Re: [情報] [16/8]Stress Test Changes(死靈)

看板GuildWars (激戰 - gw,gw2)作者 (I'm no body.)時間13年前 (2012/08/18 20:48), 編輯推噓3(301)
留言4則, 3人參與, 最新討論串1/1
小弟用破英文約略翻一下死靈的部分 若有錯請大家多多指正 先列出破甲的更動 由原本的-30防 改成+1%傷害 下面是wiki原文 Vulnerability is a condition which increases damage the target takes by 1%. 8/16 死靈部分的更動 Axe Rending Claws Vulnerability(5s) 2 Stacks : +1% Incoming Damage. 破甲改成+1%傷害 Dagger Enfeebling Blood Bleeding(10s) "2 Stacks" : 2.5 Damage. 原本只顯示 2.5 damage Life Siphon 由300 -> 600 Range Necrotic Slash 直接給總傷 Damage: 664.0554. Focus Reaper's Touch Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies. 給予敵人破甲並給友軍regeneration Harpoon Deadly Catch Whirl Finish Type. Damage : 415.0346. Crippled(3s): -50% Movement Speed. 增加傷害顯示 Wicked Spiral Vulnerability(6s): +1% Incoming Damage. 破甲效果更動 Heal Summon Blood Fiend 900 Range. 增加顯示 900距離 應該指吸血有效距離? Scepter Blood Curse Bleeding(4s): 2.5 Damage. 持續時間 7s -> 4s Feast of Corruption 600 -> 900 Range. Grasping Dead Bleeding(7s): 2.5 Damage. 由5S -> 7S Rending Curse Bleeding(4s): 2.5 Damage. 由7S -> 4S Staff Mark of Blood 6 sec Cooldown. 原 10s cd Putrid Mark 25 sec Cooldown. 原 15s cd Reaper's Mark 40 sec Cooldown. 原 45s cd Utility Corrosive Poison Cloud The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Poisoned(5s): 4 Damage,-33% Heal Effectiveness. Weakness(10s): -50% Endurance Regeneration,+50% Fumble. 毒雲持續時間變5S同時給予虛弱10s Corrupt Boon 25S -> 40S cd 算大砍一刀 Epidemic Self Vulnerability(6s) 3 Stacks : +1% Incoming Damage. 自身受到破甲效果6s Putrid Explosion Blast Finish Type. Damage: 553.3795. 原先顯示傷害是2490.208 現顯示為553.3795 這不清楚如何調整的 Rigor Mortis Damage: 138.3449 -> 276.6897. Signet of Spite 更動原有破甲效果 其他不變 Spectral Grasp 由40s -> 30s cd Chilled由4s ->3s Spectral Walk 現在可破控場 Spectral Wall 由45s -> 40s cd 更動原有破甲效果 Summon Bone Fiend Damage: 55.33795 -> 110.6759. Well of Corruption Target area pulses, converting boons on foes into conditions Duration: 5 seconds. Pulse: 1 seconds. 每秒將目標區域的敵人身上恩賜轉成病症 持續五秒 原先持續8秒 每3秒轉換一次 Well of Darkness Target area pulses, blinding foes with each pulse Duration: 5 seconds. Pulse: 1 seconds. 每秒給予目標區的敵人盲目 持續5秒 原先是持續8秒 每2秒轉換一次 Well of Power Target area pulses, converting conditions on allies into boons Duration: 5 seconds. Pulse: 1 seconds. 每秒將目標區域的盟友身上之病症轉成恩賜 持續5秒 原先持續8秒 每3秒轉換一次 Well of Suffering Target area pulses, damaging foes and inflicting vulnerability. Damage: 2766.897. Duration: 5 seconds. Vulnerability(5s) 2Stacks : +1% Incoming Damage. Pulse: 1 seconds. 每秒給予目標區域敵人傷害並造成破甲持續5秒 總傷害是2766.897 原先是造成傷害並給予虛弱 傷害498.0415*4持續8秒 每2秒發動一次 Weapon Dark Path Bleeding "(3s -> 5s)" 3 Stacks : 2.5 Damage. Death Curse Damage:110.675 -> 221.3518. Feeding Frenzy Damage:110.6759 -> 166.0138. Fetid Ground 將原先Chill效果移除 Life Transfer Damage: 由每波傷害138.3449改為總傷1245.104. Trait Changes Necromancer Death Magic Deadly Strength 5% of toughness is given as a bonus to power. 由10% -> 5% Spite Axe Training Axe damage is increased and axe skills recharge 20% faster. 技能恢復由15% -> 20% Parasitic Bond Gain life whenever you kill something. 原Gain 'health' whenever you kill something -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 125.226.190.111

08/18 23:01, , 1F
感謝翻譯!
08/18 23:01, 1F

08/18 23:01, , 2F
期待其他職業的部分=v=
08/18 23:01, 2F

08/18 23:30, , 3F
開放以下鍵盤專家分析死靈改動後的傷害變化XD
08/18 23:30, 3F
※ 編輯: ckborn 來自: 125.226.130.73 (08/19 11:27)

08/19 21:46, , 4F
well施放的時間變得要抓得更精準了
08/19 21:46, 4F
文章代碼(AID): #1GBuyoIM (GuildWars)
文章代碼(AID): #1GBuyoIM (GuildWars)