Re: [情報] [16/8]Stress Test Changes(死靈)
看板GuildWars (激戰 - gw,gw2)作者ckborn (I'm no body.)時間13年前 (2012/08/18 20:48)推噓3(3推 0噓 1→)留言4則, 3人參與討論串1/1
小弟用破英文約略翻一下死靈的部分 若有錯請大家多多指正
先列出破甲的更動 由原本的-30防 改成+1%傷害 下面是wiki原文
Vulnerability is a condition which increases damage the target takes by 1%.
8/16 死靈部分的更動
Axe
Rending Claws Vulnerability(5s) 2 Stacks : +1% Incoming Damage.
破甲改成+1%傷害
Dagger
Enfeebling Blood Bleeding(10s) "2 Stacks" : 2.5 Damage.
原本只顯示 2.5 damage
Life Siphon 由300 -> 600 Range
Necrotic Slash 直接給總傷 Damage: 664.0554.
Focus
Reaper's Touch Send out a scythe that bounces between foes and allies. Causes
vulnerability on foes and regeneration on allies.
給予敵人破甲並給友軍regeneration
Harpoon
Deadly Catch Whirl Finish Type. Damage : 415.0346. Crippled(3s): -50%
Movement Speed. 增加傷害顯示
Wicked Spiral Vulnerability(6s): +1% Incoming Damage.
破甲效果更動
Heal
Summon Blood Fiend 900 Range.
增加顯示 900距離 應該指吸血有效距離?
Scepter
Blood Curse Bleeding(4s): 2.5 Damage.
持續時間 7s -> 4s
Feast of Corruption 600 -> 900 Range.
Grasping Dead Bleeding(7s): 2.5 Damage. 由5S -> 7S
Rending Curse Bleeding(4s): 2.5 Damage. 由7S -> 4S
Staff
Mark of Blood 6 sec Cooldown. 原 10s cd
Putrid Mark 25 sec Cooldown. 原 15s cd
Reaper's Mark 40 sec Cooldown. 原 45s cd
Utility
Corrosive Poison Cloud
The target area is enveloped in a noxious cloud
that poisons foes and leaves them weakened. Poisoned(5s): 4 Damage,-33% Heal
Effectiveness. Weakness(10s): -50% Endurance Regeneration,+50% Fumble.
毒雲持續時間變5S同時給予虛弱10s
Corrupt Boon 25S -> 40S cd 算大砍一刀
Epidemic
Self Vulnerability(6s) 3 Stacks : +1% Incoming Damage.
自身受到破甲效果6s
Putrid Explosion Blast
Finish Type. Damage: 553.3795.
原先顯示傷害是2490.208 現顯示為553.3795 這不清楚如何調整的
Rigor Mortis
Damage: 138.3449 -> 276.6897.
Signet of Spite
更動原有破甲效果 其他不變
Spectral Grasp
由40s -> 30s cd Chilled由4s ->3s
Spectral Walk
現在可破控場
Spectral Wall
由45s -> 40s cd 更動原有破甲效果
Summon Bone Fiend
Damage: 55.33795 -> 110.6759.
Well of Corruption
Target area pulses, converting boons on foes into
conditions Duration: 5 seconds. Pulse: 1 seconds.
每秒將目標區域的敵人身上恩賜轉成病症 持續五秒 原先持續8秒 每3秒轉換一次
Well of Darkness
Target area pulses, blinding foes with each pulse
Duration: 5 seconds. Pulse: 1 seconds.
每秒給予目標區的敵人盲目 持續5秒 原先是持續8秒 每2秒轉換一次
Well of Power
Target area pulses, converting conditions on allies into
boons Duration: 5 seconds. Pulse: 1 seconds.
每秒將目標區域的盟友身上之病症轉成恩賜 持續5秒 原先持續8秒 每3秒轉換一次
Well of Suffering
Target area pulses, damaging foes and inflicting
vulnerability. Damage: 2766.897. Duration: 5 seconds. Vulnerability(5s)
2Stacks : +1% Incoming Damage. Pulse: 1 seconds.
每秒給予目標區域敵人傷害並造成破甲持續5秒 總傷害是2766.897
原先是造成傷害並給予虛弱 傷害498.0415*4持續8秒 每2秒發動一次
Weapon
Dark Path
Bleeding "(3s -> 5s)" 3 Stacks : 2.5 Damage.
Death Curse
Damage:110.675 -> 221.3518.
Feeding Frenzy
Damage:110.6759 -> 166.0138.
Fetid Ground
將原先Chill效果移除
Life Transfer
Damage: 由每波傷害138.3449改為總傷1245.104.
Trait Changes Necromancer
Death Magic
Deadly Strength 5% of toughness is given as a bonus to power. 由10% -> 5%
Spite
Axe Training Axe damage is increased and axe skills recharge 20% faster.
技能恢復由15% -> 20%
Parasitic Bond
Gain life whenever you kill something.
原Gain 'health' whenever you kill something
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