網址: http://www.ptt.cc/bbs/Hearthstone/M.1397970635.A.402.html
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